Call to the Netherworld

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Common

Combos Browse all

Call to the Netherworld

Sorcery

Return target black creature card from your graveyard to your hand.

Madness (0) (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)

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TSP

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Call to the Netherworld Discussion

Apollo_Paladin on Tibalt Madness

3 days ago

Some other suggestions:

MAIN DECK:

IF YOU RUN IT IN LEGACY INSTEAD OF MODERN:

  • Putrid Imp (I'm in love with this card, even in decks other than Madness; unlimited manaless discard ability is seriously OP; with this in play you can just pay Madness costs on every spell - adding him would significantly change the value of quite a few cards should you concentrate on only paying Madness costs for no additional cost to discard.)

SIDEBOARD:

cdkime on Olivia's "Vampires"

1 month ago

If you're planning on going heavy on non-vampires, but want to turn them into vampires for synergies, consider running Conspiracy.

Since you're going to be discarding cards, consider a couple cards with Madness. Call to the Netherworld seems particularly solid, as it will hit a large number of your creatures and can be easily cast even if you are not using its Madness cost.

Otherwise, I'd stack your deck full of the numerous vampire lords that exist. Vampire Nocturnus is a pretty strong card, depending on how much Red you have in your deck.

Bloodline Keeper  Flip creates tokens that also get haste and +1/+1 counters.

Red/Black has some great removal, such as Terminate, Dreadbore, and any of the black kill spells (Fatal Push, Doom Blade, Victim of Night, Go for the Throat, Murder, etc.). Rakdos Charm is targeted removal for artifacts and graveyard decks.

Vanquisher's Banner is a pretty solid card, granting both a tribal bonus and card draw.

Hope some of that helps!

Feltrix on Hollow One

1 month ago

I really like Vengevine in Hollow One decks, probably as a replacement for Call to the Netherworld and Tombstalker.

Goronagar on Mono-Black Discard Matters

2 months ago

What do you think about: Call to the Netherworld ?

HotRodScott on Pack Rat Madness

3 months ago

I've had some great games with it! Took down a really stacked Eldrazi Tron 2-0! First game, lived through 3 Reality Smashers! I was pretty low life, but he was at 12 and held back two to block after he played his 3rd, but I had Marrow-Gnawer out, so two 6/6 rats got through with fear (Maybe he didn't read what that did.) Then on the next game, he didn't get much going, mana-wise and dropped a Chalice of the Void for 2 to try to stop my Pack Rat casting, but I already had a pack rat on the board to clone. He dropped a smasher next turn, but I cloned pack rat, discarding/madnessing a Dark Withering to take out the smasher, then with the additional card penalty you need to discard to target him, I madnessed in a Call to the Netherworld and pulled another Typhoid Rats back out of the graveyard, so he scooped. :D I generally try to be a good sport, but it's so hard not to get giddy when your < $3 tix deck takes down what was recently a T1 deck.

I had a Goblins player ask on t4-t5 if he was ever going to get to keep a card. :D (He spit out some small guys, but didn't swing in against the deathtouch or discard 1 drops.) He got down to a couple of cards getting ready to bushwhack the herd in, but had to discard them away.

I was trying to keep it super cheap, but some of the standard black solutions to these problems would fit here. (Thoughtseize,Inquisition of Kozilek, etc. to steal their removal.) Liliana, Heretical Healer  Flip would fit nicely with the discard and her -X power. (and she's not too $$$)

lagotripha on Upcycling

4 months ago

Dark deal has a bigger, better brother- Delirium Skeins. It crushes combo and control if it resolves, and while it hits your own hand thats usually ok with a waste-not out there. Run both. I'd go with a 4/3 split, as that and waste not are your deck's 'thing'.

Maindeck sangromancer is definitely the right kind of idea, trying to take the edges off of those aggro matchups. That said, its a four drop, and you'll hopefully have already emptied their hand. A bigger ETB is worth looking for, I'd go with Gifted Aetherborn or even Vampire Cutthroat over nighthawk- it costing less mana matters so much when you need it as fast as you can for burn.

Remember that your opponent is likely to have at least some creature removal in all but the most aggressive matchups, so you want creatures that either naturally resist that (hexproof, protection, etbs, etc) or only matter against the aggro matchups that are removal-light, so that you can spend your hand disruption on their threats. Night's Whisper and Sign in Blood will serve you better than asylum visitor.

Shrieking Affliction or Profane Command in place of attempting to finish your opponent off with creatures is a good option, and the other is to cheat creatures out of the graveyard so that they are less valuable. You can do a lot with sac triggers to dodge removal if you stay on the creature plan- an Indulgent Aristocrat and a Call the Bloodline is surprisingly functional if you run stuff like Call to the Netherworld. It effectively blanks a lot of removal, and killing their hand quality by leaving them with dead cards is great.

