This deck focuses on winning with Shu Yun, the Silent Tempest via commander damage.

Step 1: get Shu Yun, the Silent Tempest out. If you can get a mana rock turn 2, you should have a mana open for a protection from color spell to dodge spot removal the turn he comes out.

Step 2:Get Shu Yun, the Silent Tempest through your opponents blockers. This can be done by either your unblock-able spells or protection spells. Either way gives Shu Yun, the Silent Tempest +1 power and triggers his ability, making him a 4 power double strike (8 damage).

Step 3:Use protection spells or cantrips to pump Shu Yun, the Silent Tempest. Turn 4, assuming you did not get a mana rock, you should have 4 mana. So 1 mana for unblockable, 2 for shu yuns ablilty, leaving 1 to pump, making 10 commander damage. If you did get a mana rock, leave it open for a protection spell.

Step 4:Repeat steps 2 and 3 but cast one more spell. 21 commander damage total. Repeat.

If Shu Yun, the Silent Tempest dies too many times, Mercurial Geists, Wee Dragonauts, Kiln Fiend and Charmbreaker Devils can clean up late game. Surrakar Spellblade can draw you a ton of cards, especially if you give him double strike with shu yun. Bosium Strip, Past in Flames, Epic Experiment and Mizzix's Mastery give you recursion late game and can lead to 1 turn blowouts.

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