Devoid (This card has no colour.)
Exile target creature.
Printings View all
|Oath of the Gatewatch (OGW)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Oblivion Strike Discussion
3 weeks ago
Grind, Thrashing Wumpus and Crypt Rats were an auto include, I had no idea that this card even existed so thank you for the idea! And I do like Liliana Vess She does bring a lot of hate but if I can get 2 searches out of her then I feel she is very well worth it and has turned games around for me, and at the worst you are right she is just a worse Diabolic Tutor. I have Oblivion Strike in because my play group likes to play eldrazi at times and it is the one spell I can hit ulamog, the ceasless hunger with. And I chose to run Baneful Omen because another player in the group likes to pillow fort with Avacyn, Angel of Hope, Sigarda, Host of Herons, and Archetype of Endurance and it gives me a way to deal some damage even though I can’t swing through, it also is kind of like a time bomb if played kind of early like turn 4 or 5 with Dark Ritual if it isn’t dealt with. I also cut 1 land for Bubbling Muck, that may not have been the smartest decision over taking out dark ritual but, it has been working wonderfully. I also added Imp's Mischief to the deck. Thank you again for all of your ideas!!
2 months ago
I would personally replace:
Prism Ring for Trading Post - Could be very handy artifact in decks like this.
The Immortal Sun for Exquisite Blood - creates infinite loop with Vito and Sanguine Bond, but isnt cheap. I wouldnt bother with The Immortal Sun, unless your playgroup runs a lot of planeswalkers or you struggle with card draw (which shouldnt be a problem in mono-black.
The Haunt of Hightower - I would say you need either more discard or mill effects to get Hightower big.. Doom Whisperer seems to be much more useful.
Tavern Swindler - Its just gamble that doesnt seem to be worthy in a deck, where you can already get a lot of life by other cards. Bastion of Remembrance works as another aristocrat effect (Tortured Existence+Desecrated Tomb+Phyrexian Altar as infinite engine).
Dreadhorde Invasion - You dont use any other Amass effect cards and it takes 6 turns to make a 6/6 zombie with lifelink (which will last only until end of your turn), which is pretty meh. It would be good if you had some sacrifice cards, like Smothering Abomination, Village Rites, Diabolic Intent, etc. I would go for either Twilight Prophet or Bloodline Keeper Flip. Captivating Vampire could be useful aswell. With Carnival of Souls you could get a bit of ramp, but can backfire really hard, so its kinda risky.
Gifted Aetherborn - is pretty nice drop I guess, but feels kinda weak overall. Kalastria Highborn supports your mostly vampire creatures and can also drain your opponents.
Swiftfoot Boots - unless you want the haste, Whispersilk Cloak seems like a decent option. It cost more to cast and to equip, but makes your creature unblockable.
Drag to the Underworld - should do a good job, Oblivion Strike might be something to consider aswell. Or just Corrupt?
Some more cards that might be useful:
Call the Bloodline - discards useless cards and makes a 1/1 vampire token (once per turn).
Revenge of Ravens - decent defensive enchantment that could fit your lifesteal deck nicely.
Burnished Hart - slow ramp creature. BH also triggers your Dread Presence and Staff of the Death Magus.
Crypt Incursion, Suffer the Past - more graveyard hate and another life gain.
4 months ago
Edgardxcore Hey! Cool deck!
This is also a plan of mine to get going, once I have assembled my Abzan deck.
Reason being; with Morophon's ability to reduce the colored pips in casting cost of your Eldrazi creatures, you will most likely want him on board as often as possible, as such, color fixing and alternate casting costs are not as vital to your strategy. Mycosynth Lattice is much higher in terms of cmc, but will also you to use your colorless mana in any way that you see fit!
You already have Lightning Greaves, so perhaps look into adding Swiftfoot Boots and Whispersilk Cloak as well, to offer more sources of protection. Neurok Stealthsuit is another good option, and gives you an instant speed equip option, should you need to move it around.
