Cloak and Dagger

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Cloak and Dagger

Tribal Artifact — Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)

Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.

Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

Coward_Token on Loot?

4 days ago

IMO get some cheap-ish planeswalkers and battles to increase the maxinum number of Loot cards. I'd suggest cutting down on spell cards since they can help Loot.

Also, while they're pretty bad, you might want to consider Cloak and Dagger and even Eyes of the Wisent in order to tick the Tribal/Kindred type in addition to Lignify. C&D can at least give Loot shroud for some resiliency, and Eyes... well, it might trigger, sometimes. Both gives up to two cards with Loot at least.

Rainthezangoose on My Party Time Precon

1 year ago

Phule451 Coveted Prize seems pretty good party pay off and casting either the Cloak and Dagger or the Obsidian Battle-Axe off the top would be pretty fun. I dislike the Irregular Cohort, but I might add the Mage's Attendant back in just for being half a party in a can, and my current list is waayyy to heavily leaning to clerics. So I'm also considering picking up Resplendent Marshal, Dragonscale General, God-Eternal Oketra, a Disciple of Bolas and I think a Nullpriest of Oblivion is a automatic inclusion for the deck. Ya know outside of obvious generic stuff I will want to pick up like Godless Shrine and Marsh Flats.

Phule451 on My Party Time Precon

1 year ago

I know you’ve been trying to use cards you already have on hand, but there are a few cards you may wanna consider picking up: Coveted Prize can be an all star here. Tribal spells work fantastically in a party deck. Two of my favorites that have served me well in my own Party Time upgrade are Cloak and Dagger and Obsidian Battle-Axe. Irregular Cohort and Mage's Attendant can really help fill your party, and Shields of Velis Vel can turn on not only a full party but any tribal synergies you’ve got going on. Hope at least some of that helps. Party on!

Epicurus on Hired Mercenaries

2 years ago

Love the deck, and I appreciate that it leans toward aggro rather than mill. I have a similar Anowan deck, but mine focuses on stealing creatures from graveyards.

Cards to consider:

Just to name a few.

Cheers!

metalflame on PDH Shirei Weenies

2 years ago

This commander to be effective in the most generous situations would need some kind of protection. In this case I would recommend something that can be reused. A theme around hexproof and shroud would be good. So Lightning Greaves, Swiftfoot Boots. Mask of Avacyn, Cloak and Dagger, and Commander's Plate

Reznor31 on Tinybones, card thief

2 years ago

Oh! Umbral Mantle + Magus of the Coffers is a way to go infinite mana so you can just nuke anyone that has 0 cards in hand at any given instant with tiny bones.

Cloak and Dagger can help keep Tiny bones protected too.

seshiro_of_the_orochi on ping home the bacon (Zagras EDH)

2 years ago

Considering Zagras is a rogue, Cloak and Dagger seems good here. Also, how about Maskwood Nexus ? It makes Zagras cost less each time, every time, as long as you control four creatures. Also, it turns Ogre Slumlord into a second Zagras.

K1ngMars on

2 years ago

I comment while keeping in mind a low budget.

Cut 3 mana ramp when possible:

Cards I'd cut: - 2 lands. 36 is enough if you smooth the curve a bit. - In Garruk's Wake -> Decree of Pain ? Maybe, idk, it depends. But you get more chances to use it, trust me I know something of dimir ramp myself. - Oona, Queen of the Fae -> Be careful. X costs are tough to pay for in dimir and more often than not, paying 5-10 mana to get 2 1/1 farie rogues isn't worth, it wastes your turn. Recall: lands are colorless and most decks you'll face are multi-colored. Oona isn't evena rogue in the first place, so no advantage to attack with her. - Obelisk of Urd -> Not so strong. It buffs all your rogues, but at the cost of using your whole mana pool, or to keep your rogues from attacking. Kinda wastes your turn, and you wanna be fast.

Cards I suggest:

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