|Commander / EDH||Legal|
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|Aether Revolt (AER)||Common|
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Creature — Vedalken Artificer
Improvise *(Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Price & Acquistion Set Price Alerts
Bastion Inventor Discussion
49 minutes ago
1 week ago
With work now it is tough to find time for any magic these days but I'd still like to have something available to play with. My current standard deck will rotate almost half the deck so it will be useless. I have a few ideas for build around, but haven't been able to get past that stage. Below are the interests in question:
Decimator Beetle : maybe B/G/X - counters?
Bastion Inventor : maybe the top end of an artifacts matter deck? U/X maybe with the new gold or thopters/servos? Voltron maybe?
Or a Prowess like deck maybe... if at all possible.
Thanks for reading and/or helping. Any help is appreciated, I love the game and hate not having enough time for it anymore. Semi budget btw, don't want to spend a fortune but doesn't have to be dirt cheap either.
3 weeks ago
I have a couple of questions.
Why are the cards organized by common? Pauper is all cards that were printed in common (paper) and released at common online.
Bastion Inventor is a cool idea, but if you make these adjustments you can improve the aggro curve and artificer value:
-2  Bastion Inventor
+1  Aether Chaser
+1  Aether Swooper
-1  Metalspinner's Puzzleknot
+1  Pyrite Spellbomb
-1  Sweatworks Brawler
+1  Inventor's Goggles **This card works very well in your deck.
-3  Bonesplitter
-1  Welding Sparks This is great for the SB.
+4  Thoughtcast YOU NEED CARD DRAW
I hope this redesign helps.
1 month ago
Wow, this is a awesome deck!
Best of luck on the battlefield!
1 month ago
Sly Requisitioner combos pretty good with grinding station I think if you're willing to tweak your mana base. Maverick Thopterist does an okay job too. Metallic Rebuke and add Spire of Industry to the manabase? Fraying Sanity helps mill out your opponent
2 months ago
Rilikb, welcome to Tappedout!
Because of your budget and not having access to dual lands I recommend you go with only two colors and if you must a small splash of the third with help from Aether Hub, Spire of Industry and Prophetic Prism. I wouldn't use four colors without having a lot of dual lands. You'll also going for an aggro strategy; the more colors you use the worst it will be. Not being able to play your cards when you want to. Aggro is about filling the battlefield with power in the early game using aggression, you don't want your manabase to slow you down at this stage of the game.
Consider changing your deck into two colors, blue and red possibly including a small black splash for Tezzeret's Touch keeping the artificer strategy with Inventor's Goggles, but also including improvise. I recommend blue and red because these colors give you the most amount of good artificers out of the other colors. Good artificers in these colors are:
The strategy of playing artificers with Inventor's Goggles is nice, but consider expanding on this by also including artificers with improvise. Once you get Goggles on the battlefield being able to use it not only to equip for free to artificers, but also to help improvise is good. Pia Nalaar is a good artificer for the improvise strategy because she makes an artifact. The Servos that Swooper and Chaser can make can be used to improvise. Sweatworks Brawler is a great artificer with Goggles because Goggles can help to cast him ahead of curve as well as give him 4 power with menace and 5 toughness is also nice.
I'm not going to give you a complete list that's for you to decide, but here's the starting core I would use:
- 4x Inventor's Apprentice
- 4x Aether Swooper
- 4x Aether Chaser
- 3x Pia Nalaar
- 4x Sweatworks Brawler
- 4x Inventor's Goggles
- 4x Prophetic Prism
- 4x Highland Lake
- 4x Aether Hub
- 2x Spire of Industry
This core lets you be more aggressive with Goggles and Apprentice. Goggles with Swooper or Chaser into Brawler is a nice curve. I've included Prism because it's a cheap artifact that draws a card and it can fix mana for you. Prism is also pretty good with Tezzeret's Touch if you're choosing to include it. Bastion Inventor is another good artificer with improvise although not as good as Brawler, but hexproof is powerful. You're going to want some kind of cheap main deck removal there are a lot of options, Harnessed Lightning is the best as is Incendiary Flow, it's good and even though Flow is sorcery it's better to cover a wider range of creatures to kill.
Metallic Rebuke is an improvise counterspell it gives you a mid to late game ability to counter your opponent's big creature, Planeswalker or mass removal spell. Pacification Array or Deadlock Trap are artifact options to tap down creatures and other permanents. Array is a one drop artifact which can be used to improvise if you don't need to tap down a creature or artifact.
If you're looking to include some more draw as well as improve energy production Era of Innovation is an option since it works with both artificers and artifacts both are being played.
Good luck with your deck.
3 months ago
I can always work Improvise cards into the deck using little Servos, courtesy of Aether Swooper, giving Metallic Rebuke and Bastion Inventor a ton of value. Bastion Inventor is an Artificer on top of having Hexproof, which means he can give me energy through Era of Innovation.
I'm not sure that I am quite as fond of the Whir of Invention. I like the use of the card, but Inventors' Fair is actually a bit better I think at searching cards in this deck. It's a little bit cheaper on the mana, plus it provides some Life-gain.
Really solid suggestions, thank you!
3 months ago
What are your thoughts on: