Grind / Dust

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Grind / Dust

Sorcery

Grind:

Put a -1/-1 counter on each of up to two target creatures.


Dust:

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile any number of target creatures that have -1/-1 counters on them.

wallisface on

9 months ago

Some thoughts:

  • you have practically no ways to reliably put -1/-1 counters onto your opponents board, which is going to make it very hard to enact any kind of plan. I would suggest considering cards like Grind / Dust, Fume Spitter, Black Sun's Zenith, Skinrender etc.

  • Blue is doing almost nothing for you in this brew, and considering your relatively fragile manabase, i’d suggest ditching it entirely and just going with 2 colours.

  • Nature's Claim is a very weak mainboard card as against a lot of decks it won’t be able to do anything. Chromatic Star also serves no real purpose here other than marginally thinning your deck.

I have my own competitive Hapatra deck here if you wanted some inspiration. I imagine its a bit too expensive for your liking, but might help give you some good ideas on where to take your own brew

wallisface on -1/-1 Counters

1 year ago

Interesting brew. I've been playing -1/-1 counters for a long time now (deck here), so with that in mind, some thoughts:

  • I think you want as many cards as possible either applying -1/-1 counters, or profiting from -1/-1 counters. In that vein, I'm not convinced Ayara, First of Locthwain is worth it at all here.

  • I'm also skeptical of Village Rites, as you want your creatures to be in play, and you already have card draw via Scarscale Ritual.

  • 19 lands feels waaay too low, even with your various mana-ramp dorks. I'd think you'd need at least 22-23 lands.

  • Grind / Dust would probably serve you a lot better than Go for the Throat. You don't need to bother with white to cast is secondary effect, but if you are able to splash white it can be quite useful.

  • You have too many cards being run as 1-ofs and 2-ofs - try playing more things as playsets to get your deck feeling a bit more consistent.

wallisface on Weakness

1 year ago

Interesting brew. I have my own -1/-1 counter deck here which might help inspire you. Some general thoughts:

  • 20 lands feels pretty low considering your mana curve - i’d be inclined to say you’d need 22-23.

  • Wither isn’t a great way to apply counters, because it leaves it up to your opponent to decide when and what gets -1/-1 counters applied. I’d suggest some more direct ways to appky counters, like Fume Spitter and Grind / Dust

  • I’m really not convinced Infiltration Lens is much use here, especially as Hapatra is the only creature the opponent likely wants to block to begin with.

marco-piatti on satsuki living lore

1 year ago

Grind / Dust thanks for your suggestions, i'll sure try to find space for those cards!

8netherwind8 on Stone Cold Friendship

1 year ago

Thanks Grind - that was the idea with Alchemist's Refuge in fact. And for the Hug theme, I might do Tidal Barracuda =D

@Jomo1121 on Raffine’s Masters and Minions

1 year ago

Grind really wish I could just pull a land for dread return lol. It really should be in the deck

@Jomo1121 on Raffine’s Masters and Minions

1 year ago

Grind thanks much!

Both really good recommendations that I have looked at before. Both definite maybes, need more reps with the deck to tell if it wants one of those over something else.

I do find that the deck draws pretty well, and doesn’t care about enchantments much. The deck doesn’t seem to want to sac creature tokens either - Westvale Abbey/Ormendahl probably shouldn’t/won’t ever happen, for instance.

Appreciate your thoughts!

Dencoan on Isla Nublar

1 year ago

Grind / Dust i will definitely have to swap something out for Mirari's Wake, i debated some shapeshifters and some of them are quite good but it just doesnt feel on theme. Akroma's Memorial could be a good card to drop and just win, was also debating a copy of Triumph of the Hordes

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