Sideboard

Instant (2)

Enchantment (4)

Planeswalker (1)

Sorcery (1)

Land (1)


Maybeboard


!!!PLEASE HELP!!! I'M REALLY HAVING PROBLEMS FIGURING OUT MY MANA BASE !!!HELP PLEASE!!!

Abzan WBG +1/+1 Counters Hardened Scales deck with my own personal twist!

So ideally we are trying to cast Hardened Scales on turn one. Granting everything an extra +1/+1 counter anytime one is placed on a creature. Then drop one or two Servant of the Scale or Endless One, or drop Winding Constrictor on turn two. Then Avatar of the Resolute with trample, reach, and counters. Then just build from there both in guys and in size. Getting Managorger Hydra out and letting him build to be huge and with trample. Then card:Azban Falconer to make them all flying and swing to kill.

I've gone through several renditions of this deck, and it is still a work in progress. However, I feel as though it's almost there.

Recently I just cut Elspeth, Sun's Champion, Mycoloth, and Kalonian Hydra due to games not usually going long enough to use them. They would sit in my hand and once they would finally see play, I would win or lose that same round, and their abilities wouldn't have a chance to work.

I added Mikaeus, the Lunarch and Thrive, and added more of each Nissa, Voice of Zendikar and Ajani Goldmane to help with counter production, which I felt was a bit slower before. So this has helped.

I’ve also really considered Path to Exile to help with removal, but I opted for counter production instead. I'm still not settled for sure on these spells.

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Cards I've considered or that are still in question. Some of these cards I haven't tested in this deck yet. And I'm definitely looking for feedback on these.

I love my deck so far! I do feel like I'm weak on and against removal. I haven't played against Blue, I bet Control decks would stomp me. Depending on the Burn deck, I may or may not have a chance. And graveyard shenanigans are difficult to play against.

I also feel that there is a point in games where things either turn in my favor or I will be struggling for a while or for the short rest of the game. I usually feel that around turn 3, 4, or 5, so I feel that maybe that is the point where I need a removal spell, to get something off the table because it's causing me grief. Any help or advice would be much appreciated. Thank you!

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Date added 7 years
Last updated 3 years
Exclude colors UR
Splash colors B
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 2 Mythic Rares

30 - 6 Rares

9 - 6 Uncommons

7 - 1 Commons

Cards 60
Avg. CMC 1.95
Tokens */* W Creature Avatar, Emblem Elspeth, Sun's Champion, Plant 0/1 G, Saproling 1/1 G, Soldier 1/1 W
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