Silverback Shaman

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Silverback Shaman

Creature — Ape Shaman

Trample (This creature can deal excess combat damage to the player or planeswalker this is attacking if lethal combat damage would be dealt to all blocking creatures.)

When Silverback Shaman dies, draw a card.

shadow63 on Penny Pincher

4 years ago

Good improvements. But Cloudkin Seer is strictly better then Tome Raider . If you want to try another walker in here Vraska, Swarm's Eminence or Kasmina, Enigmatic Mentor or Dovin, Hand of Control will help you bide your time. Keeper of Fables could get you more card draw. Silverback Shaman is ultra cheap less then 20 cents. Gargos, Vicious Watcher while you have no synergy and comes in at around 50 cents is and 8/7 for 6 mana.

MattyPatty on Proliferating Tokens

4 years ago

I might add Ajani, the Greathearted and Pledge of Unity because you don't have many ways to get +1/+1 counters on your creatures in the first place (with a total of 6 cards that actually have something to do with counters). I would cut your Silverback Shaman s, Aggressive Mammoth s, your Silhana Wayfinder , and one of your Woodland Champion s for 3x Ajani's, and 4x Pledge of Unity's. Your land count is also way too low. 19 lands is not nearly enough to play on curve. Adding more would definitely increase the decks fluidity. Cutting your Law-Rune Enforcer s and your Hunted Witness s to add more lands could be a great start!

Hope this Helps!

Zane102 on Cards for Blue/Green Elemental

4 years ago

Heya! I'm somewhat a decent player at modern and wanna make another deck! It'll be a ramp deck with elementals. I already have cards planned but need ideas for removals and such. I think some of these cards will work out. Hopefully! Let me know what you guys think! Overgrowth Elemental Yarok's Wavecrasher Boreal Elemental x3 Silverback Shaman x2 Cloudkin Seer Healer of the Glade x3 (want 4) Leafkin Druid X3 Risen Reef X3 (want 4) Thicket Crasher Bioessence Hydra Master Biomancer Vorel of the Hull Clade For lands I have Temple of Mystery (want 4) Thornwood Falls (want 4) Let me know suggestions please~

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