I built some decks to teach newbies into EDH. They are all proactive and able to establish a board, with clean ways to close out a game and enough answers to keep opponents at bay.

Going hard on Equipments so we aren't in huge card disavantage when removal hits. Also, no double pips ( or ) outside of Divine Reckoning because our manabase is mostly basics with little fixing (taplands hurt a lot here). Also also, not favoring first strike, since so many cards grant double strike already (vigilance, trample, flying and haste are more valuable here).

Fun, alternative commanders:

Consider: Sanctuary Blade (Humans precon).

Links to all decks: || 6/13 || 6/13 || 4/13 || 7/13 || 9/13 ||

Special edition: || 4/5 || 2/5 || 2/5 || 2/5 || 1/5 ||

Leo's series: || 4/8 || 3/8 || 3/8 || 6/8 || 2/8 ||

Links to other decks I built:


The way I play Wyleth is running a lot of 2-cmc untapped rocks tied to strong protection and evasion auras/equipments, so Wyleth doesn't die and keep drawing gas for the rest of the game. I usually have more mana than the green decks and more cards than the blue decks in my pod. For reference, here's a more refined version of Wyleth: Wyleth, Soul of Card Draw.

Examples of 2-cmc untapped rocks:


Foque sempre em pegar os melhores bônus pelo menor preço possível: velocidade é crucial. Uma carta acima de 3 de mana tem que ser muuuito boa para valer a pena aqui.

(Pesquise bônus de poder, keywords, living weapon e "can't be blocked" quando procurar atualizações.)

Poder massivo:

Compra de cartas:

Proteção:

Evasão:

Remoção:

Mais criaturas:

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Date added 1 year
Last updated 8 months
Exclude colors UBG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Rares

32 - 0 Uncommons

28 - 0 Commons

Cards 100
Avg. CMC 2.01
Tokens Elemental 3/1 R w/ Trample, haste, Phyrexian Germ 0/0 B, Rebel 2/2 R, Spirit 1/1 W, Treasure
Folders Ardenn/Rograkh
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