Shambleshark

Shambleshark

Creature — Fish Crab

Flash Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

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Set Rarity
Gatecrash (GTC) Common

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Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
Pauper Legal
Block Constructed Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pioneer Legal
Pauper EDH Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Shambleshark Discussion

SimicVisionRy on Card creation challenge

1 month ago

Hm. I choose.......Shambleshark!

Captain Shamble

Legendary Creature - Pirate Fish Crab

At the beginning of combat, you may phase out ~. If you do, whenever ~ phases in, gain control of target creature an opponent controls. It becomes a Pirate and Mutant in addition to its types.

At the beginning of your end step, if you do not control a permanent an opponent owns, until your next upkeep, ~ becomes a land named “The Black Opal”, and has : add to your mana pool.

Mutate

”Part of the ship, part of the crew”

5/3

Create a commander with a off color focus!

lil_cheez on Why is "Shark" Now its …

5 months ago

Lame_Duck I loved the Twin Fins deck!! Sadly Shambleshark will have to go I guess

lagotripha on Pioneer Flash

10 months ago

I like the idea.

There is an interesting option for this list- Dictate of Kruphix / Faerie Vandal . Howling mine decks were a thing with a similar 'disrupt while you kill them' engine a long while ago.

Mizzium Meddler is an interesting sideboard tech if boggles style enchantments or hammer gets popular. Shambleshark is cute but rarely effective. Vile Redeemer is an interesting answer to wipes.

Good luck with the brew.

Ziusdra on Budget sulty counter bois (needs advice)

1 year ago

I love it, but I think Slitherhead is too slow. Vulturous Zombie could really help you ramp the +1 counters, especially against opponents that run sacrifice engines. You should also replace a forest with a Llanowar Reborn for the free +1/+1 counter on a creature (this counter can get doubled too if you proliferate, which gets you more mileage by throwing free +1s on creatures entering the battlefield). Consider also Forced Adaptation , which is slow but imagine the combination of having it on Fathom Mage or Sharktocrab , Mutant's Prey makes good removal, and Savage Summoning if you're playing against a lot of blue. (I like these better than Villainous Wealth .) I would also put Nimbus Swimmer and Shambleshark into your maybeboard, play test with them, but I don't feel confident enough to say definitely mainboard them. They might be good, so I just thought to mention them. (Evolve is just so good) These are just my thoughts. I like it overall! GLHF

DubbaDub on Flash Company

1 year ago

Not completely sure about Shambleshark , as it's usually just a 2/1 for UG. I would also think Frilled Mystic would fit right into this deck, and maybe even Rashmi, Eternities Crafter . I'm more of a commander guy, though, so take my advice with a grain of salt.

Griffin_1 on Evolving Pauper

2 years ago

I think if your game plan is to overwhelm, as soon as you're playing Fog you losing. Your goal is to overwhelm with creatures so Lead the Stampede Should help you draw into them, and then Elvish Visionary and Sea Gate Oracle both draw you into more creatures. I don't think flash does anything for you so I might drop Shambleshark to just make stuff 4 ofs. I'm sure there's more counter shenanigans you can pull but I don't know what they are.

You might want to add straight cantrips like Brainstorm with Shuffle effects like Evolving Wilds or Ash Barrens. But It might just distract from overwhelming with creatures.

Chuata on Glorious Evolution

3 years ago

Hello,Mandalorian.

Actually I using Pongify and Rapid Hybridization on my own creatures with makes them big very fast. It basic strategy of this deck conception. Casting those spells on enemy creatures of course makes this deck slower, but also gets rid of big threat like infinite combos (on creatures) etc.

For more hate on tokens or annoying permaments I also have Echoing Truth in sideboard. It's more than Vapor Snag, but it also more flexible and powerful and it's the same CMC slot as counter spells I using which makes it more comfortable to use and more difficult for opponents to predict.

I had Avatar of the Resolute in earlier conception of this deck, extremaly based on +1/+1 counters and trigering Evolve, but now I have not enough Evolve creatures to make it works.

With Boon Satyr game is nearly ended with him on board. Elusive Krasis is slow in compere to him. Zero power at the beggining, no flash ability to cast him eventually instead casting counter spell or something. Of course Elusive Krasis can grow and it's unblockabe, but it's still oriented on late game.

Shambleshark is good. I was thinking about putting him on deck, but finally I took Plaxmanta instead for some extra protection, and it works well.

Zameck Guildmage is the hardest choise. Warriors' Lesson works well in term of drawing cards, but I have a little efect that makes my undying creatures repetable. I must make several tests to decide what to do about him.

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