The idea of t1 disruption, t2 enchant, t3 big discard is solid, play heavily into that. Once the game is stalling out and you're both in topdeck mode, you want to be sure that you maintain the advantage. Ok, so the classic lili plan is out of the window because its stupid expensive, but Ob Nixilis Reignited will be castable most of the time you want it, and with a lot of maindeck discard has basically the same abilities.

Remember, black's main advantage is flexiblity- feel free to grab something out of my big list Mono black deckbuilder's toolbox to find something that hates on your metagame.

Nordlys on U/b discard

7 months ago

Hi there, i'll share all the knowledge i've gathered after playing discard decks for more than 5 years (i've built monoblack creatureless discard, monoblack creature discard, UB discard, RB discard, Grixis discard, specter discard, etc.).

The first i see here is that you don't have anything to deal with the board, so you'll more than probably die to anything that hits the board, even a simple 3/1 two-drop. Your deck relies too much on damaging your opponent through giving him many cards and forcing him to discard not that many; the only card in your deck that punishes him this way is Liliana's Caress and that's it, it's not reliable. You also run two copies of Painful Quandary which it's ideal mechanics are to punish your opponent for having no hand, but since you are forcing him to draw so many cards, he'll always have the option to discard while playing a spell (only taking 2 damage from Liliana's Caress and only if you have the enchant on the battlefield).

You have many cards that allow you or your opponent to draw and discard cards, but you only have Alms of the Vein to exploit this mechanic, so get rid of those or stick in more madness cards.

The description says "the goal of this deck is to get your opponent as low as possible", but you can't do that quickly by relying only on 4 copies of Liliana's Caress while you'll be recieving lot's of threats and hits. Master of the Feast will for sure get destroyed by any of the thousands removal spells you'll force your opponent to draw, so it won't be dealing too much damage if any.


Suggestions

Let's work on the solution. First of all, you need your deck to have more consistant way to deal damage and you also need to get rid of your opponent's threats until you've reached mid-late game and you can develop your winning mechanics.

  1. Since you have almost no creature, let's take advantage of that so that you can trade one card of yours for many cards of your opponent. Good cards to do this, depending on the money you want to spend are, for example, Drown in Sorrow , Yahenni's Expertise , Languish and Damnation.

  2. You also need to be faster or at least to be able to delay your opponent's strategy. A way of doing this is by disrupting his early moves to wreck his plan. Cards like Inquisition of Kozilek , Thoughtseize , Duress and Despise excell at doing so.

  3. To strenghten the draw and discard engine you have many cards at your disposal. I don't know if you want to keep the deck in the modern format or to build a casual free of legal restriction deck, so I'll recommend a variety of cards like Chains of Mephistopheles , Probe , Wheel and Deal , Ill-Gotten Gains , Urza's Guilt , Anvil of Bogardan , Whispering Madness , Dark Deal , Font of Mythos , Forced Fruition , Geier Reach Sanitarium , Memory Jar and Temple Bell.

  4. You need more cards than Liliana's Caress to punish your opponent for discarding or drawing cards. All of these are good for the task, suit yourself: Underworld Dreams , Psychosis Crawler , Fate Unraveler , Waste Not , Megrim and Words of Waste.

  5. Since you and your opponent will be drawing lots of cards, you will be able to discard cards too or abuse your card-drawing. This does not only work well for madness, but also with delve, retrace and other cards. Consider some of these: Chain of Smog , Last Rites , Big Game Hunter , Raven's Crime , Syphon Life , Cunning Lethemancer , Necrogen Mists , Psychotic Haze , Call to the Netherworld , Dark Withering , Gibbering Descent and also Sphinx's Tutelage.

  6. You'll be forcing your opponent to draw many many cards, so you'll need cards that make him discard more than one to win the trade. Consistant massive discard cards are for example this ones: Brink of Madness , Mindstab , Mind Twist , Mind Shatter or Delirium Skeins.


Which ones and how many

  • Pick the ones you like the most according to their mana costs and their price. Also consider the ammount of black mana symbols in their cost, because you'll be playing a two colors deck.

  • Try to keep it as balanced as you can in terms of cards functions. Maybe 30% draw/discard engine - 30% draw/discard punishment - 20% massive discard - 10% 1drops quality discard - 10% board whipe. You'll have to test and adjust the numbers.

  • I know most of those cards are black, but you can keep it UB if you want to. Best version I've made of this strategy was using Grixis (Blue Black and Red) because there's a lot of red cards that force both players to discard and draw like Burning Inquiry and Reforge the Soul for example. Grixis also enables the use of Nekusar, the Mindrazer , Blightning , Sedraxis Specter , Blazing Specter and Dack Fayden.


I hope it's helpful! Best wishes!

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