|Commander / EDH||Legal|
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Whenever a player chooses one or more targets, each player reveals the top card of his or her library. The player who reveals the card with the highest converted mana cost may change the target or targets. If two or more cards are tied for highest cost, the target or targets remain unchanged. Changing targets this way doesn't trigger this ability.
Psychic Battle Discussion
1 month ago
Cards that can abuse topdeck being known Psychic Battle Chaos Warp Spark of Creativity Erratic Explosion Prophetic Flamespeaker Abbot of Keral Keep Augur of Bolas Dark-Dweller Oracle Experimental Frenzy
Cathartic Adept and similar mill effects can help you move past undesirable topdeck cards. Gives control when you can see enemy topdecks Pyxis of Pandemonium Ghoulcaller's Bell Drowner Initiate Hedron Crab Jace's Erasure Drowned Secrets Codex Shredder
If you're looking for hard and fast deck stacking, check out Brainstorm Ponder Preordain Serum Visions Index Mystic Speculation Opt Portent Spy Network Trickery Charm Ancestral Knowledge Contingency Plan Foreshadow Information Dealer Omen Predict Bamboozle Long-Term Plans Second Sight
4 months ago
6 months ago
Hey man love the deck definitely wanna try out Psychic Battle in my Circu list. Have you ever tried Uba Mask ? Also how do you use Sealed Fate , I cut a bunch of targeted mill and fateseal cards because they didnt affect board state and were dead cards often. Please check out my Circu list if you get the chance Circu Soleil.
7 months ago
Have you thought about Psychic Battle and Reality Acid psychic battle basically makes you nearly impossible to target with aminatou and reality acid straight up murders any perm whether it has hexproof or not hope this helped.
10 months ago
10 months ago
Knowledge Pool, Starke of Rath, Scrambleverse, Warp World, Confusion in the Ranks, Thieves' Auction, Grip of Chaos, Wild Evocation, Eye of the Storm, Hive Mind, Teferi's Puzzle Box, Whims of the Fates, Planar Chaos, Tyrant of Discord, Capricious Efreet, Braids, Conjurer Adept, Humble Defector, Karplusan Minotaur, Perplexing Chimera, Puppet's Verdict, Illicit Auction, Goblin Game, Fiery Gambit, Game of Chaos, Timesifter, Boompile, Gate to the AEther, Tide of War, Risky Move, Puca's Mischief, Shared Fate, Conjured Currency, Psychic Battle, Curse of Echoes, Impulsive Maneuvers, Pandemonium, and Witch Hunt are my favorites that I run.
11 months ago
elgosu1337 Thanks for your suggestions.
I've enhanced the readability of the page, thanks for your feedback. Trying to strike a balance between aesthetics vs reader friendliness. Let me know if this is easier to read.
Nexus of Fate is already in the deck and is one of the most important extra turn spells inside, winning me many games once the combo is set up.
The board wipes were in my earlier version of the deck but I've taken them out in favor of lower CMC ones like Supreme Verdict and Toxic Deluge. Through my testing, the times I badly need board wipes, I was unable to cast them due to the high cost (i.e. when Yennett is not online). The times when I could cast them for free by manipulating the top of my library, I often went for extra turn spells or cards that could immediately win me the game instead. They're definitely still in my radar and I'd swap them in again should I play in more creature heavy metas.
Aminatou, the Fateshifter was suggested by many other players and is a hot favourite for most Yennett decks. However, I've very limited ways to protect Planeswalker from combat damage since this is a creatureless deck.
Thank you once again and keep the ideas flowing once you've more inspirations!
11 months ago
First up I have to mention that the font and layout are very hard to read, so I had to copy the deck to read the decklist.
Nexus of Fate should be worth a spot in the deck.
Aminatou, the Fateshifter is very useful for card selection and library manipulation. Much better than Conch Horn.
With all the library manipulation, Psychic Battle could be a good way of controlling opponents' spells.
As Foretold could also give you free spells each turn.
Land Tax can help you get lands out of the library so you have a higher chance of finding spells.
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