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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Oath of Nissa
Legendary Enchantment
When Oath of Nissa enters the battlefield, look at the top three cards of your library. you may reveal a creature, land or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
You may spend mana as though it were mana of any colour to cast planeswalker spells.
Icbrgr on
2 months ago
considering the budget i think this looks pretty solid! some cards that i like in these sorts of builds is Oath of Nissa and Explore
TheOfficialCreator on That movie with Jonah Hill and Michael Cera
4 months ago
Oath of Teferi or Oath of Nissa could probably pull some numbers.
Tur on People's Thoughts on Mommy Norn?
1 year ago
I agree with Sheldon to some extent.
First, it's incorrect to compare Elesh Norn, Mother of Machines's abilities to Panharmonicon and Torpor Orb. It's permanents not creatures.
(Nobody should care about the first ability, Yarok, the Desecrated is the second most popular Sultai commander and has been around forever. It's just extra stuff.)
It's the second ability which is problematic. Assume you play Elesh Norn, Mother of Machines. Not only do your permanents prevent your opponents permanents from triggering, it also prevents your opponents permanents from triggering from their own permanents. This is the first card in all of Magic: The Gathering with this effect.
Here are just some examples, I got from scrolling through the most popular commander Atraxa, Praetors' Voice on EDHREC (I do not own an Atraxa deck.) which would be effected by Elesh Norn:
- Lae'zel, Vlaakith's Champion
- Pir, Imaginative Rascal
- Winding Constrictor
- Astral Cornucopia / Everflowing Chalice
- Contagion Engine / Contagion Clasp
- Doubling Season
- Oath of Teferi / Oath of Nissa / Oath of Jace / etc.
- Felidar Retreat
- Saga Enchantments start at Chapter 0.
- Citadel Siege
- Bojuka Bog
Just thinking about all kinds of interactions which are possible gives me a headache.
Honestly, the Painter's Servant interactions are much easier to understand and that was a card which was banned for the interactions being too much.
If Elesh Norn, Mother of Machines had the errata to "Permanents you control entering the battlefield don't cause abilities of permanents your opponents control to trigger" it would be much more manageable.
nbarry223 on SlimeFromTheLoam [Modern Heartless Gitrog]
2 years ago
Well, there's also Elvish Reclaimer that could serve as a turn 1 play, since it would help to get out Urborg, Tomb of Yawgmoth early. There's also Oath of Nissa which doesn't really feed the graveyard, but it does let you place one in your hand. Grisly Salvage isn't quite 1 CMC, but it does what you are looking for. Abundant Harvest is another option for an early play as well.
Darth_Savage on Goryo's
2 years ago
Goryo's decks tend to be in red for Through the Breach or Nahiri, the Harbinger or in green for Oath of Nissa this is something worth considering... In this sort of deck Bloodchief's Thirst should almost certainly be Bone Shards and you might want to consider some number of Obzedat, Ghost Council which can get round the goryo's exile clause because of how the triggers can be stacked. Also you probably want 4 copies of Goryo's Vengeance...
Your sideboard is lacking a plan for graveyard hate, the relatively recent Fracture is a good choice since it can deal with all of the most common forms of graveyard hate, outside of creatures, which you have plenty of other answers to.
LekTek on Golgari Superfriends
2 years ago
cyeRunner, Oath of Nissa is a good suggestion, and I did try it out. The issue is that it kind of works against the deck's strategy. The deck is built to control/pressure the early game with discard, removal and the Tarmogoyfs, in preparation for Carth the Lion and Superfriends to come down and take over the game. If Oath of Nissa comes down early, then it can skip past the spells that are needed for the early game.
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Want (2) | Fralor , jw560211_magic |