Gragg - Green & Aggressive

Main Idea

This deck has a pretty simple strategy that abuses the ramp and mana doublers that green offers. Mana Reflection, Zendikar Resurgent, Nyxbloom Ancient will produce huge amounts of mana (there are currently a total of 7 "Mana-Doublers" in the deck) so I can cast huge threats such as Worldspine Wurm, Ulamog, the Ceaseless Hunger and similar.

Card Draw

Card draw mostly works through Greater Good, Rishkar's Expertise and similar cards, although I have included The Immortal Sun, Staff of Nin and some other to have unconditional card draw.

Ramp

Sol Ring is a must, but apart from that I'm only using land ramp such as Nature's Lore or Skyshroud Claim. Low-CMC ramp is better in my opinion, so I tried to include mostly CMC 1, 2, or 3 spells. Traverse the Outlands is incredibly strong in this deck and able to fetch some 10+ Lands with a Titan on board effectively winning me the game though. There are currently 13 ramp cards in the deck (+7 doublers). Ramp cards that get me lands UNtapped have proven to be exceptional, since they can get me more mana than they've costed me if I have a doubler.

Removal

Removal in mono green is not the most common thing, but it works out. Beast Within and Krosan Grip do a great job for spot removal, and Nevinyrral's Disk, Oblivion Stone and Ugin, the Spirit Dragon are great mass removals. Additionally, creatures like Apex Altisaur and Terastodon serve as a fatty and also as spot removal.


Sandwurm Convergence and Gravity Well make sure that no flyers can touch me, Archetype of Endurance is an excellent combination with strong creatures on the board (imagine an indestructible hexproof Ulamog) and also loves to be summoned by Tooth and Nail together with something like Nyxbloom Ancient (Tripling your mana resources and giving all creatures you control hexproof is a pretty decent setup for your next turn).

I'm very happy that I managed to put my hands on all the playable Eldrazi Titans. A sub-goal of the deck was to include the biggest and best creatures, and I think I'm nearly there. Blightsteel Colossus is one great addition in this deck I recently acquired.

Regarding the commander, Ghalta, Primal Hunger did a good job, however I consider replacing him with Azusa, Lost but Seeking or the new partner commanders Gilanra, Caller of Wirewood and Kodama of the East Tree. For a while now I've been playing those two as commander, and I really like them. Gilanra ensures a ramp on turn 3 (with a possible card draw) and Kodama straight up cheats permanents into play without paying for them.

Please note that our playgroup doesn't play competitive decks, combo decks and infinite combos are a no-go, we want to give everyone the chance to play his deck and games might take until turn 15 or so. This is, however, a very aggressive and dominant approach.


Please provide ideas on cards to include! I want this to become an optimized deck. Sylvan Library e.g. is a bit off the charts, but I'm getting there.

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Date added 4 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

26 - 0 Rares

18 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 5.43
Tokens Beast 3/3 G, Elephant 3/3 G, Plant 0/1 G, Wurm 5/5 G, Wurm 5/5 G w/ Trample, Wurm 6/6 G
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