Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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|Commander / EDH||Legal|
Latest Decks as Commander
Track Down Discussion
1 month ago
Alright, thanks everybody!
Omniscience_is_life, I think impulsive draw like Jeska's Will and Outpost Siege is too dangerous. Though a small chance, if I happen to exile up to three major creatures, I probably won't be able to cast them and I'll lose them completely. Valakut Awakening Flip seems solid, though!
TriusMalarky Wow, Helm of the Host had been on my mind, but I never considered putting in Godo, Bandit Warlord as an alternative wincon. Open the Armory and Axgard Armory are nice! You are right, I don't care too much about tutors because they often limit how the deck works to specific cards. But in this case it makes sense, especially because of the Atla Palani, Nest Tender + Ashnod's Altar + Thornbite Staff combo.
hejtmane Thank you, I hadn't considered these since I have access to green for ramp. I'll check it out. As for Sensei's Divining Top and Scroll Rack , I actually had them in but eventually took them out again and put them into my Yennett, Cryptic Sovereign deck. I feel that topdeck manipulation is not the best approach here.
RambIe, I will put in Maskwood Nexus . Sacrificing a Blightsteel to save it from a Path or Swords - and then triggering Atla to bring in Kozilek, because that Blightstseel was also an egg, that seems like a great idea:) As for Greater Good , if I sacrifice an egg I will draw no cards but discard three, isn't that right? If Atla is removed before she triggers, doesn't that mean I just discard my hand for nothing? Seems a dangerous thing to do... which actually leads me to the question I've never thought about: When Atla is in play and I sacrifice the egg, she triggers. When she is removed with an instant, her trigger remains on the stack, doesn't it?
This was very helpful for me, thank you all!
1 month ago
3 months ago
Aside from Outcast tokens and the Mimic, you only have 4 dragons to top out at. Most Gruul dragon packages I've seen run in the 8-12 range. Some popular inclusions are Thunderbreak Regent , Glorybringer , Harbinger of the Hunt , Scourge of Valkas , Mirrorwing Dragon , Terror of the Peaks , Lathliss, Dragon Queen , and the odd Steel Hellkite . Personally, I'm a fan of going for multiple attacks with Hellkite Charger and Savage Ventmaw . The new Leyline Tyrant might have some role in such a strategy, but I haven't had the chance to test it. The first two cards I'd cut would probably be Wolfir Silverheart and Grim Lavamancer . The former is undeniably powerful soulbonded to a double-striking dragon, but for 5 mana, it may as well just be another double-striking dragon itself. As for the wizard, I get the impression its ability will act like a 1 mana tax that distracts from casting your bombs. Even if you can afford to activate it often, a lack of fetchlands (even if they're budget alternatives) will limit its potency.
Otherwise, you have a couple of cards that have stronger replacements in modern. Titanic Growth is worse than Phytoburst at least some of the time, although I'd prefer 1 cost versions like Might of Old Krosa , Groundswell , Blossoming Defense , or Vines of Vastwood anyway. Similarly, Run Amok could probably be Rancor if the trample is important. As long as you're still interested in playing around with the graveyard, Traverse the Ulvenwald could be a neat replacement for Track Down that lets you literally track down your singleton dragons. Adventurous Impulse and Oath of Nissa are less powerful but less demanding options. Shackles of Treachery likely represents a mechanic you don't even need in the deck, but if you want an Act of Treason , I've had pretty decent success with Kari Zev's Expertise . The last cards I'll suggest are just some other dragon synergy tools. Draconic Roar is an amped Lightning Strike , Dragon Tempest can be a much cheaper Warstorm Surge if you're pumping out enough reptiles, and Frontier Siege offers flexibility between ramp and control. Finally, there are the spirit dragon lands if you think those would be useful.
Let me know if you have any questions and good luck with your build!
9 months ago
Sorted by CMC
Accomplished Automaton is about 2/3 of the way down
This is gorgeous.
Having played decks like this before I'd like to suggest:
- Citanul Woodreaders
- Bonder's Ornament
- Magnifying Glass
- Lead the Stampede definitely
- Winding Way probably
- Track Down maybe
- Woodcutter's Grit depending on how much your meta likes removal
Also maybe cut back on some of the fogs, I can't imagine folks profitably attacking into this. XD
10 months ago
Thanks for the feedback!
Most opponents will drop an attack on Kiora but she has 7 starting Loyalty, so you will still likely get some use out of her.
Turn 4, you should be able to drop a Strength 4 critter, which boosts the Caryatid to 2 mana. That Caryatid plus Kiora, gives you 4 mana. So with an ideal mana curve, you should have 8 mana on turn 4.
Track Down works very well to ensure your on target for your turn 4 uprising.
Klothys is just an excellent card in this deck: it strips out graveyard cards, gives a nice 2 life exchange and between Garruk's Harbinger, Proud Wildbonder and Quartzwood Crasher, you should have no problem ramping up devotion to Klothys, to get her active.
I'm proud of this deck because it's relatively competitive while being fun and bucking the trend.
10 months ago
I really enjoyed this deck! I'd actually say the Track Down was quite helpful both times I used it. The first time I was a little mana-light and was able to use it to draw one and the second time even though the top three were all lands and I was no longer light it still never hurts to get a free land draw. Again, I found Purphoros's Intervention to be extremely fun for all the same reasons. Drop a giant elemental with trample (and since Garruk's Uprising applies to any creature including tokens) get a draw and then you get a big swing with trample to trigger Quartzwood Crasher's token generation which retriggers GU...etc, etc. Good work
11 months ago
The 20 lands ended up being a result of flooding at 22. Coupled With Sanctum of Fruitful Harvest, I don't need as many lands on the field. They usually allow me to cast early creatures with low effort while still being open to fog effects on their turn.
I admit, I forget about hand disruption outside of pure control decks, I should throw some in and test their effectiveness. Not familiar with Track Down, seems like a decent draw engine.
11 months ago
Interesting idea, but this deck will fall flat on its face against any kind of control deck if you run so many Fog effects. You should have your sideboard built with that in mind with things like Agonizing Remorse and even Duress to help against them.
If you really want to run so many legendary shrines, you should probably try to find something to make use of discarding cards like with Rankle, Master of Pranks so you don't just get stuck with dead cards in hand after you played one.
By the way, running only 20 lands in a deck that plans to rely on casting Fog cards just to stay alive long enough to eventually win in the late game seems like a courageous choice.