Horobi and the Wailers

We be jammin' creatures into yo' graveyard

So the general idea here is to play Horobi, Death's Wail and kill as many of your opponents creatures as you can. When he dies you should let him go to the grave and just tutor him up when you need him again. After playtesting this deck, I can verify that this deck exterminates literal heaps of creatures.

If there is generally no threatning creatures on the battlefield, the game plan is to play specters (ex: Hypnotic Specter ) to pressure players and force discards. Horobi should help you get rid of potential flying blockers, and multitarget creature recursion should help you replay specters that die along the way.

You should probably try to run through a couple of stack scenarios with Horobi and target effects before playing a Horobi deck. If Horobi dies sometime during the resolution of the stack, target effects that resolve later will not kill their targets. This means that your opponents could respond on a target effect you have, with targetting Horobi, and only he will die. In such a case its a good idea to keep some spare effects or mana to retarget what you want to die, so that it dies before Horobi.

Suggestions are welcome :)

The deck works fairly well at this state, so I'm tidying up the maybeboard.

Didn't realize that Needle Specter is a three cost, which makes it better than many of the other specters I play. It is a bit pricey, but I have one, so I think I'm adding it anyway. Also, I think the Sphere is a bit better than the Ingot.

OUT: Order of Yawgmoth and Darksteel Ingot

IN: Needle Specter and Commander's Sphere

I think these specter-like cards are a bit better than the others.

In addition, Im swapping some cards in the limited target category. I think it will be more advantageous to have more single target spell responses than to cram several targets into the same effect. This is because an effect targetting Horobi, as a response to my own creature target effect, will nullify my original creature destruction.

Cannibalize stays as it can remove indestructible stuff. Also, Darkblast is put in and Im hoping it will synergize well with my creature recursion theme.

OUT: Chilling Apparition , Headhunter , Swamp , Steal Strength , and Subtle Strike

IN: Dreamstealer , Fiend of the Shadows , Kheru Mind-Eater , Darkblast , and Scale of Chiss-Goria

In light of new found knowledge (described in the previous update), I'm gonna swap out the "target one creature and draw" spells, and some instant speed recursion.

Additionally I'm changing out of the indestructible theme. The main reason being that its boring cause they don't really interact with anything. They are expensive to cast, and they are pretty lame. A second reason is that since they are quite slow and defensive, they (being part of the combat damage based wincon) turn the deck into a slow semi-control deck. But because the deck can't handle any other kind of spell than creature, it's really bad as a control deck. Enchantments are especially viscious against the deck now.

So I'd rather play more efficient creatures and pressure players earlier. To keep it interesting I'm homing in on two mechanics (instead of just plain efficient creatures), which are "whenever a crearture dies" and "when this creature deals damage to a player" -effects. The first fits cause Horobi, Death's Wail kill a lot of creatures, and the second fits because I might (hopefully) be able to clear out blockers so that my creatures are free to hit players in their face.

Actually, didn't find enough good "whenever a creature dies" cards, so going full on "when deals damage to player" mode; Specter tribal is incomming!

Oh and also, I'm removing some impact cards that I don't feel like playing. Avatar of Woe doesnt have enough synergy, Grave Betrayal I don't feel like stealing creatures with this deck (I already have a deck for that - The Act of Treason), Sepulchral Primordial same reason, and Toshiro Umezawa cause I don't play enough interesting instants or sorceries.

OUT: Aphotic Wisps , Nighthaze , Dark Dabbling , Corpse Churn , Grim Harvest , Soulless Revival , March of the Drowned , Soul Stair Expedition , No Rest for the Wicked , Mortuary (quite advanced to use well imo), Darksteel Gargoyle (boooring!), Darksteel Juggernaut , Darksteel Sentinel , Manor Gargoyle , Phylactery Lich , Colossus of Akros , Creepy Doll , Avatar of Woe (still love the flavour and artwork tho), Grave Betrayal , Sepulchral Primordial , Toshiro Umezawa (might come back due to it being a very strong card), and Coldsteel Heart (a tad too expensive for this deck).

IN: Dirge of Dread , Clackbridge Troll , Promise of Power , Gift of Doom , Death Denied , Morbid Plunder , Wander in Death , Forever Young , Abyssal Specter , Banshee of the Dread Choir , Chilling Apparition , Entropic Specter , Guul Draz Specter , Headhunter , Hollow Specter , Hypnotic Specter , Okiba-Gang Shinobi , Order of Yawgmoth , Scythe Specter , Shimian Specter , Silent Specter , and Urgoros, the Empty One

Based on new insight into two rulings, I will make changes to the deck in the near future. The mechanics in question are:

  1. Spells fizzle when their target is removed due to Horobi. This affects spells that try to target a creature and then draw me a card afterwards.

  2. "If a Commander would be put into a graveyard or exile from anywhere, its owner may choose to move it to the command zone instead". Which makes the instant speed grave recursion spells less meaningful. In contradiction with what I previously believed, graveyard hate will not be able to permanently remove Horobi from the game.

The price of my budget decks keep rising, so I'm marking the current price to see how the value evolves.

Current price (cardkingdom): 62-70$


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Date added 5 months
Last updated 3 months

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

32 - 0 Rares

15 - 0 Uncommons

21 - 0 Commons

Cards 100
Avg. CMC 3.37
Tokens 0/1 W Token Creature Goat, Demon */* B, 2/2 C Creature Morph, C Emblem Nixilis, Copy Clone, 4/4 Zombie Human Wizard
Folders Possible Decks, Commander, Stuff, Ideas, Inspiration, Mono, EDH Decks, Deck Ideas, $50 EDH Decks, Cool Deck Ideas, See all 12
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