Grim Lavamancer

Grim Lavamancer

Creature — Human Wizard

, , Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature, player or planeswalker.

Browse Alters

Combos Browse all

Legality

Format Legality
2019-10-04 Legal
Block Constructed Legal
Casual Legal
Highlander Legal
Legacy Legal
Historic Legal
Arena Legal
Leviathan Legal
1v1 Commander Legal
Canadian Highlander Legal
Modern Legal
Gladiator Legal
Unformat Legal
Limited Legal
Duel Commander Legal
Tiny Leaders Legal
Oathbreaker Legal
Commander / EDH Legal
Vintage Legal
Custom Legal

Grim Lavamancer occurrence in decks from the last year

Latest Decks as Commander

Grim Lavamancer Discussion

sergiodelrio on Frantic Archaeology [Infinite Graveyard Jank]

1 month ago

Maybe Grim Lavamancer to control your GY? Gotta keep the random in check

TheVectornaut on First build deck p&f

2 months ago

Before worrying about sideboarding, I'd focus on getting the main down to 60 cards. The closer you are to the minimum deck size, the more likely it is you'll draw the best cards in your deck. In this case, it looks like you want to build a party deck with Haktos the Unscarred as one of the bombs. The first thing I'd do is identify which cards are actively working towards that end or are particularly efficient. If something doesn't fit those descriptions, cut it. If it does, try to acquire multiple copies of it. For example, Gore Swine isn't doing anything here that a party member couldn't do better, so I'd remove it. Compare that to Expedition Champion who has more stats for the same cost and actively synergizes with the warrior theme, so having 4 of him wouldn't be bad. You can apply that logic to the entire deck. Practiced Tacticsis better than Sandblast. Suspension Field is more cost effective than Skybind. And so on.

After thinning the deck to its strongest options, then I'd focus on upgrades. Seek out other decks with similar goals and see what they're running. You can then endeavor to purchase the best cards you see in such examples, budget permitting. I don't know much about Boros party, but a quick search revealed Archpriest of Iona, Grotag Bug-Catcher, Stonework Packbeast, Squad Commander, Journey to Oblivion, Kargan Intimidator, Luminarch Aspirant, Relic Axe, Goma Fada Vanguard, Robber of the Rich, Tazri, Beacon of Unity, Fissure Wizard, and Seasoned Hallowblade, and that's only looking at standard. Modern brings even more options, particularly for Boros warriors. Arashin Foremost, Boros Reckoner, Mardu Woe-Reaper, Alesha, Who Smiles at Death, Obsidian Battle-Axe, Grim Lavamancer, Jeering Instigator, Fire-Belly Changeling, Grand Abolisher, Mirror Entity, Bygone Bishop, and Selfless Spirit all come to mind.

gingerthewritingdog on Watch You Burn

2 months ago

6 and 5 mana cards will be hard to cast in a list with 17 lands, so I would cut them in favour of more burn. In terms of upgrades to make the deck faster: Cut the tarfires for Skewer the Critics, the charmbreakers and double visions for 4 copies of Light Up the Stage, the stormblood berserkers and 1 torbran for Monastery Swiftspear, the electrostatic fields for Chandra's Incinerator, guttersnipes for Searing Blaze, the shocks for Rift Bolt, the pillars of flame for Goblin Guide, the last torbran and the chandras for 2 Grim Lavamancer and a mountain, and finally, 6 mountains for 4 Sunbaked Canyon and 2 Ramunap Ruins. Those upgrades make the deck pretty competitive and capable of winning very quickly, but they do make the deck less fun and interesting, as all it does it throw burn spells at your opponent.

MagicMarc on Razor Burn

3 months ago

I think they were talking about the price of the card being a little steep not the mana costs to play or activate.

The best things about either Grim Lavamancer or Cursed Scroll is that they are repeatable and targetable burn. Either one basically lets you Shock at will with easy requirements to use them.

As already mentioned, it is unlikely that Razor Pendulum will change the outcome of any game you are playing and you have zero control over the damage the card provides. Replacing it with any form of repeatable and targetable burn is a better idea than that card. Especially if you go with the assorted Chandra planeswalkers or any card with an activated burn ability like the lavamancer or scroll.

There is a giant pool of cards better than the razor to help burn decks win games. Stuff like Double Vision, Pyromancer's Gauntlet, Staff of Nin, Thermo-Alchemist, Guttersnipe, Torbran, Thane of Red Fell, Tectonic Giant, and Firebrand Archer and many more. There are a lot of choices depending on the deck and format that are better options than that Razor Pendulum.

jethstriker on Razor Burn

3 months ago

I would just like to add in addition to already mentioned Sulfuric Vortex, if you're looking for continuous damage source, Grim Lavamancer and Cursed Scroll can also be considered in Burn.

NobleRooster on Pick a Card

3 months ago

sergiodelrio thanks for the +1!

I think red is very helpful for the game plan: Kroxa is a powerful finisher, disrupts my opp's hand, and can be discarded to disciple -- to be escaped later. Escape is relatively easy because of all the looting and discarding from the main engine. Grim Lavamancer is similar: he feeds off of our graveyard, can deal with the board (especially with the rise of hatebears and 1-2 toughness creatures), and can also push through the last bit of damage with burn. Lightning Bolt can be tutored by discarding late game hand disruption that we normally hate to see, but converting a thoughtseize into 3 damage to the face is great! I also think that the red MDFC is better than green's, and is 2 cmc so it can be tutored or discard away easily.

There ARE some red picks which are not exactly competitive -- Squee and Ral Zarek. Squee is half meme half utitliy -- allowing me to repeatedly fetch any 3 cmc card -- but isn't actually that good except in very grindy matchups. Ral is a pet card for me -- I know he isn't good, per se, but he does provide some utility with his untap/tap ability, and again, with the rise of hatebear style low toughness decks, he kills a creature and then must be answered before he kills again, which can save me some life.

Fauna Shaman is a strong card, and I think a Sultai creatures toolbox deck would work really well with a Dsciple+Thopter engine! You would also have the option there of running Saruli Caretaker in place of Springleaf Drum. It's certainly a versatile engine that can fit into many decks!

Kyle_Winter on Zagras and the Dethtouch Party

5 months ago

This Commander looks dope! Personally, my favorite part about him is his ability that makes all your other creatures have Deathtouch. My take-away is now, your opponents never get to have creatures or yours get through their defenses unblocked! I looked in to some cards that fit the new 'party' mechanic in Zendikar to help your Commander come out.

Rogues:

Oona's Blackguard

Relic Robber

Clerics:

Ebonblade Reaper

Headhunter

Mikaeus, the Unhallowed

Warriors:

Azra Oddsmaker

Bloodshot Trainee

Fireblade Charger

Goblin Chainwhirler

Godo's Irregulars

Jeska, Warrior Adept

Kolaghan Aspirant

Ornery Goblin

Pashalik Mons

Somberwald Vigilante

Viashino Fangtail

Wizards:

Blood Cultist

Fireslinger

Grim Lavamancer

Reckless Embermage

Spark Mage

Load more