This version of Shelob is more revolved around protecting and shooting stuff with the her.

It's always better to wait for protection before casting her because she's such a big target.

The ideal board state is an artifact like Viridian Longbow equipped to Shelob with Asceticism and Seedborn Muse on the field.

One of the flaws of this build is closing out the game. The main win con is killing with commander dmg. I also stuck in Bolas's Citadel, Sensei's Divining Top and Aetherflux Reservoir as a backup wincon - I chose this infinite because it is a 3-card combo and harder to assemble.

Suggestions

Updates Add

Comments

96% Casual

Competitive