|Commander / EDH||Legal|
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|Innistrad (ISD)||Mythic Rare|
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Creature — Angel
As long as you control a Human, Angelic Overseer has hexproof and is indestructible.
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Angelic Overseer Discussion
2 days ago
Great commander choice my friend!+1 I to have an Odric, Lunarch Marshal build. He also was my very first commander deck, I can confirm that he rocks! I have found that Odric's ability makes him superior during combat and you should try to utilize this as much as possible.
I gotta say that it can pretty hard to keep your creatures on board since Odric can become scary when you start dropping value on the board. People tend to just remove him before your can equip or utilize keywords during combat so hexproof and indistructable are your must haves before you start swinging. A "protection" sub theme can also help you out to keep your creatures around.
In my opinion these are must haves if you're playing Odric:
- Oketra's Monument
- Skullclamp, you're mono-white so card draw is going to be your biggest issue
- Swiftfoot Boots
- Archangel of Tithes, a flying, face hitting Ghostly Prison on a stick.
- Mother of Runes
- Stoneforge Mystic, although a bit expensive, really worth it
- Angelic Overseer, combo's perfectly with Odric
I also think that you could use some raw power for the late game like Akroma, Angel of Wrath.
If you are looking for inspiration, my version is on my page.
3 weeks ago
Metallic Mimic feels kind of weak in a deck with actual strong tribal tools like humans. In addition, Angelic Overseer feels kind of low impact for 5 mana. While it offers a bit of protection against board wipes, Selfless Spirit and Dauntless Escort are much better options.
Mayor of Avabruck Flip is a great human anthem that can flip into a repeatable token producer, while Devout Chaplain is a piece of repeatable artifact/enchantment removal. Hanweir Militia Captain Flip is a great token producer that doubles as a strong beater.
Finally, there are some great mana dorks that work very nicely with Samut's untapping ability. Somberwald Sage and Shaman of Forgotten Ways both generate multiple mana, and the shaman's second ability can't be overlooked as a way to close out games. Krosan Restorer also generates lots of mana when you have threshold. Avacyn's Pilgrim, Zhur-Taa Druid, and Steward of Valeron are some other decent mana dorks in your colors.
4 weeks ago
Looks like a sweet human tribal deck!
However, there are a few things that I feel don't really fit. Konda, Lord of Eiganjo feels like too much mana for very little impact. At 7 mana, I feel you want to be something game changing, not playing a decent blocker than can chip away at your opponents' life totals. Likewise, Angelic Overseer is a strong and resilient threat, but I'm not sure it does enough for its cost.
There are some really strong cards for human decks that I think you should consider. I see Angel of Glory's Rise in your maybeboard, but I feel there's not reason it shouldn't be included. It's such a powerful card, recurring all your humans and potentially being a huge blowout against zombie tribal. Gallows at Willow Hill is a great piece of repeatable creature removal that merely requires a 3 mana investment and tapping some humans.
I also feel like your deck is fairly light on ramp. There are some great mana dorks out there that are also humans. Somberwald Sage and Shaman of Forgotten Ways generate tons of mana, for use only on creatures, while Avacyn's Pilgrim and Steward of Valeron are cheaper dorks.
1 month ago
Angel of the Dire Hour vs go-wide, Angelic Overseer cuz it's big, and Herald of War cuz really!? You don't have that!? Also, how about a more fun name? 'Sigarda, Host of Humans', 'Angels and Humans and Spirits, OH MY!', 'They're in the Air, They're on the Ground' something along those lines.
3 months ago
I would keep the Sunblast Angel as a boardwipe, remove Yosei, the Morning Star and Angelic Overseer because you don't have enough humans for it. Then add in Bruna and Gisela. I run a red/white angel and the only problem is that i never have enough mana. This is a brilliant solution to that problem! When you play the deck i have a feeling you're going to win.
3 months ago
Cards I would take out: Acolyte of the Inferno, Akrasan Squire, Akroan Sergeant, Alaborn Grenadier, Alaborn Veteran, Altac Bloodseeker, Alaborn Zealot, Fire Diamond, Pristine Talisman, Bandage, and Armistice. I will suggest more later on.
Then add some of the following: Bruna, the Fading Light, Sword of Feast and Famine, Enlightened Tutor, Sublime Archangel, Aggravated Assault, Loxodon Warhammer, Iroas, God of Victory, Bruse Tarl, Boorish Herder, Sun Titan, Master Warcraft, Assemble the Legion, Return to Dust, Aurelia's Fury, Frontline Medic, Solemn Simulacrum, World at War, Thran Dynamo, Darksteel Ingot, Akroma, Angel of Wrath, Legion's Initiative, Angel of Glory's Rise, Mother of Runes, Legion Loyalist, Steelshaper's Gift, Commander's Sphere, Emeria, The Sky Ruin, Emeria Shepherd, Knight of the White Orchid, Balefire Liege, Mirran Crusader, Thalia, Heretic Cathar, Grand Abolisher, Angel of Serenity, Angel of the Dire Hour, Angelic Arbiter, Hanweir Garrison along with Hanweir Battlements, Angelic Overseer, Exquisite Archangel, Requiem Angel, Resolute Archangel, Hammer of Nazahn, Sword of the Animist,Sunforger, Swiftfoot Boots and or Lightning Greaves, and Boros Signet.
I realize this is a pretty hefty list, and so let me know if you need help finding a place for any of these in the deck and I will try my best later on when I have time.
3 months ago
I would add Mentor of the Meek to add a more ramp :) Gather the Townsfolk is not fencing related but it would do well in this deck :) and since most of your creatures are human you could throw in an Angelic Overseer to handle strong creatures if you are out of spells.