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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Freeform | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Inferno Titan
Creature — Giant
: This gets +1/+0 until end of turn.
Whenever this enters the battlefield or attacks, this deals 3 damage divided as you choose among one, two, or three targets (creature, player, planeswalker or battle).



Icbrgr on Naya tricks
2 weeks ago
Auras that comes to mind Rancor and Curse of Opulence, Beastmaster Ascension... creatures that come to mind Sun Titan/Inferno Titan (I know they are high mv but I just love em) but Fear of Missing Out might be a good idea?
CNG_Stream on
My friends hate me
1 month ago
Adding more Karn and putting 1 copy of either of the Liquidmetal in the sidedeck would help get your combo assmbeled easier. If you are playing this deck with the idea of casual (bo1) I would advise a side deck of 7 cards for Karn to search for artifacts (default 15 for bo3). The artifacts can be something like Tormod's Crypt or similar situationally useful cards. You could also include a late game payoff to the sidedeck as well to help end the game.
Would suggest adding some kind of ramp like a 1 dorp mana producer so you can assmble your combo faster. The mana production can be either creatures like Llanowar Elves or auras for your lands like Wild Growth or if you add more "forest" subtyping to your lands then Utopia Sprawl would also work to help fix mana. To add forest dual type lands you could try to get some "shock" lands like Stomping Ground to replace the deserts, but the more budget friendly Wooded Ridgeline would aslo work. These lands would also help with your reveal lands as you could reveal these tap lands to help your land enter untapped in a pinch. Could also use the ramp spell Farseek as an option if you choose to add those to your mana base as they can be searched for with this spell and put to board.
I think your mana curve is also a bit greedy with only 18 lands while having multpile cards over 4 mana in your deck. With this mana curve you may want to be sitting around 20 lands for a more consistant draw to play your spells. Afterall the Inferno Titan is slow to the board and likely a win more card if you have your combo shutting down your opponents ability to be on board. If you want to keep land count low, then you could try adding cards like Generous Ent as your late game pay off in place of the Titan as you could cycle it to find a land and if you added the dual type lands then you could search for those if the share the land type (Radiant Grove / Temple Garden or Wooded Ridgeline / Stomping Ground). The Ent could even be brought back from the grave late game if you put something like Portal to Phyrexia in your side deck for Karn to find when you are not needing him to do something else at the time.
Fun card option if you are more on the sacrifice 1 drop creature binge, you could use the enchatment Abiding Grace to keep bringing back 1 drops or gaining life ewhen there is nothing to bring back. Not really recomended, but something I thought fit your deck idea.
Hope these help your deck idea.
DemonDragonJ on
Battle Hymn of the Seraphim
8 months ago
I have replaced Inferno with Drakuseth, Maw of Flames, because, as great as Inferno was, Drakuseth is better; I almost replaced Inferno Titan with Drakuseth, but I did not wish to increase the mana curve of this deck, so I decided to have both creatures in this deck, for redundancy.
DemonDragonJ on
Battle Hymn of the Seraphim
8 months ago
Bookrook, I actually have changed my mind, and now definitely plan to put Drakuseth, Maw of Flames into this deck, because he is simply too awesome to not put into it, but which card should I replace? Inferno Titan seems to be the most logical choice, but that would increase the mana curve of this deck, so I could instead replace Inferno, since that card is rather expensive for its effect, so what do you say, about that?
bankrupt_on_selling on
Mayael's Opera House
9 months ago
Some creatures I like a lot are Godsire, Impervious Greatwurm, Inferno Titan, terastadon, Woodfall Primus, and Worldspine Wurm, but my deck is Mayael's A"naya"lation themed, so I play heavily into the destroy stuff. On the topic of destroy, some instants I like are Beast Within and Generous Gift that are just good removal and play into the Anayalation theme. You run og duals (and shocks too I suppose) so Three Visits and Nature's Lore seem like they could be good.
Amuneth on
The Dark Lord Rises
1 year ago
Replacements from Precon
Mountain => Minas Morgul, Dark Fortress
Boon of the Wish-Giver => March from the Black Gate
Deep Analysis => Call of the Ring
Goblin Dark-Dwellers => Dimir Signet
Goblin Cratermaker => Izzet Signet
Guttersnipe => Mauhur, Uruk-hai Captain
Inferno Titan => Rakdos Signet
Monstrosity of the Lake => Spiteful Banditry
Siege-Gang Commander => The Balrog, Durin's Bane
Summons of Saruman => Chromatic Lantern
Troll of Khazad-dum => Sauron, the Dark Lord
DemonDragonJ on
The Allure of Honor
1 year ago
This is definitely an excellent deck, and I like it, very much, but I do have some questions and/or suggestions; first, how does Angel of Glory's Rise fit the theme of this deck, since she does not have an ability taht triggers upon attacking? Second, would you considering putting any of the following card into this deck?: Fervent Charge, Powerstone Minefield, Grave Titan, Inferno Titan, or Sun Titan? Also, Bedlam affects your creatures, so would you consider either Goblin War Drums or Iroas, God of Victory, instead, and would you consider spending one more mana to replace Berserkers' Onslaught with Rage Reflection, or one less mana for Blade Historian, instead?
krabNOwl on
Isshin, for Kasper
1 year ago
Have been Removed: Goro-Goro, Disciple of Ryusei Heiko Yamazaki, the General Inferno Titan Ironsoul Enforcer Lizard Blades Mardu Strike Leader Sigiled Sword of Valeron Vault of the Archangel Ajani, Caller of the Pride and some lands. -Added in: Savai Triome Westvale Abbey Flip Riveteers Overlook Cabaretti Courtyard Maestros Theater Inquisitorial Rosette Myrel, Shield of Argive Commissar Severina Raine Mind Stone Sol Ring Elder Brain
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