Oath of Nissa

Oath of Nissa

Legendary Enchantment

When Oath of Nissa enters the battlefield, look at the top three cards of your library. you may reveal a creature, land or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

You may spend mana as though it were mana of any colour to cast planeswalker spells.

Latest Decks as Commander

Oath of Nissa Discussion

TriusMalarky on Grixis Superfriends

7 months ago

Your mana doesn't work for Counterspell . I'd include 4x Shivan Reef (cut 3 mountain 1 island). I'd also cut 3 swamp 1 island for 4 River of Tears . Obviously there's better lands, but I'm suggesting based on a low budget.

I'm assuming since you're playing casual, you can afford the taplands in Crumbling Necropolis . If your friends are running taplands as well, they're the absolute best thing in that slot.

Beyond that, Interplanar Beacon is . . . fine. I wouldn't run it in 3 color, honestly.

Also, Sarkhan the Masterless is the single best win con for a superfriends list. Actually, I used it alongside Elspeth, Sun's Champion in a deck as a one of to tutor with Fae of Wishes . I did have a few walkers, but that was mostly because it was a Oath of Nissa Narset, Parter of Veils deck.

TheVectornaut on Christmas Dagrons

7 months ago

Aside from Outcast tokens and the Mimic, you only have 4 dragons to top out at. Most Gruul dragon packages I've seen run in the 8-12 range. Some popular inclusions are Thunderbreak Regent , Glorybringer , Harbinger of the Hunt , Scourge of Valkas , Mirrorwing Dragon , Terror of the Peaks , Lathliss, Dragon Queen , and the odd Steel Hellkite . Personally, I'm a fan of going for multiple attacks with Hellkite Charger and Savage Ventmaw . The new Leyline Tyrant might have some role in such a strategy, but I haven't had the chance to test it. The first two cards I'd cut would probably be Wolfir Silverheart and Grim Lavamancer . The former is undeniably powerful soulbonded to a double-striking dragon, but for 5 mana, it may as well just be another double-striking dragon itself. As for the wizard, I get the impression its ability will act like a 1 mana tax that distracts from casting your bombs. Even if you can afford to activate it often, a lack of fetchlands (even if they're budget alternatives) will limit its potency.

Otherwise, you have a couple of cards that have stronger replacements in modern. Titanic Growth is worse than Phytoburst at least some of the time, although I'd prefer 1 cost versions like Might of Old Krosa , Groundswell , Blossoming Defense , or Vines of Vastwood anyway. Similarly, Run Amok could probably be Rancor if the trample is important. As long as you're still interested in playing around with the graveyard, Traverse the Ulvenwald could be a neat replacement for Track Down that lets you literally track down your singleton dragons. Adventurous Impulse and Oath of Nissa are less powerful but less demanding options. Shackles of Treachery likely represents a mechanic you don't even need in the deck, but if you want an Act of Treason , I've had pretty decent success with Kari Zev's Expertise . The last cards I'll suggest are just some other dragon synergy tools. Draconic Roar is an amped Lightning Strike , Dragon Tempest can be a much cheaper Warstorm Surge if you're pumping out enough reptiles, and Frontier Siege offers flexibility between ramp and control. Finally, there are the spirit dragon lands if you think those would be useful.

Let me know if you have any questions and good luck with your build!

TriusMalarky on

7 months ago

Lotus Ramp Example List:

Example curve:

  • t1 land, Elvish Reclaimer

  • t2 land, sylvan scrying

  • t3 land, Kiora

  • t4 use Reclaimer to jam Lotus, untap lotus with Kiora, Pore over the pages and Vizer to sift through your deck a bunch of times until you can jam Pelakka wurm.

That is, of course, a rough draft.

Wishclaw Blink exmaple deck:

Plus some stuff, get to 80 cards, add Yorion in SB as companion, eventually win with token flood.

I want you to look at those too first-draft fairly optimized decks. Take a really good look. I want you to count the number of cards that are in both decks.

Now, I want you to do this exercise: guess how many cards in the lotus ramp deck can go in the wishclaw deck, and how many cards from the wishclaw deck can go in the lotus ramp deck.

Tell me your answer, and we'll see if you're right.

TriusMalarky on Temur Energy Midrange

7 months ago

Aighty. I'm not sold on the 4 copies of Triome. I recommend at most one here, as you can easily make a 3 color deck work without it -- they're just really good as fetch targets in Modern, and the way to go to get 4 colors working in Pioneer.

