Creatures you control have double strike.
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|Commander / EDH||Legal|
Rage Reflection occurrence in decks from the last year
Latest Decks as Commander
Rage Reflection Discussion
1 month ago
Chandra, Awakened Inferno is super fun. Even if you only get one activation off of her, that damage adds up over time very nicely and it's unstoppable.
Descent of the Dragons is a wonderful upgrade if you have too many small creatures and want to wrath yourself.
Hellkite Tyrant is really fun. It's an underrated card. Not only does it have evasion, but it has trample also. Don't worry about that wincon, you'll seldom if ever land it. What's fun is the stealing ability because it's permanent. Consider that EDH relies heavily on mana rocks. You can disable an entire mana base while boosting yours. It's honestly a super great card that I never see played.
Rage Reflection is really good if you go wide. Works better in 2+ colors such as Gruul but it is a fun card, nevertheless.
Whims of the Fates is great if you love chaos decks.
3 months ago
Oh, I like Chained to the Rocks a fair amount. Keep that one in.
As far as utility goes, you have some real winners. I like Berserkers' Onslaught and LOVE Warstorm Surge and Where Ancients Tread. Iroas, God of Victory is excellent. I like Brave the Sands a lot too. I actually have a soft spot for Story Circle but i could see it staying or being cut.
I kind of like Deflecting Palm but Comeuppance may be better. Probably won't have room for them though. Feudkiller's Verdict I love for the flavor but isn't too great. I might be tempted to keep it though!
I love that Hammer of Purphoros is in. Haste matters a surprising amount when you're dropping huge creatures. You might want to include Fervor as well. I should have one on hand for trade. One more advantage for Swiftfoot Boots and Lightning Greaves. No wonder they're so ubiquitous!
Aurification seems like a sweet choice. I have a Ghostly Prison on hand if you want an added layer of defense. I run one in my Giant deck. Speaking of defense, Boros Charm is an excellent include. Make sure it ends up in the final list.
I would drop all the anthem effects. They aren't great when you're boosting two 6/6s up to 7/7s. They're for go-wide strategies like zombies, elves, and goblins. Spear of Heliod has the utility of destroying creatures, but leaving three mana open al the time is hard when you're trying to cast a bunch of 7-drops. Perhaps it could count as one of your Removal cards.
Damage doublers will be much more effective. I have a promo Dictate of the Twin Gods if you'd like. Furnace of Rath is good and Fiery Emancipation is insane, but they're pricey. I don't have either of them for trade. I do have a Gratuitous Violence somewhere that you can have; it's almost as good.
Along with Berserkers' Onslaught, I have Blood Mist and a Duelist's Heritage on hand. Rage Reflection would be great too because it works on defense too. I don't have one though. I have a Loyal Unicorn, but it's no giant. Nahiri's Machinations is a fun budget choice if you wanted to pick up an effect like that. I have a Dolmen Gate for trade as well. I adore that card and run it in many decks.
You probably aren't going to have much more room for utility cards if you want to keep your creature count high. I would recommend dropping every miscellaneous card not mentioned here.
4 months ago
Some fun cards to perhaps note:
Blood Mist, Duelist's Heritage, Rage Reflection, and True Conviction are all interesting alternatives to Berserkers' Onslaught--each with their own pros and cons. Nothing wrong with Berserker's Onslaught though. I kind of like True Conviction for the lifelink, since Gishath sometimes comes online late and it can give you an extra turn to swing for lethal.
I just noticed you don't have a single board wipe. Even in very creature-oriented decks you sometimes need to put a halt to an emergency. With all your ramp and your commander's ability you can ideally rebuild faster than your opponents. Lots of options there, from the classic and well-costed Wrath of God and Blasphemous Act to even more impactful stuff like Hour of Revelation or Ondu Inversion Flip
4 months ago
Did you ever get round to converting this deck into Chromium? I'm looking at building a saboteur/combat trigger tribal deck and struggling to narrow down my colour choices. Grixis Marchesa is top of my list for now. Dimir has my favourite triggers Mindleech Mass, Fallen Shinobi and Ashling, the Extinguisher and red has haste enablers, Rage Reflection and Berserkers' Onslaught. Double strike could be a bit win more though.
PS Dauthi Embrace is a great, repeatable way to give unblockable that's less vulnerable than the auras.
5 months ago
I forgot to mention that you can probably get away with dropping a land or two, Rage Reflection might also be something you want
5 months ago
WotC has printed creature versions of three of the five reflections from Shadowmoor; Rhox Faithmender is a creature version of Boon Reflection, Archfiend of Despair is a creature version of Wound Reflection, and Nyxbloom Ancient is a creature version of Mana Reflection, which means that WotC has not yet printed creature versions of Rage Reflection or Thought Reflection.
Naturally, I would like to see creature versions of those enchantments, since creatures generally are far more useful than are enchantments; I have Rage Reflection in several of my decks, and those decks would greatly appreciate having that effect on a creature.
Sultai_Sir on Subira
5 months ago
Hey man, love the deck! Just a question, though: Why no Rage Reflection? It gives you double the card draw with Subira.
6 months ago
You can't cast spells.
You have hexproof and cannot be attacked.
I'd like to see another enchantment with a huge upside and a steep cost! Maybe like in a cycle, but more like the Boon Reflection, Thought Reflection, Wound Reflection, Rage Reflection, and Mana Reflection cycle, where the mana costs vary more.