This deck works by forcing your opponents into an insatiable rage, which will eventuate into misplays, swearing, and scooping.

Xiahou Dun is EASILY one of the best mono-black commanders ever printed. First off, he has fucking HORSEMANSHIP.. Who the hell runs anything with horsemanship? .. Exactly. No one. So this cunning Chinese man is essentially unblockable. Meaning that at the very least, you can swing for commander damage. Secondly, commander tax doesn't apply until your commander hits the command zone, so if you keep Dun in your graveyard you can reanimate him as many times as you can before running out of spells and sending him to the command zone. This will probably happen very late in the game, as this deck has ample ways of putting him back in play, and by that point you will have enough mana to start paying his tax anyway.

COMBO'S/SYNERGIES:

  1. Xiahou Dun, the One-Eyed+ Temporal Extortion +Volrath's Stronghold+Wound Reflection = Infinite turns or dead opponent.

HOW: Having Wound Reflection, Xiahou Dun, the One-Eyed, and Volrath's Stronghold out, play Temporal Extortion . Either your opponent/s take half their life, and then lose the other half with wound reflection, or allow an extra turn. At this point you can sac Xiahou Dun to return Temporal Extortion to your hand, and use Volrath's Stronghold to return Xiahou Dun to the top of your library, so that you can draw him during your next draw phase. Play Xiahou Dun and Temporal Extortion, rinse and repeat. this obviously works best if you have a creature to poke your opponents down with considering your opponents don't have the chance to untap anything during your consecutive turns.

  1. Magus of the Coffers +Umbral Mantle = Super ramp + Super buffed Magus.

HOW: So long as you have 6 swamps, this can go off. Float 6 swamps, use 2 to tap magus creating another 6 mana (total 10), and use 3 to untap Magus with Umbral Mantle (total 7, plus +2/+2 on Magus), and then use 2 to tap Magus for 6, etc etc. This nets 1 extra mana and buffs magus 2/2 each cycle.

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Date added 7 years
Last updated 7 years
Exclude colors WURG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

44 - 0 Rares

13 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.32
Tokens Faerie Rogue 1/1 B, Zombie 2/2 B
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