This is an idea I have been tinkering with. The big sliver commanders are expensive and honestly while they have OK effects, they are not great. The best being Sliver Overlord and Sliver Hivelord . I find them both boring and less effective. Sliver Overlord's 3 ability gets you a sliver to your hand. But then you have to pay to cast it. If that sliver is 4 or less then its less than the activation of Golos. But still only ONE sliver. Golos however lets you pull 3 cards off the top and play them. Costing 7 total mana. These can add up to be well over 7 in cost. But even better you could play more than just slivers this way. For instance getting Coat of Arms when you need it most. Or maybe pulling 3 slivers off the top and your army getting +5/+5 and unblockable ending the game. Overall, while the deck isn't done, it is 100% a viable deck and even on a bad run can still cause a bit of havoc. Spiteful sliver alone can deter your enemies attacks, which could cost them the game.

The mana base I think needs work but I am really happy with it so far.

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99% Casual

Competitive