Call to the Netherworld
Return target black creature card from your graveyard to your hand.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
Printings View all
|Commander 2019 (C19)||Common|
|Time Spiral (TSP)||Common|
Combos Browse all
|Commander / EDH||Legal|
Call to the Netherworld Discussion
1 day ago
Here are a few suggestions that might help: Bloodmad Vampire < Waste Not, Incorrigible Youths < Solemn Simulacrum, Twins of Maurer Estate < Azra Oddsmaker, Violent Eruption < Sweltering Suns, Fiery Temper < Rakdos Signet , Senseless Rage < Underworld Breach, Distemper of the Blood < Sol Ring, Call to the Netherworld < Animate Dead, Alchemist's Greeting < Blasphemous Act
Only other thoughts are ramp/fixing/wraths may be low.
2 weeks ago
I've found that the extra draw provided by Phyrexian Arena is really nice to have in cycling decks. Also, Ichor Slick seems to be exactly what you're looking for here. Some more tools include Call to the Netherworld, Syr Konrad, the Grim, Street Wraith and finally Command the Dreadhorde to SUrprise reanimate everything you've cycled and win the game.
2 months ago
Would recommand removing 3 to 7 basic lands and I suggest these budget cards: Capital Punishment Creeping Dread Strongarm Tactics Khorvath's Fury Rackling Wheel of Torture Outpost Siege Oracle's Vault War's Toll Call to the Netherworld ... Sire Of Insanity if you feel evil.
2 months ago
3 months ago
This has been on my mind all day. Its going to be very difficult to get that CMC cost you want in Mardu. The only thing that came to mind was replacing Goblin Bombardment with Altar of the Brood and hopefully you can Mill your opponents. I mean it isnt an instant pinging death but you drop your CMC by
Other than that, I have no idea. I was trying to think of ways of incorporating one of these: Lion's Eye Diamond , Street Wraith , Yawgmoth's Will , Call to the Netherworld but i'm stumped. This doomsday pile is depleting all my brain juice forsure lol
4 months ago
Thanks for the comment! Sadly, since I don't have a job, my options are very limited for good disrupt cards. I personally like Divest , what do you think about that? Call to the Netherworld is a good one, and I'll add that. That leaves a problem though: too many cards. Any suggestions on what to remove to make room?
4 months ago
Hey Sorin_Markov_1947, I picked up on your deck from the "Advertise your Deck!" forum. Modern is not my format- but i'll critique it as best as I can to give you a meaningful comment. I've noticed your deck has a serious lack of interaction. You have very little in the way of removing obstacles for your vampires, or disrupting your opponent - and you're in Black- the color that's perfect for that. I'm not sure if the following suggestions deviate too far from intent/playstyle of your deck, but might you consider:
Additional note - you don't have a sideboard. At the very least you could include the previously mentioned as sideboard options. Additionally, with the lack of interaction you have zero recursion in the deck. Some of those vampires would really benefit your boardstate if you were to have them die in combat only to come right back during your 2nd main phase. The option i'd suggest is Call to the Netherworld . That, I would definitely try and work into the deck proper as opposed to just being a sideboard card.
Also, +1 for Sorin.
4 months ago
If you included some cards that retrieve cards from the graveyard as well in the deck you could counter your own Phage with things like
would also compliment this.
Things to put Phage into your hand from the graveyard could be Aid the Fallen , Call to the Netherworld , Cemetery Recruitment , Disentomb , Ghoulcaller's Chant , Grim Discovery , March of the Drowned , and the new Order of Midnight . There are plenty more with the same effects but I'm only listing the 1 and 2 CMC options since less mana is always better!