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If you group commander group is open to non-traditional commander options I played a Maelstrom Archangel tribal deck for a while. The card itself isn't so powerful that people are afraid of it and as long as I wasn't trying to pull off stupid infinite combos they didn't mind me using her.
February 21, 2018 10:09 a.m.
Its all a part of the process!
But yeah some of my previous suggestions would definitely help against speedy decks like Mardu and vamps.
February 21, 2018 10:07 a.m.
Sorry for the second post. Just had another thought.
February 20, 2018 3:05 p.m.
I really like the concept here. I'm curious to see how this fairs at FNM.
My biggest concern would be your average CMC. Its kinda high. Personally if I was gonna sleeve this up (which I might...) I think I would move Gideon's Intervention to the sideboard in place of Doomfall and put in a single copy of Silent Gravestone to replace the 3rd doomfall. Then I would cut either one of the Ixalan's Binding or one of the Profane Procession Flip. With the 4 slots open now I would put in 4xOathsworn Vampire.
I run oathsworn in my mono black monument deck to great effect. Having an early creature that can keep coming back is great against both aggro and control strategies.
Just my thoughts. Good luck this week, looking forward to hearing how it does!
February 20, 2018 3:02 p.m.
I gotcha, the indestructible thing makes sense now.
I can understand Pull then if you have an exile heavy play group. Most of the wraths I come up against don't exile and there is very little targeted removal. But you gotta play to what you are up against!
There is going to be a new angel in Dominaria I think think. Her name is Tiana and she guards the weatherlight... thats all we know so far but since its dominaria there is a solid chance shell be mono white... here's hoping for some new tools!
February 20, 2018 2:49 p.m.
Don't let the haters get you down. I have been tweaking a mono white deck pretty much since I started playing commander. It definitely has a lot of drawbacks but its fun to play and when it works it works well.
Speaking from experience the biggest problem I have is balancing the deck. If I want to play big splashy white creatures one usually has to lean towards stax effects and keeping other players from interacting with you until you can find enough mana/rocks to start going. This however, is counterproductive because it puts a big target on my head because im being the fun police.
So I stopped running things like Crackdown, Kismet, and Authority of the Consuls. or any other card that effected other players all the time. I switched them up for more reactive cards like Wing Shards that would allow me to have turns where I could play "draw go". It takes the target off my head and makes people more leery of coming at me.
Its worked for me pretty well. Right off the bat people aren't paying attention to me because im in mono white. But there are plenty of strategies that can work in the color, you might just have to work a little bit to find ways to get there.
February 20, 2018 9:47 a.m.
Since etali has to attack to get his trigger you should consider Dolmen Gate as it protects him from being destroyed via combat. Or something as simple as running Rogue's Passage in your lands could be huge for etali.
Protecting etali will be your main goal once you are able to cast her/him (not sure its gender) so the staples of Lightning Greaves and Swiftfoot Boots should find a way in here since they protect and grant Etali haste.
I know you are building from your real life card pool so I don't know what you actually have access to but at least you can get some ideas for things to keep an eye out for.
February 8, 2018 3:48 p.m.
There is one for sale on ebay right now for $80 or best offer.
Not an exact science but thought it might help.
February 6, 2018 1:31 p.m.
I like the idea of running him as the 5 drop in an enrage deck.
It allows you to swing away with any enrage dinos you cast prior and force bad blocks and gives you a chance at more enrage triggers as a result.
OP no but in the right deck I think it really shines. If you are playing it right you are playing cards on turn 2, 3 and 4 that should all warrant a kill spell if you opponent has them. Making this guy easier to stick. He also completely negates any sort or red removal. I already put one in my red white dino's sideboard for RDW matchups.
February 2, 2018 4:56 p.m.
Jimmy_Chinchila don't get off the homebrew bandwagon yet!
I take a homebrew deck to Standard Showdown whenever I can make it and have 3-0 twice once with a mono green stompy that featured Crocodile of the Crossing heavily and a black red zombie build that surprised people with The Scorpion God as mid-late game draw.
A lot of times I feel i get a free game becuase my opponets sideboard poorly since they really don't know what im playing... its not a huge benefit but its something.
Next showdown i head to I will be running a Ghalta, Primal Hunger gruul deck that aims to have the big girl down around turn 5 and Fling her in response to removal. In testing its played well against other casual vampires and a black green -1/-1 deck so I am hoping it can hold its own against the big boys.
I will probably build the fish too, but only after I pull a few of the better pieces, and maybe run them along side something people aren't expecting... Thinking maybe an bant token build of sorts.
I know of few people at my LGS WANT to build it but can't because simic folk without the staples just isn't very competitive at the moment. Thats why I think I will try splashing to balance my lack of staple cards.
February 2, 2018 4:51 p.m.
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Commander / EDH
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