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Creature — Cat Monkey
: Wily Bander gains indestructible until end of turn.
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Wily Bandar Discussion
1 month ago
Radiant Destiny Pride Sovereign Sunpetal Grove Metallic Mimic (if you're going for the +1/+1 counter theme...) should be added into the deck. Remove Wily Bandar Watchers of the Dead Stalking Tiger Scrounging Bandar. I think you should go up with Longtusk Cub and Prowling Serpopard or move the serpopard to the sideboard. Maybe look into more removal, or if you want Baffling End would fit too. maybe even Huatli, Radiant Champion could find a home here, as well as Anointed Procession and the white god, oktra.
1 month ago
Thanks for upvoting my EDH WonderCats deck! So I'm looking at your deck here, and I have a few suggestions- in fact, I built a deck in response to seeing yours JUST to give you my own take on a Cat-Tribal Standard deck, Standard Cat Tribal. I mostly play Modern, & cats really aren't strong enough for Modern, but there are some decent cards in Standard right now for cats- namely Adorned Pouncer, Longtusk Cub, Prowling Serpopard, & Regal Caracal, so I would definitely use a full 4x playset of each of those! If going all-cat tribal, then Pride Sovereign is a bomb late game, especially with Anointed Procession, Vanquisher's Banner, & Regal Caracal, as well as early-value repeaters like Sacred Cat. I would drop all the other cats, to be honest- they are not nearly strong enough! Watchers of the Dead is okay as a sideboard option against a dedicated graveyard strategy, but even then will miss the things you actually want to get rid of. Feral Prowler just wastes mana for a chump-blocker that replaces itself; Stalking Tiger is far too little value for it's CMC; Wily Bandar is maybe ok in Draft, but not in constructed; etc, etc. Ambuscade is only worth running if your creatures have high enough Power for it to be a reliable removal spell (cat's don't have high enough power, unless you are already winning). Definitely replace Tranquil Expanse with the strictly-better Scattered Groves. Sunpetal Grove is a 4x must, too. I would also replace Call for Unity with Vanquisher's Banner, which has less restrictive mana-color-requirements and more immediate value. Anyways, check out theStandard Cat Tribal deck I made to show what I would consider running! I just built it, so it is not polished & is sorely lacking removal, but it's meant to be super-aggro anyway. Good luck!
2 months ago
I mentioned my WonderCats deck in a previous comment, but let me elaborate a bit with some of my own thoughts, if I may? First off, some things I really like in your deck: Dawn Charm, Chameleon Colossus, Skyhunter Skirmisher, Skyhunter Prowler, Regal Caracal, Hunter's Insight, Lifecrafter's Bestiary, Duelist's Heritage, Lost Leonin, Adorned Pouncer, & Rancor are all awesome additions! Some amazing cats that are glaringly absent are Mirri, Cat Warrior & Brimaz, King of Oreskos, both of which I would include in any Cat-deck. If you are going to keep Grafted Exoskeleton, one of the best cats you could run is Leonin Abunas. If you re-vamp for more of the equipment theme at any point, I would definitely include Abunas, as well as Balan, Wandering Knight, Sigarda's Aid, Steelshaper's Gift, Nazahn, Revered Bladesmith / Hammer of Nazahn, & even Stonehewer Giant & Puresteel Paladin. Kemba, Kha Regent is ok, as is Leonin Shikari, but the other cards I mentioned have proven more significant when going with the equip theme. Some things have removed: Pride Sovereign is great in theory, but too slow & vulnerable in practice. Leonin Relic-Warder puts a big fat target on himself when he enters, which does cause that player to use up resources targeting him, but then you and that player just fall behind the other people at the table and he eventually gets his stuff back (& I don't think it gives enough of a tempo swing to warrant a slot). Wily Bandar is terrible imo. Watchers of the Dead, too, & same with Whitemane Lion (unless you have some ETB abilities to abuse). Have you considered using Vedalken Orrery or Sun Titan? Both seem like they would work very well in your current build. Angelic Destiny would be