What with Fabled and Attune searching up basics, I bet you could get enough snow support to use Frost Bite to maximum effect. In fact, your mana costs are good enough that you can almost definitely get Bite online on turn 4-5, and it's still a good version of Shock in the early game.

Your curve is weird, you should probably spend turn one on Attune or Oath of Nissa , or possibly Frost Bite, and spend turn two on either Voltaic, Longtusk or interacting with Lightning or Giant. Cut the Servant of the Conduit s, they're just . . . meh.

With Bonecrusher as a curve filler, Hydra as a bomb and Refiner as a mid level value creature, you have a fine top end.

(Recommended: -2 Whirlers, -4 Servant, -2 Arlin, +4 Oath +4 Frost Bite. This gives you more turn one plays, a better matchup against the aggro running around, and more consistency -- you don't need to have nearly as many 2 drop creatures)

I'd cut some triomes and possibly some other duals for snow basics, and turn the basics you already have into snow basics.

Your sideboard is weird, it doesn't fit your curve at all. If you make my above recommendations, I'd use the following for a sideboard:

  • Some number of Aether Gust -- cut Lightnings for them in games 2-3. Gust is just better against some decks.

  • Mystical Dispute is fine, you'd cut Frost Bites for them as the blue decks aren't often weak to Shock type removal.

  • Arlin is great, cut Hydras for her and run her against more aggressive decks, where she'll flood the board and blow stuff up, and just generally do everything you want against them.

  • Cage is fine, but you'd be cutting Oaths or Frost Bites for it.

  • Aethersphere is plausible, but only when you cut refiners for it and IMO refiner is much better against aggro than Aethersphere is

  • By Force seems fine, keep one if you're worried about artifacts

  • Keranos and Anger really don't fit into your curve, I'd cut those for more Arlins and Aether gusts.

  • Fill in the rest with Abrade and Return to Nature .

Of course, those are more general suggestions, there's a lot of merit to those cards, I just don't think they work in this sort of deck.

TriusMalarky on

7 months ago


You have three different decks here, you need to pick one of the following:

Lotus Field



Lotus Field is exclusively used in Storm decks. However, it is plausible to build a green blue(nothing else) ramp deck that wants to untap lotus field a couple times and then drop cards like Pelakka Wurm. It's just not as well-documented.

Wishclaw is used in Wishclaw into Skybind loops, which would be a white green black deck that relies on Omen of the Sun , Omen of the Hunt , Oath of Nissa , and one or two copies of Eidolon of Blossoms for value. It would then eventually resolve a Yorion to flood the opponent with an extreme amount of value.

Energy would be a red green blue, possibly splash black midrange deck that is heavily interactive. You might even be able to get Snow to work, but that's entirely to add Frost Bite and nothing else.

Pick one.

StopShot on Unban Dark Depths!

11 months ago

Given Simian Spirit Guide exists and for games 2 & 3 if they’re on the draw they can board in Gemstone Caverns, it’s possible they can run any 1-mana haste effect such as Maximize Velocity, Reckless Charge or Thud for a turn 2 win. Speaking of extra mana, you could play a turn 1 Springleaf Drum tap your Vampire Hexmage to it before sacrificing it and that also would provide you with the extra mana to play a haste effect on turn 2. Let’s not also forget, if the Vampire Hexmage is removed by discard or counter effect the deck can run Claim / Fame for a lethal comeback. With a turn 1 Caverns you can also fit Adventurous Impulse, Oath of Nissa and/or Ancient Stirrings to dig if needed. Keep in mind on your first turn with the Caverns you can play your second land allowing you to also play a turn 1 Sylvan Scrying which can further improve the combo’s consistency. Urborg, Tomb of Yawgmoth isn’t also necessary as you can play a turn 1 Golgari land into an Elves of Deep Shadow, Birds of Paradise or Gilded Goose which would give the combo better protection against edict effects if your opponent doesn’t have turn 1 removal.

These are things that should be considered regarding this card getting unbanned.

TriusMalarky on -Deleting-

11 months ago

I'd personally use a Skybind/Wishclaw Constellation Control list. White and black for the engine and core of the deck, but Green gives you Oath of Nissa, which is pretty powerful.

There's certainly a shell for that kind of deck, but you need to understand more about the game. Just watching a stream every day can get you tons of experience, and even just one or two a week can help a ton.

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