Creature — Vedalken Artificer
Improvise *(Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Bastion Inventor Discussion
2 days ago
Ceremonious Rejection does sound great at one copy!
The reason I don't like Ballista is because it turns on a lot of removal from our opponents that normally doesn't line up very well (grasp, fatal push, shock). I could see siding in creatures like this for game 2 when they side out their removal though.
Great to hear you like the deck! I actually used to play with Gearseeker Serpent in the early versions of the deck. It was mono blue and looked something like this: Mono Blue Improvise. After that, the deck went through a bunch of changes. I didn't give up on Gearseeker Serpent though. I still played with it in an FNM and a Game Day. One of the biggest problems with it though is that it's pretty terrible to have in your opening hand and overall makes hands that include it harder to keep. With improvise decks, consistency is one of your biggest issues. Cards like Pia Nalaar are mainly in the deck to help consistency, giving you a semblance of battlefield presence and an artifact in one card.
That's a lot of jumbled info to take in, so I'll narrow it down to a few points on why the Serpent doesn't make the cut in my list.
Is it better than any of the payoffs in the current list? I believe that 10 payoffs is the right number in an improvise list, so assuming that's correct, we'd have to shave one or more of them to make room for the Serpent(s), otherwise, our draws get unbalanced and clunky. In this list, the payoffs are 4 Maverick Thopterist, 4 Bastion Inventor, and 2 Whir of Invention. IMO, Serpent is far worse than these. Thopterist provides ramp, pilots, and blockers. Inventor is already a 5/6 most of the time thanks to Inventor's Goggles and has hexproof. And Whir is a centerpiece of the deck.
Could we make room for it by taking out a piece of interaction (i.e. Metallic Rebuke or Battle at the Bridge)? Unlikely. I've liked 6 pieces of interaction, especially with the best deck (Mardu Vehicles) being so aggressive.
This deck is excellent against spot removal. Serpent is not. Think about Unlicensed Disintegration.
We already have access to unblockable with Key to the City, and you'd be surprised how few times the Serpent's ability actually feels good to use. 6-mana is a real cost.
With that said, Serpent can be awesome when it lets you double spell with an improvise card, especially with Metallic Rebuke and Battle at the Bridge. If you really want to play it, I say go for it. I would take out a Whir of Invention or the third copy of Battle at the Bridge/1st copy of Unlicensed Disintegration depending on what your list looks like.
I hope this helps! All in all, I like to play cards that I have fun playing. If you have fun with Gearseeker Serpent I definitely think it could earn a spot in your list.
4 days ago
4 days ago
Hope of Ghirapur is legendary, so you do have to be careful not to add too many, but running x3 or x4 even is not unheard of.
Merchant's Dockhand is still a good card and you should keep at least 2. you can use him to dig through your deck to find the cards you need, so i wouldn't completely cut them.
all that said, i can see you either running x3 or x4 hopes, x2 in the slot of Bastion Inventor and possibly x2 over the dockhand, but thats just me. this is your deck, so you put them wherever you see fit.
4 days ago
Bastion Inventor doesn't really do anything here in the brew, and honestly a 4/4 body (even with hexproof) isn't as good as finding your herald.
1 week ago
I like the deck and Unlicensed Disintegration puts in a hell of a lot of work in a improvise deck and if I had to make any suggestions it would be Bastion Inventor. This guy has always pulled its weight and then some.
My newest brew trying to attack the meta(input is welcome):Mono Black Midrange
And the rest of my decks(including a improvise deck I have been working on):NicholsGT
1 week ago
Cathar's Shield could replace orinthopter. Have you considered Bastion Inventor or Key to the City? A 4/4 hexproof is really good in this deck when you consider it could hit the board turn 3 or sooner. Key to the City would make a creature unblockable and help with draw when used for improvise or Merchant's Dockhand.
1 week ago
I'm not a fan of the Glint-Nest Crane, if you whiff, and have to put a herald or thopterist on the bottom of your library, that will suck. I think you could replace it with more impactful stuff, Scrapheap Scrounger for instance, Reverse Engineer, Bastion Inventor, Whirler Virtuoso or other things that will either help improvise, or use improvise.
I would fill your sideboard with stuff that will help with the current meta, like Shocks, or artifact hate cards.
1 week ago
Thanks Obial I like yours deck too it's very similar to mine and the grixis improvise in general is gold for me! I do not consider the Prism because I want to have a lot of artifact in play in the early turns. So I think that Servo Schematic helps me this way at cost 2 comes 2 artifact! I often sack it with Herald ability so in some way became usefull ahaha. Prism is very usefull to draw cards and give me some usefull mana I have to think about that change. The thing that I like of your deck is the Combo between Bastion Inventor and Inventor's Goggles! For now I decided to do no changes to this deck untill Amonkhet comes out because I hope in a Nicole Bolas pw and probably we have more artifact lands and other spell that can improve this deck ideas!