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Format | Legality |
1v1 Commander | Legal |
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Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Skewer the Critics
Sorcery
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target (creature, player, planeswalker or battle).
plakjekaas on Budget Mono Red Burn
4 weeks ago
If Chandra's Incinerator is your plan, I'd suggest adding Seal of Fire. T1 seal of fire into turn 2 crack it, and cast Skewer the Critics for a turn 2 Chandra's Incinerator. You already have Rift Bolt to enable the t2 Incinerator, but redundancy is key ;)
Seal of Fire also enables Light Up the Stage very well, to help out with casting your spells before combat, so you get maximum advantage out of prowess on your Monastery Swiftspear.
Edit - sniped a bit ^^
9-lives on burn deck help to refurbish
2 months ago
Also, you may be thinking that Rift Bolt, Skewer the Critics and Light Up the Stage are costly, but if you see the cards, they are allowed to be casted as . This might be why you're saying that my deck isn't aggro enough??
Icbrgr on RDW: Enchantment Removal?
8 months ago
Thanks a lot for digging for answers... at least now I know that there are other options at least...that Argentum Masticore seems very interesting... with running playsets of Skewer the Critics/Wizard's Lightning it could be a potential out for 3mv issues...I might be more practical to try to out race the combo though.... but if they get it online on curve by turn 4 then I guess they can just have the win lol
Thanks again!
Blade19456 on Giant Steps ~60$
9 months ago
Need More Removal I suggest Thundering Rebuke and Skewer the Critics
mtwoods444 on Ultra-Budget RDW
9 months ago
I took the deck to my local FNM two weeks in a row and had an overall record of 3 wins and 4 losses. Not bad for a budget deck!
Making the following changes:
Removing
Firebolt x 4 - Firebolt was solid but the flashback cost often felt too steep to be relevant.
Firebrand Archer x 4 - When Archer stayed on the board it was great. But, with only one toughness, it's quite frail.
Substituting
Skewer the Critics x 4 - I'm already going hard on spectacle enablers for Light Up the Stage, so why not give Skewer a shot? :)
Thermo-Alchemist x 4 - Better survivability and spectacle synergy than the Archer.
jethstriker on mono red burn needs help
1 year ago
I suggest adding Eidolon of the Great Revel at least in your sideboard. Even if its not helping you in the mainboard because of your meta, it should help you on burn's hard matchups. The only card choices I'm having doubts on the mainboard are Incinerate and Lightning Strike. But then your on mono red so your card choices are constrained. I suggest Skewer the Critics and 1-2 copies of Grim Lavamancer on the mainboard to round out your build.
lespaul977 on mono red burn needs help
1 year ago
Hi RockIV! I know there are a lot of mono-red burn decks that don’t run many creatures so I don’t think you’re off-base for only running 11. There are some cards that might be fun to add, like Thermo-Alchemist and Guttersnipe, but I don’t thing you’re “wrong” by any means. I run a few more creatures in my Stomp. Burn. Destroy. V2.0 deck (which isn’t the best example of a competitive deck), but that’s just what I prefer. Play what is fun for you.
As far as other solid creatures go, you’ve already got Monastery Swiftspear, which is a great 1-drop, but Ghitu Lavarunner and Soul-Scar Mage are also good 1-drop options if you do decide to add some more creatures.
It looks like you have a lot of cool burn cards in your deck, but a lot of them cost 2. I think it might be a good idea to take a look at Shock (as well as similar cards like Play with Fire) and Skewer the Critics, and other cards you can get out for 1 mana. Also, I’ve had good luck with Light Up the Stage in my burn deck as a nice way to get some card advantage.
Best of luck on the build! I have a lot of fun with burn decks, and I’m sure you will too.
RockIV on mono red burn needs help
1 year ago
hi there, i made this red deck time ago with actually not very much experience about monoreds.
so i have the doubt , should i add more creatures?
i have Spark Elemental Hellspark Elemental, this two creatures to add to the deck. I have seen alot of decks with them, but i dont know what cards should i replace. Will the deck be better with more creatures? maybe i have to take out Viashino Pyromancer and Skullcrack.
should i add cards like Shock, Thunderbolt or Grim Lavamancer ? i know that there are alot of more cards that i should get like Eidolon of the Great Revel Skewer the Critics
i may add Browbeat, for some card draws
ty very much for reading :D
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