A different take on the group hug deck. Instead of trying to help everyone draw cards and feel good about themselves, the deck focuses on letting players make enemies and handing them swords to reap vengeance. Forcing aggression lets me make the most out of Karona, the Monarch incentivizes attacks, and handing out haste to everyone lets all players make surprise moves. You either kill everyone or die and drink in Valhalla.

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