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My newest experiment with utilizing the mutate ability in a creative way, this is my first attempt at running a mutate commander.

Full deck description pending, but the quick explanation is that this deck is designed to cheat out big creatures earlier than I would have the resources to cast them. There's a sizable hexproof theme to protect the mutate piles, as well as plenty of haste engines so that the cheated creatures are useable immediately upon entry.

This is only an experiment, so it has a ton of room for interpretation. To that end, I beg for suggestions. Two rules for suggestions, however:

1) I don't do infinite combos, and will only include them if all of their elements are useful on their own.

2) Tell me what you would cut to fit in the cards you suggest.

Enjoy!

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94% Casual

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Revision 6 See all

(4 years ago)

-1 Bloodbraid Elf main
+1 Predator Ooze main