Rogue Mill Commander Deck Guide: Rogues' Mill Larceny

Introduction

Welcome to the depths of strategy and cunning with the Rogue Mill Commander deck, centered around Anowon, the Ruin Thief. This deck is not just about winning; it's about controlling the game by strategically depleting your opponents' resources (their deck) while leveraging the synergistic power of rogues. Let's dive into an in-depth guide that will cover the deck's objectives, key cards, strategies, and play tips to navigate your path to victory.

Deck Objectives

The primary goal of this deck is to mill your opponents, reducing their library to zero cards, while maintaining board control and protecting your own resources. It capitalizes on rogue synergies, enhancing their abilities and using mill as both a weapon and a resource.

Key Cards and Synergies

Strategy Breakdown

Early Game

Focus on ramping and setting up your mana base with cards like Arcane Signet, Dimir Signet, and Sol Ring. Deploy early rogue threats like Slither Blade and Merfolk Windrobber, and start milling with Ruin Crab. Keep counterspells like Counterspell and Negate ready for major threats and set up Ashiok, Dream Render to disrupt opponents' searches.

Mid Game

Introduce milling powerhouses like Consuming Aberration and Court of Cunning, while keeping Bruvac the Grandiloquent to amplify mill effects. Utilize Cloak and Dagger to protect key rogues and Bonehoard to capitalize on the growing graveyard. Adjust your playstyle based on opponents' threats; use AEtherize for board control and Murder for targeted removal.

Late Game

Execute high-impact spells like Mind Grind, Fractured Sanity, and Traumatize (especially with Bruvac out) to deplete libraries quickly. Use Extract from Darkness for reanimation, turning opponents' strengths against them. Look for opportunities to sneak in with Zareth San, the Trickster for impactful thefts or secure wins with massive Consuming Aberration attacks.

Playing Tips

Be fluid in your strategy. Sometimes, it's more beneficial to hold back and control the board rather than committing to full aggression. Balance between applying pressure and keeping defenses up. Identify key threats in your opponents' decks early on. Be aware of potential combos within your deck, especially Mindcrank + Syr Konrad, the Grim, which can be devastating.

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Comments

99% Casual

Competitive

Date added 2 years
Last updated 9 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

31 - 0 Rares

32 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.95
Tokens Faerie Rogue 1/1 B, Faerie Rogue 1/1 UB, Human 2/2 G, On an Adventure, Phyrexian Germ 0/0 B, Monarch Emblem, Wolf 2/2 G
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