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The Scarab God (Zombie tribal/Mill)

Commander / EDH UB (Dimir)

ChickenWhispers


Maybeboard

Sorcery (1)

Enchantment (1)

Artifact (1)


This is my budget-ish Scarab God Zombie tribal deck. This deck wants to make a lot of zombies, and then sac them for value or to keep them on the field for the upkeep trigger of The Scarab God. It also has a lot of ways to get my or the opponents cards in the graveyard so I "eternalize" with my commanders 2nd ability. I also added in some good ol' Dimir control cards, to help me through the early game.

I have 1 combo in the deck that wins the game on the spot(Gravecrawler + Rooftop Storm + GrimGrin + Diregraf Captain) unless somebody has a way to exile or destroy one of the combo pieces. Another combo in the deck is a way to get infinite zombie tokens, by using the same cards as the last combo just swapping out Diregraf Captian for Tormod, the Desecrator. Also casting kicked Rite of Replication on Gray Merchant will win you the game 90% of the time.

I realise that the mana base might be a bit wonky zo please feel free to give some suggestions on how to improve it. (excuse the possible grammar/spelling mistakes not a native english speaker)

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100% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

22 - 0 Rares

34 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.95
Tokens Copy Clone, The Monarch, Vizier of Many Faces 0/0 W, Zombie 2/2 B, Zombie Army 0/0 B
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