Another option to consider cutting would be Trophy Mage. As it is, you have 4 artifacts that it can fetch up out of your 13. Countering a creature is easy and will prevent your tutor for one of those pieces. A good option to substitute in would be Perplex. It offers you a tutor for a 3 drop, but is harder to prevent, as it is an activated ability, rather than an etb and can also be used as a counter should you need it.
I run a mostly colorless deck, and find that Mystic Forge is a key piece in the deck. Some other good options for counters and removal are:
That last one is just a personal favorite of mine, as its a great source of card draw when you sack your tokens for mana :) I hope some of this helps.
Mana Echoes can also be a great source of colorless ramp if you are willing to shell out the caps for said card.
5 months ago
Crypt Rats and Thrashing Wumpus are lower CMC ways to get your Pestilence Demon effect.
how do you like Liliana Vess? i always felt like she was a 5 mana vampiric tutor that just drew hate. maybe she is good late game if you can protect her. but i found i usually preferred a regular Diabolic Tutor.
any thoughts about Bubbling Muck over Dark Ritual?
also maybe Hero's Downfall over Oblivion Strike? i mean exile is better but instant speed is definitely a plus over sorcery speed.
and there is always Imp's Mischief if you want to run a counterspell...
and your 7 drop Baneful Omen seems like it might not always hit that hard. what about Behold the Beyond?
9 months ago
I think with the rats and Gary alone, you won't have trouble winning games. However, I would probably add some raw card draw like Night's Whisper and Sign in Blood and lose some of the clunky cards like Zombie Assassin , as much as I want to like that card, paying 5 mana to wait a turn, then exile your own 5cmc creature and two cards in your graveyard to destroy a nonblack creature, is a STEEP cost; I would probably just make that a Murder or Oblivion Strike
1 year ago
Just Oblivion Strike , Scour from Existence , Grip of Desolation , Wasteland Strangler (if small), make them sacrifice it, board wipe, mass bounce/exile, counter over and over with an effect like Deathgrip , Nevermore , Preacher , Gideon's Intervention , etc.
2 years ago
Ok then, I have seen your card pool and I've seen lots of interesting cards.
As said before: Oblivion Strike, it's a too slow removal and you have tons of other things that exile, making it useless. Probably I'd change it with Dismember, Hero's Downfall or Go for the Throat; they do what you want them to do (destroy an opponent's creature) and they are faster and cheaper than the strike.
Other cards I would take in consideration:
Drift of Phantasms cause of it's ability that tutors Ashiok, Nightmare Weaver, Dismember, Titan's Presence and other good 3 cmc cost cards (the problem is that in 1x I really don't know if it's woth).
Lifecrafter's Bestiary let's you scry 1 every turn and, since you have tons of creatures, if you have mana to spend it also makes you draw a card (the problem is that this in 1x isn't worth, it should be put in 2/3x, that means you have 3 creatures less. Maybe do some tests with it and without).
Things I would consider as sideboard are:
Bontu's Last Reckoning (what if you are playing against an aggro and very fast deck?).
Prowling Serpopard (what if you are playing against a control deck?).
Ratchet Bomb (if opponent has enchantments or artifacts you don't know how to whipe out).
Now, what I DON'T like of your deck:
Fathom Feeder, 2 specific mana to cast an easily destroyable creature. And it's ability costs really too much.
Oblivion Strike, I've already expressed my opinion on it.
Benthic Infiltrator, at first sight it seems good, due to it's "unblockable" effect, but is it really worth? it's a 1/4 (and so sometimes you would prefer to leave it as a blocker instead of attacking, thing that it's supposed to do), it costs 3 mana, so it will attack for the first time, we hope, on turn 4, doing just 1 damage to the opponent. You have better options than this.
2 years ago
Knowing what cards you have would be really helpfull, so, if you can post the link it would be great!
Back to the deck: Far Wanderings it's not modern legal, unfortunately.
For the rest of what I would change in your deck (for example Oblivion Strike, it's a too slow removal and you have tons of things that exile, making it useless), I'd wait, cause (as said above), knowing what cards you have would be really helpfull when trying to make suuggestions.