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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Scourge of Fleets
Creature — Kraken
When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.





Mortlocke on
water proof deck (v.3.0)
2 months ago
I can see that you are starting a Primer, in case you don't have them I suggest the following resource: Epochalyptik's Do you want to write a primer? I've found it useful and hope you do as well. So, first things first I have some questions:
-
What decks do you intend to play with using this deck? Do you want to play in a High Powered pod with degenerate spells like Mana Drain, Force of Will, Winter Orb and the like? Or is this a pod with lower power?
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What's the budget with this deck? Is it to be in the same mold as an upgraded precon?
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How do you want to win?
I saw your comments on the Advertise your deck forum, and I can see that you wish to add more draw and more control. In regards to draw I can see that Rhystic Study was suggested before and you have budgetary concerns - there is always the option to proxy. If your playgroup allows it of course.
Possible subthemes/Wincons to consider outside of Voltron: - A flicker (exile a permanent then return it to the battlefield end of turn) subtheme may be an interesting direction to go with this deck. There are numerous options to go with in blue and including creatures such as Thassa, Deep-Dwelling, Scourge of Fleets, Archaeomancer, Spark Double, and Spellseeker to use and abuse their enter the battlefield effects.
- You could try slotting in Pili-Pala and Grand Architect for infinite mana or run Tunnel Vision and then win using Laboratory Maniac/Thassa's Oracle.
Honorable Mentions for fun Control/Card Advantage effects:
- Aven Courier - this guy helps your commander do more of what it likes to do. You should try and slot him in.
- Stormtide Leviathan - this guy can stop combat damage from reaching you for a time
- Faerie Mastermind - fun little taxing effects like this are great because it guarantees card advantage
- Wavebreak Hippocamp - given your deck has a lot of interaction it's likely you could keep up your tempo with this guy out
ExtraSleep on
Azathoth cultist ☼ monoblue
4 months ago
Brilliant-- I've been looking for Lier decks that stand apart from the crowd, and yours is by far the most interesting!
Perhaps Cemetery Illuminator for utility, or Scourge of Fleets / Spectral Deluge for clearing the board?
Looks like such a fun and thematic build. Awesome work!
legendofa on
Anowon ***Need feedback please!***
1 year ago
Welcome to the club, DadCommander!
I'm neither a mill expert nor a Commander expert, but let's see what kind of advice I can offer. I think Traumatize is the most useful sideboard card here. It's a huge chunk of milling, and commbined with Bruvac the Grandiloquent it can take a player out of the game on the spot. For a suggestion that's not in the sideboard, either Duskmantle Guildmage or Bloodchief Ascension can mill all opponents out and win the game with Mindcrank.
But right now, you're three cards over the maximum. The deck also has a pretty heavy mana curve, so I recommend putting in a few more lands. My first thoughts for cuts are Scourge of Fleets (reliant on islands, lots of cards with similar effects, high mana cost), Spinal Embrace (good combat trick, but clashes with all the bounce and destroy effects, high mana cost), Latchkey Faerie (doesn't do enough for its cost, in my opinion), In Garruk's Wake (very high mana cost, and has several redundancies), and Marsh Flitter (four mana for a 1/1 flier is very expensive, you can pump it four times max, and the two Goblins in the deck are more useful for their abilities than as sacrifice fodder). That's five cut cards, bringing you down to 98. Add two lands, one of them can be the sideboard Tainted Isle, and this will be smoother and more reliable.
There are a few different themes here. There's mill, Rogues, bounce, and reanimator theft. Most of your higher-cost cards look like they're there to take opponents' graveyard cards, which is good support for mill, but you can probably trim down the number you have here. Geth, Lord of the Vault will also help combine the mill and reanimator--I would replace Fated Return with Geth.
Feeziks on
Mono Blue Bouncers
1 year ago
Diluvian Primordial and Scourge of Fleets could be easy cuts, Agent of Treachery is a potential win-con if the infinite turns combo gets started. The Magic Mirror could probably be cut too, I have yet to see it perform well in my play testing.
Tutors would be nice, I hadn't really looked into the options for them yet. Cloudstone Curio sounds good, another way to get the infinite mana combo started, or get additional card draws / recur from graveyard. Thanks for the advice!
aladinnsane on
Al-o'-War-a
1 year ago
Love an etb deck, looks fun! A couple creature you might wanna consider would be Slinn Voda, the Rising Deep and Scourge of Fleets. Nice board wipes although they're pretty mana intensive. Could also consider Oracle of Tragedy for some card draw or recursion and Jace's Mindseeker is nice for stealing some of your opponents spells.
Gidgetimer on My pre made deck needs …
2 years ago
Without info on a budget it is a bit hard to suggest upgrades. However; as said before you need to lower your mana curve and focus the deck on either landfall or beaters. I would also cut 6 of the lands to go down to 38 and add in much more ramp. Cutting:
6 lands
would give you 13 free spots. If you filled those spots with 1 and 2 CMC ramp and cheap removal your games would go much smoother. Personally I'd go with 8 ramp and 5 removal, and here is where what your budget is will matter for choices.
Ramp
Removal
TheBl0b on
Cthulhu Fhtagn
3 years ago
Hello! Thank you so much for commenting and sorry for the delay of my answer!
Jackfrost23, I have been considering Hullbreaker Horror. However, since the deck does not interact during the first 3-4 turns, I really need the first sea monster I cheat into play to be either 1) Hard to deal with (Shroud, Hexproof) or 2) Have an immediate impact on the board (Stormtide Leviathan, for example, prevents my opponent from attacking). I am also considering Gyruda, Doom of Depths, Icebreaker Kraken, Rot-Tide Gargantua and Scourge of Fleets for their ETB effect. However, I feel like Hullbreaker Horror would be too slow before using its ability.
wallisface, it would indeed be a fantastic card! A question I have a hard time answering though is "How many?" and "What do I take out?" Any ideas?
Epicurus on
Satoru Umezawa, the green ninja
3 years ago
A couple evasion creatures that I like to use with Ninjutsu are Soulsworn Spirit and Fogwalker, because of their reusable ETB triggers on top of being unlockable (or, at least hard to block, in the case of Fogwalker).
As for your big creatures, the Eldrazi are all awesome just for having big bodies, but remember that you don't get the "as you cast" triggers when you use Ninjutsu to cheat them onto the battlefield, nor would their attack triggers activate (i.e. Annihilator). So I would limit how many of them you use down to just Kozilek, the Great Distortion, because it has a good activated ability. I'd replace the others with creatures that either have ETB triggers or damage triggers.
I have a running list of creatures I'd like to use for Satoru, but I don't want to name off a million cards. The highlights, though, are:
And even that is a long list, so I apologize. Obviously, Palinchron would be great, even without the combo(s), but you already mentioned that.
Cheers!
Have (1) | metalmagic |
Want (1) | beesaurs |