This deck leverages Scarab God's reanimation abilities and a package of artifact combos to reliably pull off dumb stunts. Scarab God can reanimate key creatures for a second go around, or steal key elements from other player's yards. You can count on getting a deep scry pretty often which helps you assemble combo pieces. Use your control spells sparingly and try to keep from getting ganged up on. You can make a surprising amount of mana pretty fast so it might pay to hold combo pieces back in your hand until you are ready to go off.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 6 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

29 - 0 Rares

20 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.51
Tokens Copy Clone, Emblem Jace, Unraveler of Secrets, Emblem Ob Nixilis Reignited, Emblem Teferi, Temporal Archmage, Myr 1/1 C, Phyrexian Germ 0/0 B, Servo 1/1 C, Thopter 1/1 C, Zombie 2/2 B, Zombie Wizard 1/1 UB
Votes
Ignored suggestions
Shared with
Views