sweet with this recurring-enchantment-theme, as would Sterling Grove. Herald's Horn is actually very good for any tribal deck (it's basically card draw & ramp, in one card!). I would replace Mana Confluence with Brushland, which is strictly-better in a Selesnya deck since it can tap for colorless without dealing damage. Sylvan Library is the card I am always most eager to draw by turn 2 in every game, & I would highly HIGHLY recommend getting it. Sensei's Divining Top is also pretty awesome. Late game, my best top-deck by far is Genesis Wave. GET IT. USE IT. Wins games all by itself. Gilded Lotus would probably work well here too if you need more ramp (I use Thran Dynamo because I am heavy on the equipment). I would run a Quietus Spike in any deck with a Double Strike sub-theme, since even a 1/1 buffed with Arahbo's eminence & double strike (say, a flyer like Skyhunter Skirmisher) takes an opponent's life total from 40 down to 7 in just one swing. LOL! I've really enjoyed Bloodforged Battle-Axe with double strike, too, but it is really best with Sigarda's Aid & Hammer of Nazahn, since paying equip costs on twenty equipment can be a bit much.. but I have HAD TWENTY on the board, which is sweet. Anyways, these are just my ramblings, but hopefully I can help in some way- Good Luck, fellow Cat Warrior! (Cat Warrior, counts as a Cat Warrior)
3 months ago
Posting this Cats that don't suck list to research later, as MegaMatt13 commented, Pride Sovereign is a little weak, plus I find that 24 cats is a little short, although I've won games without playing a cat Stonehewer Giant + Puresteel Paladin + Grafted Exoskeleton.
I excluded many aggro cats because I feel that's not the right way to win in a multi-player format.
I'm sure I've missed some cats. I also have added some cats that do suck, but evaluating combos with them.
Adorned Pouncer, Ajani's Pridemate, Ajani's Sunstriker, Felidar Cub, Fleecemane Lion, Hungry Lynx, Initiate's Companion, Leonin Arbiter, Leonin Relic-Warder, Leonin Shikari, Lost Leonin, Metallic Mimic, Qasali Pridemage, Scrounging Bandar, Sunspear Shikari, Whitemane Lion
Brimaz, King of Oreskos, Fleetfoot Panther, Kemba, Kha Regent, Mirri, Cat Warrior, Mirri, Weatherlight Duelist, Mirror Entity, Pride Sovereign, Prowling Serpopard, Qasali Ambusher, Skyhunter Skirmisher, Stalking Leonin
Please recommend any cats i've missed!
4 months ago
Well ... in my mind (and the way i play it for now) Krasis Incubation is more like an Arrest that you can get back into your hand to manage the board pressure and threats as I'm mostly playing in multiplayer format (an often 5 players) which is MUCH slower and wrathy than the usual 3 player thus it often (in the previous versions of the deck, i often had card draw problems, although i might have overdone it) end with a 1-shot like Blighted Agent with 9 +1/+1 counters or infinite turns with Sage of Hours. I might come back to my word if Overflowing Insight does not live up to it's cost. Anyways thank you for taking your time to review my deck.
6 months ago
Your land base could stand to gain from adding some deserts, particularly Shefet Dunes. Also, what's your opinion on Wily Bandar? Debating on running one or two of them, possibly over Sacred Kitty or Feral Kitty
6 months ago
Watchers of the Dead would also make a great side board card.
Dusk / Dawn (Dawn) would be great to return your low cost cats to your hand.Great for Feral Prowler, Scrounging Bandar and Metallic Mimic as it draws hate. Initiate's Companion, Longtusk Cub Adorned Pouncer, Sacred Cat, Wily Bandar and Watchers of the Dead there may be others.
Unconventional Tactics 3 mana to give say Adorned Pouncer +3/+3 and flaying for a turn is pretty sweet and if you increase Adorned Pouncer and Sacred Cat to 4 each to synergies with Anointed Procession you have 8 chances to get it back.
6 months ago
I think that you have to focus on some cards for better consistency. Scrounging Bandar and Wily Bandar are quite useless cards for this deck and 1 Riparian Tiger when you can only get 2 energy should not be part of your deck. As for instant/sorcery cards you have too many of them that can actually counter some of the meta decks, but they are useless if you dont play against one of these decks.