Maybeboard


Description

Before we begin, YES, I DO REALIZE IT IS NOT LEGAL TO HAVE A PLANESWALKER AS YOUR COMMANDER.

That said, EDH is a casual format that encourages rule-bending and me and my friends are doing Planeswalker Commander decks! I was originally either hoping to do Narset Transcendent or Tezzeret, Agent of Bolas. Yet when I saw the new Nissa, I knew I had found my true love.

How We Play Show

Nissa cares about two things: what's on top of the deck and setting up the top for other cards (her ultimate is, quite frankly, irrelevant). To synergize with this, we run cards that give us information about the top of the deck and benefit from Nissa setting it up. Oracle of Mul Daya and Vizier of the Menagerie are both awesome cards that help us ramp and have 'card advantage' respectively and both, surprise surprise, give you info about the top of your deck. Sensei's Divining Top is especially good in this deck as Nissa can churn through what we don't want or we can pair it with her zero to selectively set up our draws as well as what she cheats out. All these good cards people play anyways just get that much more powerful when we have an active Nissa who can play both support and be the star of the show.

What's on Top? Show

Here's where I list the cards I use to manipulate what's on top of my library and the ones that care about what's on top. After all, the top card of our library is what our deck's all about.

Abundance: Now it may not directly seem like a payoff card, but it is. When we draw, we're not only able to fix what we draw, but select what type of card we want. With cards such as Top, Scroll Rack, and Brainstorm we're effectively able to churn whatever we DON'T want to the bottom of the deck

Brainstorm- A good card that's even better in this deck. Those cards you drew you'd rather cheat out? Put 'em up top. At worst you can just scry two cards you don't want to the bottom of your deck.

Coiling Oracle- Card draw and ramp are what blue and green do best, respectively. This card does either or depending on what you have on top of your deck. Set yourself up with a land on top with Nissa or Top, and you can guarantee it'll come down with an untapped land.

Courser of Kruphix- An early body that reveals the top, gets lands out of the way, and gains us some incremental life. What's there to complain about?

Djinn of Wishes - Now this is what I call payoff. Cheating in the top card of your library for 2UU is pretty good, especially when I'm able to manipulate what's there so easily. Also, there aren't any restrictions here. You can play lands, creature spells, and non-creature spells.

Future Sight/Magus of the Future- These cards are amazing to begin with, but in this deck full of ways to manipulate the top and get lands out of the way, they're insane. There have been games where I've never really needed to use cards out of my hand because of the synergies between other cards and these.

Garruk's Horde - A worse Vizier/Future Sight, but decent nonetheless. Gives me a solid body to cheat in/block with and helps the deck out more than he hinders it.

Lurking Predators- Not only does this provide us great payoff by constantly cheating in our top creature (we can manipulate what's there too!), but we are also able to get a sort of scry effect whenever we whif. This card was always screaming to be put in here.

Momir Vig, Simic Visionary- Now typically what you'd do is tutor creatures to your hand whenever you cast matching spells, but with an active Nissa you can reveal the top of your deck, maybe put it in your hand, then set up something for her to cheat out. Let's be honest, who actually wants to pay mana for a Craterhoof Behemoth or an Avenger of Zendikar?

Oracle of Mul Daya- Now this is a strong card. Combined with Nissa, we can make sure we'll never have a land on top of our library ever again.

Ponder- Oh look, another great card that's even better due to the nature of this deck.

Rashmi, Eternities Crafter- A strong payoff card made even better. Many of the cards in the deck can set up what she cheaps out, she's kind of like our commander in that regard. That said, due to Nissa's modular cost we can pour just enough mana into her to cheat out the top.

Scroll Rack: This card is nutso in here. Anything you want out of your hand can be put on top of your deck at instant speed while simultaneously digging. Now it may be tempting to do the good ole fashion Scroll Rack play and spin it for your whole hand, but in this deck it requires more finesse. Now if it is in your best interest to do that, be prepared to do some head scratching because you'll have to think multiple turns ahead.

Sensei's Divining Top- The biggest workhorse of the deck. An incredibly mana efficient way to manipulate the top of our deck is simply amazing and really puts on the gas.

Soothsaying: Ah yes, Not-Quite-Top-But-Still-Good. This functions as an effective and repeatable mana sink that's able to manipulate our top. Also, the shuffle is very useful for putting away cards we don't want, randomizing when we want what we bottomed earlier, or when we're just having a run of bad luck.

Sylvan Library: This is both card draw and a way to control the top of your deck. Granted the control isn't as absolute as I'd like, but it's still very powerful and sets up Nissa and your other cards very effectively.

Vizier of the Menagerie- Not only do we get information on the top of our deck, our opponents don't get it and we get to fix our mana. Well... at least for creature spells. Oh yeah, and we get to cast our top creatures, so there's that.

Worldly Tutor- Once Nissa has about a billion loyalty, this might as well say "Search your library for a creature card and put it onto the battlefield". Even when she doesn't, it's still an awesome card.

Combos Show

More to be added as the deck develops.

Deadeye Navigator + Peregrine Drake - A classic infinite mana combo. Casting Nissa for six quadrillion feels really good.

