|Commander / EDH||Legal|
Printings View all
|Time Spiral (TSP)||Common|
Combos Browse all
Call to the Netherworld
Return target black creature card from your graveyard to your hand.
Madness (0) (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
Price & Acquistion Set Price Alerts
Call to the Netherworld Discussion
4 weeks ago
Hey, I played magic with you last friday night, I'm one of Jeff's friends. Have you looked at madness? I'm using Call to the Netherworld to get creatures I discarded from my graveyard for free. Maybe look at something like Mortivore as your big creature instead of Rotting Fensnake. Depends on who you are playing I guess. I'm doing something with discard too.Good luck man
1 month ago
This seems like a very good budget deck! You definitely get a +1 from me :)
There are a few adjustments I would make, however. Anguished Unmaking is a fantastic piece of removal that this deck would love (even though it doesn't profit off of your bounty counters). Enlightened Tutor helps you find many of your pieces faster, and is useful at all points in the game. Curse of Misfortunes seems perfect here, if you wanted to go that route :) Black Market also seems like your cup of tea.
I hope that helps!
1 month ago
Very nice, well thought out deck. Stensia Banquet is hilarious if you want to try it out for lols. You could go the madness route too with Alms of the Vein, Bloodmad Vampire, Olivia's Dragoon, and Call to the Netherworld.
1 month ago
2 months ago
Faith of the Devoted is a little bad cause you will not have mana after casting Malfegor especially if you do it for the second or third time. I know you have a lot of cycling land but I still do not think that it is worth it might suggest some targeted creature removal like Grisly Spectacle possibly...
3 months ago
I certainly agree all in all. I wasn't sure if that was something you have tried before... and the only reason that I am, and not running Call to the Netherworld is mostly the format. Besides that, our decks are slightly different, obviously and I guess it just works good for the particular build I went with.
Key to the City is such a good card in these decks! I don't have many options, however, as far as madness activation in standard...building from the top down, Collective Brutality is the namesake card in the deck. Alms of the Vein is also in my sideboard if I need it as well as Avacyn's Judgment. Geier Reach Sanitarium gives me some advantage when the chips are down, under Tormenting Voice.
I've wanted to make a modern build and I think I'm going to start with your build as a template. Two thumbs up here, I absolutely love decks like this that and it's nice to see people with similar ideas and not net decking.
3 months ago
jaylawlerrr: I used to run Macabre Waltz when I first built it (this is before I tested a bit and before acquiring some of the current cards). I also think it's a nice card, but I don't know how it would fit into the deck.
I first played with 4 of them, along with 4x Call to the Netherworld, and the biggest issue was having creatures in graveyard for it to work (would get too many 'grab from graveyard' cards in hand). The "combo" of both cards was nice thought: 2 mana, grab 3 creatures from graveyard.
Another issue was the mana cost, which would need at least 4 mana in play to cast 'creature madness cards', which might be too slow (after all, it's Modern...). It's true you could just discard other stuff into the graveyard but I've been trying to optimize the deck the most so "nothing goes to waste" (other than unwanted lands and keys haha). And, well, I learned to hate paying to discard ;)
It's a nice suggestion thought, just don't really know what to replace it with, and surely wouldn't run more than 2.