Combos Browse all Suggest
Tokens
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Awakening Zone
Enchantment
At the beginning of your upkeep, you may create a 0/1 colourless Eldrazi Spawn creature token. It has "Sacrifice this: Add "
DatShepTho on
Prossh's Pit - EDH
3 months ago
I think you would enjoy using some more efficient deck smoothers such as:
for ramp:
for card advantage:
for removal:
...by cutting less mana efficient cards such as...
- Kodama's Reach
- Expedition Map

- Glorious Sunrise
- Investigator's Journal
- Vraska, Golgari Queen
- Hour of Glory
- Rolling Thunder
I also recommend trying custom tags to separate card purposes. Apart from lands, ramp, draw, and removal, I would make the other categories "enablers" for cards like Awakening Zone and "payoffs" for cards like Dictate of Erebos
You might notice you're not running too many ways to generate enough tokens and a tad too many sac outlets or payoffs that aren't triggering often enough.
Magic09865 on
Land a fool
5 months ago
Aesi, Tyrant of Gyre Strait Enter the Infinite Awakening Zone Midnight Clock Dragonmaster Outcast Moraug, Fury of Akoum Nezahal, Primal Tide Apex Altisaur Siege Behemoth Koma, Cosmos Serpent Sphinx of the Second Sun Nyxbloom Ancient Insurrection Kederekt Leviathan Wayward Swordtooth Multani, Yavimaya's Avatar
NV_1980 on
Ezuri, Claw of Progress
10 months ago
Hi Ruby_Rule! It's been some time since I've seen a good post for an Ezuri deck. This brew looks really nice and well-balanced. Have you considered putting in some more token generators to boost Ezuri's capabilities at producing experience counters? Specifically, I would recommend Arachnogenesis, Awakening Zone, Chasm Skulker, Fable of Wolf and Owl and Mycoloth for that. Especially that last one has wicked synergy with Ezuri.
A really useful card could be Spike Weaver. An attack doesn't go your way, simply remove a counter from it to essentially cast Fog. Deepglow Skate and Kalonian Hydra can easily double +1/+1 counters on whatever you have going on the battlefield. Also, Gyre Sage could be an exceptionally powerful mana dork with Ezuri as your commander. Last but not least, I'd consider Panharmonicon, to double Ezuri's (and many other of your creature's) effectiveness when they (or other creatures) enter the battlefield.
Have fun with your brew!
Caerwyn on
The Chorus of the Sliver
1 year ago
Aggravated Assault, Amoeboid Changeling, and Intruder Alarm are must-haves in a Sliver Overlord deck. With Aggravated Assault, you tap 6+ slivers to pay for the ability, net positive mana, and repeat forever. While this mana does not survive to a main phase, you can use it to tutor every single sliver in your library to your hand.
Just as importantly, it allows you to infinitely untap Amoeboid Changeling--you can then use the infinite mana you also generate alongside Sliver Overlord's ability to take every single creature your opponents control for your own.
Intruder Alarm works similarly--if you have enough slivers, you can pay for Overlord's tutor ability, cast the sliver you just tutored, untap all your mana-producing slivers, and repeat until you have played all or a significant chunk of the slivers in your deck.
To make room for these cards, I would personally cut the fog cards. Fogs are not particularly good in Commander--they buy you protection only for a single round of combat against a single player. Not exactly a great use of one of your precious cards. Other cards to consider cutting are Wild Growth (there are better ways to ramp with slivers), Prodigious Growth (which is not needed on slivers, as they all pump themselves), and Awakening Zone (which is too slow for how fast sliver decks want to move and not needed since most slivers have a low mana cost).
legendofa on Commander recomendation thread
2 years ago
There isn't a rhino-specific commander, but what traits do rhinos have? Bulky bodies, a lot of trample and trample-ish evasion, and some stall with cards like Stonehorn Dignitary and Rhox Meditant.
I would say look for a subtheme and choose a commander based on that. Dragonlord Dromoka and Karametra, God of Harvests are good utility options for protection and ramp, respectively. If you're pumping the Rhinos, Sovereign Okinec Ahau pushes that into overdrive.
I got a lot of these decks in need of commanders. Please send over suggestions for
Enchantments: Citadel of Pain + Manabarbs + Personal Sanctuary sort of thing. I know Go-Shintai of Life's Origin exists, but I'm not interested in adding and/or to this one.
Curses and curse themed Auras: Lynde, Cheerful Tormentor + Eriette of the Charmed Apple. Again, I'm not interested in adding .
Reanimator
"Bleeder" attrition: Value over time. Awakening Zone, Suture Priest, Kambal, Consul of Allocation, that sort of thing.
baddabiiing on
Prossh EDH Tokens/Sac
2 years ago
Last Laugh Thanks for the suggestions! All those cards have great effects, but generally I prefer to play my effects on creatures in this deck so I can cast them off Food Chain, find them with my creature tutors, and cheat them in with things like Birthing Pod and Defense of the Heart.
Impact Tremors was cut from this deck for Zulaport Cutthroat when it was first printed for this reason, much more synergistic as a creature and generally paints a much smaller target on your head. I'll likely cut either artist or cutthroat once I finally pickup a copy of The Meathook Massacre. Similar story with Bastion of Remembrance, plus making off-color tokens is a pet peeve of mine.
Scepter of Celebration is new to me but seems like a great card, I certainly wouldn't cut Avenger of Zendikar from this deck for almost any reason but it could be a good budget replacement for something like Awakening Zone or a token doubler, but I don't know it makes the cut because I almost never have 3 extra mana after casting prossh to equip and it doesn't do much equipped anywhere else. Plus off color tokens again, silly citizens.
Thanks again, I'll give your deck a look!
TheSlowestBro on
Bess, Soul Nourisher
2 years ago
I think more 1/1 token generators that work over time are the way to go, stuff like Rabble Rousing, Torens, Fist of the Angels and Rhys the Redeemed, also Wild Beastmaster seem really fun!
As far as cuts, Awakening Zone, Griffin Aerie, Arasta of the Endless Web and Sandwurm Convergence are all excellent cards, but they don't synergize with the commander so that could be a good set of swaps imo.
I like this commander though I gotta say, seems like fun
Krogania on
100 cards for Meren
2 years ago
I have found that Blood Pet works better than the Basal Thrull due to not needing to tap. In the similar vein there are two 3 cost creatures that only get two mana, but also don't need to tap, so you get access as soon as you recur them: Blood Vassal and Basal Sliver.
In the same vein, the two eldrazi enchantments work decent for mana when you have so many expensive spells, Awakening Zone and From Beyond.
Also, as Meren tends to receive a lot of hate (and you already have another Morph in your deck!), Gift of Doom can be great, and Kaya's Ghostform works vs basically everything (just not Cyclonic Rift type board wipes). Hope these help :)
| Have (1) | metalmagic |
| Want (3) | C0LDE , Pare771 , freshie9000 |









