Rage Reflection

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Rage Reflection

Enchantment

Creatures you control have double strike.

MahBoi100 on I'm Gonna Didgeridoo You in the Ass

4 months ago

Stardragon

Hey! Been away on vacation, so sorry for late reply. I am a big fan of both Bloodforged Battle-Axe and Heirloom Blade. I've seen them both do wonders in many different decks. I could definitely run one or both of them. I run Rage Reflection partly for the defensive utilities. Additionally, I prefer it because it has minotaurs in the art lmao.

Thanks for the suggestions :)

MahBoi100 on I'm Gonna Didgeridoo You in the Ass

4 months ago

Stardragon

Hello, and thank you for your reply! Truth be told, I had Mogis in this deck for the longest time. I took him out, however, because he isn't a minotaur and thus doesn't benefit from the tribal synergies in the deck. He was also kind of expensive, especially since he doesn't always have immediate board presence. You're right that his ability almost always deals 2 damage, but I never found this deck to be attritional enough to capitalize on a grindy effect like that.

I also had Whip of Erebos in this deck, but, to me at least, it faced similar problems as Mogis did, both being relatively costly cards that don't immediately impact the board. The party wide lifelink is great though. I might put it back in if sustain is needed. For now, I want to try and play a minotaur every turn for the most part.

I have considered both Hammer of Purphoros and Fervor for the deck but haven't found immediate need for them. They are always great cards to keep in mind though, as is Cover of Darkness and Goblin War Drums.

I already have Rage Reflection in the deck and I don't want Berserkers' Onslaught for that reason. Wound Reflection is a good card, but not a card I really want in this deck. especially at 6 mana.

Thank you for sharing your thoughts and suggestions. I appreciate it. :)

Stardragon on I'm Gonna Didgeridoo You in the Ass

4 months ago

Love this deck it's interesting to compare to my minotaur tribal deck and im curious as to why Mogis, God of Slaughter isn't in here? he's minotaur in all but typing has great utility a 7/5 BEEFstick "wink" with indestructible or hell just a enchantment that forces your opponents to choose life loss (which they will pick almost always) or sacing a creature. Both which benefits you as life loss is life loss and it ticks them ever closer to death and than your beefcakes attack putting more life loss and pressure on them, and if the for whatever reason sac a creature it one less defender to block your Angry steaks from trampling over them. Hammer of Purphoros and Fervor are other haste givers in case you dont have warcaller out and Goblin War Drums also give menace, Cover of Darkness and Intimidation both give you more evasion and Rage Reflection and Berserkers' Onslaught give you double strike. Wound Reflection also helps end things faster. Whip of Erebos can help you survive with lifelink if your finding yourself tight on life and can help bring a minotaur back for a turn.

Pls give me you thoughts on my minotaur tribal it's meant to be played differently than yours (a mid range aggro deck) and if you have any ideas let me know link: Slough of Slaughter

DemonDragonJ on The Mind is a Terrible Thing to Raze

6 months ago

I have replaced Rage Reflection with Fiendish Duo, because, as awesome as the reflection was, this deck does not rely on combat damage to win, whereas the duo's ability works very well with the various damage-dealing cards in this deck.

DemonDragonJ on Will there Ever be Creature …

7 months ago

Rhox Faithmender is a creature version of Boon Reflection, Archfiend of Despair is a creature version of Wound Reflection, and Nyxbloom Ancient is (almost) a creature version of Mana Reflection, so I am now wondering when there shall be creature versions of the two remaining cards in the "reflection" cycle: Rage Reflection and Thought Reflection.

Avatar of Slaughter is similar to rage reflection, but is not a perfect creature version of it, since it affects all creatures and also forces them to attack, and I wish to see a creature that has exactly the same rules text as the enchantment. There is no creature version of Thought Reflection, as far as I am aware.

What does everyone else say about this? Will there every be creature versions of Rage Reflection and Thought Reflection?

Rivel on Mono red Dragon Deck V2

7 months ago

So I have rambled on and on about my thoughts on all of the different aspects of this deck. In advance, I would like to thank anyone who has taken the time out of their day to read all of these and leave their own thoughts, as that is part of what makes this community great. There aren't many more themes to talk about in the deck. Now, onto win cons. So my main win conditions in the deck are damage from triggers and beating the opponent down with hoards of big dragons (with a third backup wincon with Hellkite Tyrant and Hellkite Igniter).

