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Call to the Netherworld
Return target black creature card from your graveyard to your hand.
Madness (0) (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
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Call to the Netherworld Discussion
1 week ago
Faith of the Devoted is a little bad cause you will not have mana after casting Malfegor especially if you do it for the second or third time. I know you have a lot of cycling land but I still do not think that it is worth it might suggest some targeted creature removal like Grisly Spectacle possibly...
1 month ago
I certainly agree all in all. I wasn't sure if that was something you have tried before... and the only reason that I am, and not running Call to the Netherworld is mostly the format. Besides that, our decks are slightly different, obviously and I guess it just works good for the particular build I went with.
Key to the City is such a good card in these decks! I don't have many options, however, as far as madness activation in standard...building from the top down, Collective Brutality is the namesake card in the deck. Alms of the Vein is also in my sideboard if I need it as well as Avacyn's Judgment. Geier Reach Sanitarium gives me some advantage when the chips are down, under Tormenting Voice.
I've wanted to make a modern build and I think I'm going to start with your build as a template. Two thumbs up here, I absolutely love decks like this that and it's nice to see people with similar ideas and not net decking.
1 month ago
jaylawlerrr: I used to run Macabre Waltz when I first built it (this is before I tested a bit and before acquiring some of the current cards). I also think it's a nice card, but I don't know how it would fit into the deck.
I first played with 4 of them, along with 4x Call to the Netherworld, and the biggest issue was having creatures in graveyard for it to work (would get too many 'grab from graveyard' cards in hand). The "combo" of both cards was nice thought: 2 mana, grab 3 creatures from graveyard.
Another issue was the mana cost, which would need at least 4 mana in play to cast 'creature madness cards', which might be too slow (after all, it's Modern...). It's true you could just discard other stuff into the graveyard but I've been trying to optimize the deck the most so "nothing goes to waste" (other than unwanted lands and keys haha). And, well, I learned to hate paying to discard ;)
It's a nice suggestion thought, just don't really know what to replace it with, and surely wouldn't run more than 2.
1 month ago
1 month ago
2 months ago
Bom... talvez te faa falta a mais um Lupine Prototype, porque o deck parece bom para rapidamente ficares sem mo. Dark Withering parece-me essencial como removal instantneo. A Drana, Liberator of Malakir no est a a fazer nada no maybe. Pode ser gira e boa, mas no tem sinergia com o deck. Jagged Poppet para jogar com 4 cpias. 1 Vengeful Pharaoh tambm fica a ninduh.
Outras coisas boas para este deck seriam por exemplo Lingering Souls ( branco, mas s o irias jogar com mana preta), Faithless Looting ( brutal, como disse o outro senhor), Bloodghast (at j tens e brutal para fazer sinergia com quase todas as cartas que tens); Gathan Raiders tambm seria uma ideia gira. Tombstalker um bicharoco interessante para meter no campo por uma ou duas manas. Tens um bom one drop no Big Game Hunter, devias ouvir o senhor e meter o Squee, Goblin Nabob, tens o Extractor Demon (tenho a carta) para descartar, 4 Grave Scrabbler seria OP, Gobhobbler Rats seria giro, Mindslicer seria engraade, Rakdos Augermage idem e Rakdos Pit Dragon tambm e uma boa ajuda seria teres um ou dois Call to the Netherworld.
Por fim, se quiseres ganhar jogos: Ensnaring Bridge. Gg
2 months ago
@InfuriatedBrute I see. Well the way you would make This deck more consistent isn't by cheating on mana but by cycling through more cards. Because first of all, we can't change the land base, we can't change the creature base, we need 4 heartless and 4 Faithless Looting. So that leaves us with 6 slots. And probably 4 Tormenting Voice and 2 Call to the Netherworld is the most optimal for finding the combo. I like Call to the Netherworld to retrieve a Minotaur that they hand hate out of our hand or bolt on the field. But yeah more draw/ cycling is good. I think you underestimate call's consistency protection
3 months ago
Now that being said, if you want to try something a little different, thats ok. You do have one bad card choice, Assassinate isn't good. You want instant speed kill spells and you want them to cost less than what you are killing. Victim of Night or Fatal Push would be better choices. Alternatively you could use Dark Withering as you should be able to use madness, also madness gives you Call to the Netherworld.
You really want 2 copies of Lilliana Necrogen Mists can pretend to be your second copy. I'd say you want Blood Scrivener rather than Asylum Visitor for the zombie synergy. For the same reason Gifted Aetherborn would be better as Black Cat. Finally the Tree of Perdition is a cool card but Liliana's Reaver would now fit in with a zombie sub theme and it causes discard.