This is my Omnath deck, and it's really one of my favorites and most fun to pilot.

The goal is to ramp into Omnath, and then landfall your butt off. Sac tokens, sling lightning, profit.

Some of the great synergies in the deck, in my experience:

Undergrowth Champion + Sword of the Animist for powerful ramp real quick.Omnath, Locus of Rage + Sword of Selves in multiplayer leads to a lot of lightning bolts, really fast, for comical value.Lotus Cobra + Perilous Forays while Omnath is on the field gives as many lightning bolts as you have basic lands.

The main sac outlets are Ashnod's Altar, Skourge, of Skola Vale, and Perilous Forays. My meta doesn't usually let my elementals stick around for long.

Haste enablers are Ogre Battledriver, Fires of Yavimaya, and Anger in the yard, so that I can try to get some immediate value from the landfall tokens. If I don't have some sort of haste, I'll typically swing first and then go for my landfall trigger.

One of my alternate win-cons is Avenger of Zendikar + Triumph of the Hordes for suddenly lethal infect from plants.

Let me know what you all think, I'd love to hear any comments or feedback if you see something that could be improved! I'm always looking for ways to improve my decks, and this one is a passion project for me. I could definitely use more ways to protect Omnath, right now I'm heavily reliant on drawing into Alpha Authority, but I'm not really sure what to cut for Lightning Greaves or Swiftfoot Boots.

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Date added 8 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

32 - 0 Rares

22 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.74
Tokens Copy Clone, Elemental 2/2 G, Elemental 3/1 R, Elemental 5/5 RG, Elephant 3-3 G, Emblem Domri Rade, Lightning Rager, Plant 0/1 G, Satyr 2/2 GR
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