Inferno Titan

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Inferno Titan

Creature — Giant

: This gets +1/+0 until end of turn.

Whenever this enters the battlefield or attacks, this deals 3 damage divided as you choose among one, two, or three targets (creature, player, planeswalker or battle).

DemonDragonJ on Battle Hymn of the Seraphim

2 weeks ago

I have replaced Inferno with Drakuseth, Maw of Flames, because, as great as Inferno was, Drakuseth is better; I almost replaced Inferno Titan with Drakuseth, but I did not wish to increase the mana curve of this deck, so I decided to have both creatures in this deck, for redundancy.

DemonDragonJ on Battle Hymn of the Seraphim

2 weeks ago

Bookrook, I actually have changed my mind, and now definitely plan to put Drakuseth, Maw of Flames into this deck, because he is simply too awesome to not put into it, but which card should I replace? Inferno Titan seems to be the most logical choice, but that would increase the mana curve of this deck, so I could instead replace Inferno, since that card is rather expensive for its effect, so what do you say, about that?

bankrupt_on_selling on Mayael's Opera House

1 month ago

Some creatures I like a lot are Godsire, Impervious Greatwurm, Inferno Titan, terastadon, Woodfall Primus, and Worldspine Wurm, but my deck is Mayael's A"naya"lation themed, so I play heavily into the destroy stuff. On the topic of destroy, some instants I like are Beast Within and Generous Gift that are just good removal and play into the Anayalation theme. You run og duals (and shocks too I suppose) so Three Visits and Nature's Lore seem like they could be good.

DemonDragonJ on The Allure of Honor

6 months ago

This is definitely an excellent deck, and I like it, very much, but I do have some questions and/or suggestions; first, how does Angel of Glory's Rise fit the theme of this deck, since she does not have an ability taht triggers upon attacking? Second, would you considering putting any of the following card into this deck?: Fervent Charge, Powerstone Minefield, Grave Titan, Inferno Titan, or Sun Titan? Also, Bedlam affects your creatures, so would you consider either Goblin War Drums or Iroas, God of Victory, instead, and would you consider spending one more mana to replace Berserkers' Onslaught with Rage Reflection, or one less mana for Blade Historian, instead?

Profet93 on

1 year ago

x1AlphaWolf36 +1

What is your budget per card?

Why run a signet in a 2 color deck with green? Rampant Growth/Nature's Lore are budget friendly swaps

Elemental Bond - Should budget allow, better than colossal majesty

Soul's Majesty - Budget friendly draw

Harmonize - Regula, reliable draw

Life's Legacy/Momentous Fall - Super draw, beware of the blue player however

Traverse the Outlands - ???? Or do you not have enough basics?

Sakura-Tribe Elder/Wood Elves/Nissa's Pilgrimage/Farhaven Elf - Solid ramp

Eternal Witness - Recursion

Fierce Empath - Tutor

Inferno Titan - Damage

Terastodon - Removal (that can hit pesky lands)

Decimate - 4 in 1!

Would love to hear your thoughts on each suggestion, hope this helps!

Rhadamanthus on Chef's kiss & irenicus's vile …

1 year ago

While I was typing all this out, Gidgetimer responded with basically the same thing, but I'm going with it anyway as a "+1" to their response.

You get two Inferno Titans. An effect that changes the target of a spell or ability can only change it to another legal target. If it's impossible to choose another legal target then the original target remains unchanged.

115.7a If an effect allows a player to “change the target(s)” of a spell or ability, each target can be changed only to another legal target. If a target can’t be changed to another legal target, the original target is unchanged, even if the original target is itself illegal by then. If all the targets aren’t changed to other legal targets, none of them are changed.

wallisface: The ruling about Chef's kiss possibly making a target illegal is for cases where you gaining control of the spell causes that to happen. For example, if your opponent casts Irenicus's Vile Duplication on one of their creatures and you Chef's Kiss it, you now control a spell (and a copy of it) that can only target a creature you control, is currently targeting a creature you don't control, but can't have its target changed to a creature you control. Since it isn't possible to choose a new legal target, its target won't be changed and it will fizzle for having an illegal target.

Note the ruling listed right before the one you quoted: If there are no legal targets that could be selected, the targets remain unchanged. Note that this may not mean that those targets are illegal as the spell resolves. For example, if an opponent in a two-player game has hexproof and casts Lava Spike targeting you, Chef's Kiss will not be able to change the target. However, this doesn't make you an illegal target, and both the original spell and the copy will still target you and deal 3 damage to you.

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