Pyromancer's Swath

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Pyromancer's Swath

Enchantment

If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead.

At end of turn, discard your hand.

wallisface on Grapeshot

2 weeks ago

Thoughts:

SufferFromEDHD on All Roads Lead To Hellbent

3 months ago

The problem is there are so few black AND red tokens. That's ultimately what pulled me towards Hellbent. Oddly enough she works really well with the strategy.

Land's Edge interesting suggestion. Get some value out of the lands before dumping the hand. If I do slot this in I'll go with the slight upgrade in Seismic Assault

Pyromancer's Swath wow... Fail on my part in initial deck design. This card is bent towards hell.

The Flame of Keld this is like Swath #2

Pyromancy I like your thinking here but this deck is not high CMC. I don't think the value is there.

Grafted Skullcap... yay or nay

hootsnag on All Roads Lead To Hellbent

3 months ago

I have never used Lyzolda, the Blood Witch before. A token strategy would be good to use with her. Hellbent is a good idea also. Have you considered using Land's Edge Pyromancer's Swath or Pyromancy in this deck? The Flame of Keld might also be a decent card here.

Reliquarian on Share the Pain

2 years ago

Love it. +1 upvote from me.

As for card suggestions, have you considered Grid Monitor ? It's a similar effect to Steel Golem which I see you have included. Pyromancer's Swath is another great one and can just end the game for whichever poor soul you drop it on since they have to top deck a way to remove it and enchantments can be especially hard to remove. Mindmoil can be similarly difficult to deal with and can disrupt a lot of people's strategies. Additionally, as a piece of red ramp, Alpine Guide can be great because you get the land and your opponent gets nothing (and if they have mountains it gets really good).

Finally I just have to mention a pet card of mine, Mages' Contest . It's a red counterspell that no one sees coming and can lead to some fun games of chicken with your opponents (and gets really good in a deck like this where your opponents will likely have already lost a lot of life to your Blim, Comedic Genius , so even if they bid more life than you it can still leave them dangerously low if they play it wrong).

Hopefully those suggestions are helpful!

Master_Keeby on Lose Condition Becomes Win Condition, …

3 years ago

MagicMarc non-creature spell means any spell that isn't a creature, not any spell that isn't a permanent. As for the poster's question, lots of EDH decks hinge on a similar giving-opponents-bad-cards theme, so I would highly recommend checking out the EDHrec page for Zedruu the Greatherarted (https://edhrec.com/commanders/zedruu-the-greathearted) and the one for Blim, Comedic Genius, (https://edhrec.com/commanders/blim-comedic-genius) as those have a lot of great cards to consider for the deck. Strategy-wise, I would recommend approaching the deck not solely focusing on killing your opponent by giving them Nine Lives-esque effects, but instead on a more stax-esque playstyle of using cards like Steel Golem and Pyromancer's Swath in order to disrupt your opponent as much as possible.

EldraziOfRavnica on Be Nice For Once

4 years ago

King Saproling, you might be right about Starke of Rath . Spark Double is a good idea. I had Fractured Identity in the list, but took it out because I don't own the token. I don't see the point of Angel's Trumpet because I don't want to take the Stax approach to Zedruu. I have seen other people spend nearly half an hour choosing targets for Overwhelming Splendor . It seems great! I'm swapping Starke for Pyromancer's Swath ASAP.

king-saproling on Be Nice For Once

4 years ago

Fractured Identity seems real good here. Also Spark Double copying your general works like Paradox Haze. You might like these too: Pentad Prism , Lightmine Field , Angel's Trumpet , Pyromancer's Swath , Overwhelming Splendor .

Starke of Rath seems reeeeal risky. My guess is whoever gets him will kill Zedruu.

Saljen on Pyro Prison

5 years ago

Pyromancer's Swath works really well with Ensnaring Bridge.

I made a similar deck a while back based on the Ensnaring Bridge / Pyromancer's Swath interaction. It also work well with Flame Jab, as when you're in top deck mode, even your lands aren't dead drops; they're Lightning Bolts!!

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