Hermetic Study

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Hermetic Study

Enchantment — Aura

Enchant creature

Enchanted creature has ": This creature deals 1 damage to any target (creature, player or planeswalker)."

Como on The Chinese Firemind

1 year ago

jamochawoke The reason for the Hermetic Study and Psionic Gift are because they combo well with Mind Over Matter and the Dramatic Reversal + Isochron Scepter combo.

legendofa on Mill Flayers

2 years ago

Welcome to the club, Raijin1989!

For being a first deck, this is very solid in its focus and balance. I'm also impressed with your available cards, like Mana Crypt, Force of Will, The Meathook Massacre...

If you want an instant mill win condition, Mindcrank and either Bloodchief Ascension or Duskmantle Guildmage can knock out an opponent on the spot. If you manage to get all your opponents to lose life or put a card in their graveyard at the same time, you just won.

If you want to disable a graveyard-focused deck, Eater of the Dead is very good, but I don't see a way to tap it on demand. Something like Hermetic Study/Psionic Gift or Banishing Knack/Retraction Helix could push it even further. Alternatively or supplementary, Tormod's Crypt can wipe out a problematic graveyard immediately.

n0sp1n3 on Defensive Ping Deck

2 years ago

j0k3rzinhu Thank you! It was Hermetic Study!

j0k3rzinhu on Defensive Ping Deck

2 years ago

wow awesome, i built a similtar deck about 20 years ago too! it used Horseshoe Crab and Hermetic Study to ping everything to death while countering threats. fun times!!

SynergyBuild on Solemnity replacement

3 years ago

I personally enjoy the follow, lesser known combos:

Living Plane or/and Humility + Night of Souls' Betrayal or if you are okay with an enchantment creature, Doomwake Giant

Solemnity + Decree of Silence is another solemnity equivalent to Phyrexian Unlife/Nine Lives

While it does involve a creature, it is an entirely enchantment-based: Second Chance + Shimmerwing Chimera/Riptide Chimera

While it's a three card combo for infinite (Paradox Haze being needed), doubling your turns is strong too, Starfield of Nyx+Second Chance works well.

Also if you need an enchantment way to get to that life total for the Second Chance combos, Necropotence is great, Greed is fine, and Form of the Dragon

Hermetic Study and equivalent variants on it have a ton of enchantment combos, but they mostly require some creature, to use Curiosity, Keen Sense, Ophidian Eye, Snake Umbra, and my favorite combes as Sigil of Sleep or Charisma, and you can use Pemmin's Aura/Freed from the Real.

Staples like Squirrel Nest/Bitterblossom variants with Contamination are easy to slap together as long as you don't mind the downside!

MagicMarc on I need the hive mind …

4 years ago

There are a lot of extremely powerful timmy effects you can put in your 100 and dominate tables if not answered. Just go extreme style!

Fire Ants + Scythe of the Wretched + Basilisk Collar. Activate this once at any table for good times. It kills, at instant speed, every other creature in play, other than the Fire Ants, without flying. You gain life equal to 1 x number of creatures killed. Then all of the killed creatures are returned to play under your control with the last one returned getting equipped with the Scythe.

A more sedate, but powerful combination of cards is Spikeshot Goblin + Ring of Valkas or Forced Adaptation. Every turn for 1 mana you can deal the goblin's power to any target. And it keeps growing if equipped or enchanted with anything that grows it's power. Once it's bigger than your opponent's life total, you win for 1 red mana!

If you go black, then you can do something like this;

Crypt Rats + Eternal Thirst + Lashknife Barrier. Activate the crypt rats for 1, gain life equal to 1x total number of players and creatures, if anything dies the rats get +1/+1 counters for every creature that died. Lashknife Barrier means none of your creatures took damage. Let it resolve. Activate it again for 1, do it all over again. This will kill any number of creatures and players limited only by your Swamp count. If you have an Ogre Slumlord in play when you do this then your Crypt Rats now have deathtouch and you get 1/1 deathtouching rats for all the creatures that died.

Finally, my favorite timmy color, blue;

Horseshoe Crab + Hermetic Study is where it starts. Tap the crab, timmy for 1. Spend 1 blue to untap the crab and do it again! On your opponent's end step the crab makes all of your islands work like Hecatomb does for swamps! (Which you could also throw in a black deck for Timmy Lands!). But the crab gets better! Add Curiosity or Sigil of Sleep to the Horseshoe Crab + Hermetic Study setup leads to serious board states.

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