Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Gust of Wind
Sorcery
This spell costs less to cast if you control a creature with flying.
Return target nonland permanent you don't control to its owner's hand.
Draw a card.
Grends27 on Into the Sharknado
2 years ago
DreadKhan thanks for these suggestions! Yeah, at this point I’m not sure which is more important to counter with a 1-2 drop counterspell (creature/non-creature), so I’m using Keep Safe and Neutralize until I play more. I really like Spiketail Hatchling - I think that’s make a good replacement for the Stormchaser Drakes (which haven’t done much for me outside of being a flying body on the board).
Question: do you see anything in my list that you’d take out in favour of Teferi's Ageless Insight or Ominous Seas? I like those 2 cards, but I’m not sure if they’re worth replacing cards like Capture Sphere and Gust of Wind that have some sort of a bounce on no-untap control element.
tiffanyann on Unique Commanders
3 years ago
Oh God here we go.
Brine Hag WTF IS THIS
Dire Fleet Ravager YES.
Elaborate Firecannon MUST INCLUDE
Fathom Fleet ANYTHING
Forerunner of the Coalition COP DFR
Gyruda, Doom of Depths SHOULD WE DO ALL EVEN HAHA NO
Skinken on
3 years ago
Birds is a surprisingly well supported tribe, and flying tribal has been getting a fair bit of support recently. So building birds in commander can be both fun and powerful because you can combine old and new cards.
A creature has to be a Legendary creature to be legal as your commander. The classic option for birds would be Kangee, Aerie Keeper . Some other options that are more "Flying tribal" than bird tribal could be Kangee, Sky Warden (a very budget-friendly option), Isperia the Inscrutable , Akim, the Soaring Wind , Derevi, Empyrial Tactician or Alela, Artful Provocateur .
Now you should decide whether you want cards that support having Birds specifically: Aven Brigadier , Celestial Gatekeeper , Crookclaw Elder , Seaside Haven , Soulcatchers' Aerie , Airborne Aid , Migratory Route , Animal Sanctuary etc. Or if you just want cheap flyers that may or may not be birds and just play flying tribal: Battle Screech , Favorable Winds , Gravitational Shift , Gust of Wind , Island Sanctuary , Kangee's Lieutenant , Lofty Denial , Pride of the Clouds , Rally of Wings , Sephara, Sky's Blade , Siani, Eye of the Storm , Skycat Sovereign , Soulcatcher , The Raven's Warning , Thunderclap Wyvern , Tide Skimmer , Warden of Evos Isle , Watcher of the Spheres , Waterkin Shaman , Windstorm Drake , Winged Words , Battle Screech .
Your list has a lot of pretty bad cards that don't support your strategy. I would cut Healing Salve , Resupply , Take Up Arms , Call to Mind , Survival Cache , Refurbish (has 4 targets in your deck and no matter what you get you pay more mana than you should), Siegecraft etc. Pure lifegain spells are bad unless you build around them, and this is supposed to be a bird/flying deck right? Cards that make tokens without flying are not great because your lords and synergy don't make them better. So even though Raise the Alarm is a solid magic card, you would prolly rather have like a Mistral Charger because you can build synergy around it.
Removal is always good. You can almost never have too much of it. However, if you are really cool, you can try to play removal and card draw that is flavorful and synergistic as well: Ravenform , Wing Shards , Aerial Assault , Swan Song , Winged Words , Gust of Wind , Lofty Denial . Also, sol ring is great but more ramp is usually a good idea in commander, and Azorius Keyrune is also a bird!
Good luck with the screechy dudes!
Blotterhead on Free Fly (Arena Standard)
3 years ago
DanMcSharp - Sorry to bother you again, I won't make a habit of it! But since you were so helpful before, maybe you could take a look at my main Arena deck?
It really does well for me, but Reidane, God of the Worthy Flip might have a better option? I keep going back and forth with that and Jubilant Skybonder . The reason Reidane, God of the Worthy Flip seemed to be a good fit was that 1.) a lot of players are using snow lands, 2.) it's a 3 CMC flying, and 3.) I don't have any life gain or control so the artifact can help with damage control, and helps protect my creatures that rely on their abilities to make the deck work.
I also realize 4x Gust of Wind may seem like a lot, but the extra card draw along with something that can bounce back Planeswalkers or destroy large token creatures for CMC 2 has been working like a champ.
Maybe even Riddlemaster Sphinx has a better option, but it seems to work very well, especially when I can cast it for cheap.
Also want to add that I experimented with Vryn Wingmare and it only made things worse. Any input would be appreciated, thank you!
rdean14 on Card creation challenge
4 years ago
Similar to Winged Words, Gust of Wind, Of One Mind:
Dragon's Insight
Sorcery
As long as you control a Dragon, Dragon's Insight costs less, and gains Buyback .
Draw 2 cards.
I'd like to see a limited draw spell, like Divination or Tamiyo's Epiphany, although the latter actually sees some play in standard, I guess?