Peregrine Drake + Deadeye Navigator + Sensei's Divining Top + Future Sight: I've only ever had this happen once, but the end result was me casting just about every single card in my deck.

Sensei's Divining Top + Any card that cares about what's on top: If you thought Top was a good card before, you haven't seen anything yet. The mana efficiency here is what's key, it being able to protect itself is pure gravy.

Future Sight + Sensei's Divining Top /Magus of the Future: "1: draw a card". I mean... I'll take it.

Maybeboard Inclusions Show

Cream of the Crop: Every time I have a creature enter the battlefield, I get to play around with the top of my deck, creating powerful synergies. However I'm only allowed to keep one card on top of the deck instead of perfectly sculpting it to suit my needs. Still warrants deep consideration.

Descendant of Soramaro : I don't like how it's reliant on the cards in my hand, however it's another way to manipulate my library multiple times in a turn and has the potential to see more cards than top, albeit on a squishy body and at a less efficient cost.

Fabricate: I don't run a whole lot of relevant targets, but Top is the best card in the deck and Scroll Rack is up there, so the ones that exist are super relevant.

Master Biomancer: We run a very heavy creature base and, while he doesn't do anything with the top, he can make our creatures quite large so we can simple overwhelm the table.

Mirri's Guile: A strictly worse Top in this deck, but this deck wants as many copies of Top as humanly possible. Sadly it's quite expensive and I spent all my money on other cards.

Mystical Tutor: This card with Temporal Mastery is very stupid.

Reason / Believe : Reason is not quite Ponder or Brainstorm, but would be run for the same reason we run Augury Owl. Believe is another use of our Commander's zero and can even be used when she is innactive. I like the value you can get out of the card...

Tomorrow, Azami's Familiar : Turning all our draws into Anticipate is silly, and I like some of the interactions she has with other cards (looking at you, Sylvan Library). He also has great synergies with drawing cards in general, especially with Arcanis and Overbeing, but is kind of a nonbo with Temporal Mastery and sometimes I REALLY don't wanna put cards on the bottom of my library...

Now this deck requires you to think hard and to think often and, to play quickly, you'll need to either master the deck or have absurdly fast thinking speed.

That said, thinking is fun and this is one of those decks that's guaranteed to make you a better player! It's insanely fun to build and play, but you're brain's probably going to hurt and your playgroup will probably yell at you to hurry it up.

That said, the deck is still a lot of fun to pilot and I couldn't reccomend it higher!

Updates

Comments View Archive

TimothyClover says... #1

This is really cool! I've always hoped it would be legal to use any Planeswalker as a commander, but I didn't think about how it won't get popular until people do it.That being said, I've always wanted to build a Ral Zarek deck, so I'll try to do that!

July 2, 2017 5:26 p.m.

TheRedGoat says... #2

I mean, I can't be certain where to make space for either, but you gotta remember that Vedalken Orrery and Leyline of Anticipation are things right?

July 10, 2017 4:22 p.m.

Ilmu011 says... #3

I didn't know T/O even let's you ANY card to be displayed as your Commander. Gonna make a Commander-Deck with Sol-Ring as Commander, lmao

July 31, 2017 10:32 a.m.

generalrenard says... #4

Inexorable Tide, Contagion Engine, or Viral Drake for Nissa? I would run Viral Drake because Nissa can cheat it out, so the only problem would be what to take out. Maybe Avenger of Zendikar as it is very slow? For Inexorable Tide its not a creature so no cheating it out, and you cheat out creatures with Nissa, Steward of Elements, and play cards with Future Sight and Vizier of the Menagerie style cards, so maybe? Since you need to tap for it, you can really use Contagion Engine one per turn, but it will put two loyalty counters on Nissa, and I don't know if it is that dramatic of an effect. Overall great deck, great idea I hope you have fun with it. +1 Upvote

August 15, 2017 5:55 p.m.

KeelHaul10 says... #5

I can't find a reason in the descrption as to why you don't have Vorel of the Hull Clade in. Seems like an auto included

August 16, 2017 3:46 p.m.

fragarach97 says... #6

KeelHaul10 I have a whopping three things he can interact with, that's pretty much it... If I were a counter deck, he would be an auto-include, but because I'm not he isn't.

August 16, 2017 4:56 p.m.

fragarach97 says... #7

generalrenard Aside from my Commander, I have three things Proliferate interacts with, and that's why I cut all proliferate cards in an earlier version of the deck. While those are good cards, I have nowehere near enough synergy with them to actually use them.

August 16, 2017 5:03 p.m.

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Compare to inventory
Date added 8 months
Last updated 3 months
Key combos
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.62
Tokens */* Generic, 0/1 Plant, 3/3 Beast, Clue
Folders Plainswalker Commanders, EDH, EDH, Cool Commander, EDH - Ideas Random, Decks I Found, Stuff to build, Cool decks, EDH
Top rank #19 on 2017-07-04
Views 3918

Revision 13 See all

3 months ago)

-1 Teferi, Mage of Zhalfir main
+1 Leyline of Anticipation main
-1 Pygmy Hippo main
+1 Abundance main
+1 Soothsaying main
-1 Thassa, God of the Sea main
-1 Soothsaying maybe