Smiting Helix

Smiting Helix

Sorcery

Smiting Helix deals 3 damage to target creature, player or planeswalker and you gain 3 life.

Flashback (May cast this card from your graveyard for its flashback cost. Then exile it.)

Browse Alters

Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Uncommon
Mystery Booster: Convention Edition (MYSCON) Uncommon
Modern Horizons (MH1) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Smiting Helix Discussion

match_lighter on Rakdos Eclipse

5 months ago

Bob feels out of place in this deck, for the most part you won't be dying to your opponent, but to revealing Magmatic Sinkhole off the top of your library or a Karn, the Great Creator or Damnation or even Smiting Helix . At least consider dropping bob to a singleton.

nUKe13 on nUKe13 Mardu Pyromancer

5 months ago

Metropolis39 Thank you for the suggestion! So, Merchant of the Vale , huh? I was interested when I saw it, and I asked myself the question I put in the primer: What does Merchant of the Vale add to the deck that it a) doesn't already do more efficiently?, b) How does it add to the pre-established game plan?, and c) what can we take out from the 75?

With these questions in mind, adventure, as a mechanic, and therefore Merchant of the Vale , are interesting, but I don't believe they add to the game plan exactly. Merchant of the Vale would replace our card draw engine, Ransack the Lab , which is replacing Faithless Looting post-ban. Ransack the Lab provides specific benefits that Merchant of the Vale can not: a) trigger Young Pyromancer to get a token, b) lower the cost of Bedlam Reveler , and c) filter our upcoming draws. The plus/benefit to Merchant of the Vale is discarding Lingering Souls or Smiting Helix for flashback and VALUE. Also, it's a decent body on the field, with stats like Kambal, Consul of Allocation . In all honesty, it might be better to play Nahiri, the Harbinger for the same effect, build with removal and a tutor ultimate effect. But, as the primer indicates, I am hesitant about Planeswalkers in Mardu Pyromancer, personally. I hope this answers your suggestion!

PastorSinnerxr Thank you for your enthusiasm! If you have any suggestions or critiques, please feel free to share them! I hope everyone here feels validated and justified when they suggest something that can improve.

mikeb388 I actually enjoy the simplicity of Burn and I was REALLY tempted to invest into the deck when I transitioned into Modern. The primer here actually has my sideboard and match-up tips against Boros Burn already posted, but I will summarize. I think Burn is a 50/50 match AFTER sideboarding. Mardu Pyromancer is too slow in game 1, with not a lot of "Control". After siding in Collective Brutality , Kambal, Consul of Allocation , and Kaya's Guile , there is more Control of the match-up. Dreadbore is HORRENDOUSLY slow and Thoughtseize turn 1 only to see a hand full of burn spells, like Lightning Bolt , Lightning Helix , and Boros Charm makes my stomach somersault. Burn will ALWAYS eventually draw to kill; the trick is to stabilize and turn around with life gain mechanics and Lingering Souls . I hope this answered the question!

hungry000 on Replacing Looting in Mardu Pyro

7 months ago

I second the Smuggler's Copter comment. It's a good attacker, a good blocker, works well with Pyromancer tokens, and filters; it's not the fastest at stocking your graveyard, but the uses it has outside of that are better than cards like Ransack the Lab imo.

Also, if you're not already playing it, Collective Brutality is a great way to use the pitch-value cards like Lingering Souls and Smiting Helix and help keep the Revelers alive. Plus, with the likely uprising of midrange and control variants, a couple maindeck Brutality is probably a good choice anyways.

With Looting is banned, there's less reason to play Reveler, which is the biggest payoff for Looting in the deck. So, I would go down to 1-2 copies of Reveler, add a couple Copters and a couple Brutalities and see how that goes.

Free_Iona on Vamp Helix

7 months ago

Man, this deck is cool. Does Cabal Therapist have a role here? Feels good and aggro - ey, kinda like Knight. Plus, they match up pretty good against Izzet and Phoenix and Hogaak.

Also what tech is the Kalitas, Traitor of Ghet in for in the sideboard? What does he come in against? What decks does this list struggle against currently? Might help me offer some suggestions :)

Also, I love that you can discard Smiting Helix to Looting so you can cast it for cheaper! so clever.