Alchemist's Greeting

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2019 (C19) Common
Eldritch Moon (EMN) Common

Combos Browse all

Alchemist's Greeting

Sorcery

Alchemist's Greeting deals 4 damage to target creature.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Browse Alters

Alchemist's Greeting Discussion

Alkadron on PDH(RB) - You wanna block? Choose Wisely

11 months ago

Hello Dete! Thanks for all the suggestions!

When I was putting this together, I thought really hard about adding a bunch of really small evasive creatures, so I could get the oddsmaker trigger reliably. But her whole deal is gambling, and reliable isn't a gamble. I thought it would be way more fun if I put in creatures that were easy to block, and forced my opponent to make some very difficult choices.

So I use a lot of first strikers - they can get blocked, but a your creature's probably going to die and mine will probably live. Do you wanna sacrifice a creature to prevent me from drawing?

And I use a lot of trampling combat tricks. I know I have to choose my oddsmaker creature before blockers are declared, but I can cast Run Amok or Rush of Adrenaline or Brute Strength after blockers.

Imagine getting attacked by a 2/2 rats. You're going to block with your trinket mage, to a) kill the rats, and also b) prevent me from drawing two cards. Then I hit my rats with the Brute Strength -- now your mage still dies, my rats live, and I'm still drawing my two cards. Next time I attack with the rats, you're gonna have an agonizing decision to make - Do I have another combat trick in my hand? Am I bluffing? What do you do?

And that's the goal! That's what's fun for me while playing this deck. Gambling, and forcing my opponents to gamble with me. The deck would probably be better with reliable card draw, but I do alright for myself, and I have a ton of fun doing it. :)

As for removal; a deck like this can only dedicate a few spots to it--the overwhelming majority of cards need to be small aggressive creatures and combat tricks. The removal I've already got (Fiery Temper, Alchemist's Greeting, Ichor Slick, Dark Withering, Murderous Compulsion, Murder, Terminate, Diabolic Edict, Aftershock, and Psychotic Haze) are the very best cards I could fit into those slots, for this deck archetype, I think. For a more control-ey, less aggro deck, nothing's better than Crypt Rats, Pestilence, and Evincar's, for sure. But I think they'd slow me down and kill more of my creatures than my opponents', in this deck.

Galati on Help me help Tibalt

11 months ago

Why not make a Madness deck? Cards like Fiery Temper and Alchemist's Greeting cost very little when discarded.

Higin317 on Harvest Reckoner

11 months ago

I'd personally drop Lightning bolt's in favor of more Fiery Temper. The madness, with that much Wheeling, just makes sense.

I'd also like to suggest Alchemist's Greeting. possibly the other two Lightning bolts for this?

Schar17 on

2 years ago

Maybe more madness removal (like Alchemist's Greeting or Avacyn's Judgment).

Another suggestion would be Empty the Pits and cards with delve, so you can empty your huge graveyard (maybe even Elixir of Immortality)

Nice deck! +1

TeXnician on Alchemist Madness Burn (Advice Welcome)

2 years ago

I like the idea, I also thought about the combination of Thermo-Alchemist, enchanted with Prophetic Ravings and a madness-source like Fiery Temper, Lightning Axe or Alchemist's Greeting myself - maybe this would also work in your deck.

Hyperalgialysis on

2 years ago

Alchemist's Greeting and Murderous Compulsion are woth looking into for some more removal.

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