For damage from triggers I have Where Ancients Tread, Warstorm Surge, Dragon Tempest, Terror of the Peaks, Scourge of Valkas and Panharmonicon. They work great with Lathliss, Dragon Queen due to the tokens she generates when another dragon is played, all activating those damage triggers which can be used to control the board and directly target the opponent's HP pools. Archwing Dragon is a reliable way for the Damage triggers to activate each turn. Summons from Utvara Hellkite, Skyline Despot and Dragonmaster Outcast act as backup token generators for the damage triggers in case our lathliss isn't in play. Demanding Dragon is potentially a free 5 damage to the opponent's face. Drakuseth, Maw of Flames his damage trigger is repeatable every time you attack.

Supporting cards for the first win condition: I do not have any of these three cards in my decklist, as I can't figure out what I want to replace to get them in, but the dream is there. Conjurer's Closet allows you to make a dragon leave and re-enter the field at the end of the turn, triggering all of our ETB effects above. Mirage Mirror allows you to copy one of our pieces above, and you can choose the most beneficial one. It would be nice having two Dragon Tempest in play, especially say if you have 6 dragons on the field, have Mirage Mirror end of turn triggering them and getting free 12 damage to any target you want. If you could fit in a Fiery Emancipation that 12 turns into 36!

The secondary win condition "beat down", with "big" "dragon hoards", is also supported by Lathliss, Dragon Queen due to the big 5/5 token dragons she pumps out. The "dragon hoard" part is also supported by cards such as Utvara Hellkite, Skyline Despot, Dragonmaster Outcast as they all generate plenty of dragons. Now the "big" part comes from my anthems that buff my dragons Crucible of Fire, Gauntlet of Power, The Immortal Sun, and Vanquisher's Banner, as well as several dragons that are all pumpable to make them and/or their fellow dragons hit harder. Moonveil Dragon, Scourge of Valkas, Moltensteel Dragon and lastly Lathliss, Dragon Queen. Now, the fun part of my secondary win condition, "beat down" comes into play. Dragons such as Scourge of the Throne and Hellkite Charger allow you to take an extra combat turn, allowing you to really bash in your opponent's face with your big dragon hoard :)

Supporting cards for the secondary win condition: Terror of Mount Velus gives all of your dragon's double strike. Thundermaw Hellkite allows you to tap your opponent's fliers, allowing your dragons through. Drakuseth, Maw of Flames allows you to potentially shoot down any small fliers blocking your path. Cards I would like to put in: Fervor, Anger and Akroma's Memorial would allow any dragons that enter the field to have haste (with akroma adding a slew of goodies and protection). Door of Destinies could allow you to grow your dragons even more. Gratuitous Violence and Fiery Emancipation would allow you to double and triple your damage. Rage Reflection granting double strike would be nice. I would prioritize Fervor, Anger and Akroma's Memorial, as haste is such a beautiful thing, as it helps make up for lost time due to how expensive your dragons can be. I am not sure what I need to remove to fit them into the deck.

Lastly, Hellkite Tyrant is a pretty nifty dragon, acting as a potential win condition on its own. My deck has plenty of artifacts as is, and I typically play against 2-3 (sometimes even more) opponents in a game. Reaching the 20 artifacts owned is doable, the hard part would be keeping it, the artifacts, and yourself alive until it is once more your turn (Suddenly that wall of text I wrote on protection is looking a lot more appealing). Another fun synergy with that is Hellkite Igniter, if that can sneak on by you can pump its damage insanely high due to all of the artifacts! Need to see about getting some haste in the deck to help it connect...

Thanks all for reading!

Fasrielyn on Wolf's Howl

1 year ago

Big thing that the new Tolovar, Dire Overlord wants is trample and possibly double strike. I would look into cards like Rage Reflection, Primal Rage, and Overwhelming Stampede. If you don't have much for trample Tolovar will fall behind for his first ability. Which in my opinion is really the more important thing.

Coward_Token on Innistrad: Midnight Hunt. A Good …

1 year ago

Coraking Counterpart: Like may others, I don't really get the flavor behind this one. Yes, Cackling Counterpart was printed in the original set. Yes, witches are a thing on the plane, especially in this set. But it's not turning someone into a frog, it's making a frog-copy of something. Anyway, the upside over Cackling Counterpart (which, mind you is an Instant while this is a Sorcery) is that it can target other people's stuff, and its flashback cost is quite a bit more reasonable.

Unnatural Growth: Xenagod on crack at the same mana value. I think it'll mostly play out the same as Rage Reflection. However, even a single extra combat step will lead to quite dramatic power on board (you'll probably need some mana fixing for that color weight tho).

Sludge Monster: Basically a mono-blue Oko on legs. Kinda feel like it could have an Ooze and/or Eldrazi, but whatever. As with Glorybringer, the "Non-Horror" part is to prevent chicken races in mirror matches rather than true tribal support.

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