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Titan of Industry
Creature — Elemental
Reach, trample
When this enters battlefield, choose two —
- Destroy target artifact or enchantment.
- Target player gains 5 life.
- Create a 4/4 green Rhino Warrior creature token.
- Put a shield counter on a creature control. (If it would be dealt damage or destroyed, remove a shield counter from it instead..)
Hyunkel on Wild and Unchained
1 year ago
Yoooo dude, I was thinking exactly the same thing as I was writing the description, I was like "on the other hand, Teferi's Protection gets around everything for the same cost..." I think I looked, the other day, on the deckbuilder, and I couldn't find Teferi's Protection... For reference, I'm building this deck for Traditional Explorer and I think it's only available in Historic. I'm not too much of a fan of Alchemy nonsense, though, so that's why I usually stick to Explorer. However, thanks to your intervention, this got me thinking and Guardian of Faith does a marvelous job in this deck. It's a creature and it basically accomplishes the same thing, with the downside of not actually protecting you against burn spells to the face or protecting your enchantments and planeswalkers, it's a bit less flexible than Teferi's Protection but it has the added bonus of being a flash creature that can also get me some ETB triggers, with cards like Topiary Stomper, Titan of Industry and Vorinclex Flip.
I was also considering Get Lost, I heard about how it's the best possible 2-drop removal in standard, and I think I might end up swapping the Ram Through for them, it looks solid, so I'll definitely at least test it.
Cornonjacob07 on [Primer] Slimefoot and Squee's Corpse Catapult
1 year ago
I can assure you that The Mimeoplasm plays very differently from Slimefoot and Squee due to its nature and the difference between Jund and Sultai. For example, the reason why I was thinking about Titan of Industry and Woodfall Primus is that I consider them analogs to each other between these two decks. I've already mentioned why I think Woodfall Primus is a good fit for S&S, but I find its Persist annoying in Mimeoplasm because how it interacts when The Mimeoplasm eats it. On the other hand, The Mimeoplasm's method of "reanimation" may be powerful and uniquely avenue opening, it only works once, and whatever I've committed to it is gone. I much prefer the Titan of Industry here for its slightly better stats and combat ability, and its flexibility of ETB options (ESPECIALLY the shield counter to ensure you're making your investment count).
If Doomgape doesn't work out and you're still in the market for big lifegain in a pinch, I did remember that Momentous Fall exists.
Dumannios on [Primer] Slimefoot and Squee's Corpse Catapult
1 year ago
Thank you Cornonjacob07!
Yeah I have a bit of a rep in my playgroup for having mostly graveyard decks. I've embraced it at this point. Necromancy is my jam. Funnily enough I was thinking of building The Mimeoplasm next as I am still missing a sultai deck in my collection. My only worry is that it may end up too similar to this one. But I'll have to get to brewing to find out if I can make it different enough from my current decks.
From your suggestions I actually very much like Titan of Industry and Doomgape. I just finished updating my deck and currently don't know what I would cut for them, but I will definitely put them on my watch list. I love the flexibility of Titan and I've wanted a way to gain life in a pinch in the deck so Doomgape could fit that role. I could put in Kokusho instead for lifegain, but I kept that one out deliberately.
Cornonjacob07 on [Primer] Slimefoot and Squee's Corpse Catapult
1 year ago
I really like the ideas presented in your deck and the fantastic write up. It's always nice to see other people passionate about necromancy decks. My first and still main EDH deck is The Mimeoplasm, and I've been wanting to branch off into Jund reanimation for years, especially since Gyrus, Waker of Corpses wasn't really working, so when Slimefoot and Squee were spoiled, I knew they'd be perfect, especially as a home for some of the aristocrat oriented cards that I've wanted to play that aren't really practical for Mimeoplasm.
I have a few suggestions of varying seriousness I hope you consider. Firstly is Woodfall Primus as a big beater with attached noncreature destruction. Titan of Industry is also a solid option, but I think Woodfall Primus having Persist is a huge advantage in a deck with so much emphasis on sacrifice. Secondly, a more fun than powerful card I'll suggest is Doomgape. I think it fits nicely into a deck that's a blend of reanimation and aristocrats, and it's also huge and can gain a lot of life, which you say is something the deck lacks much of. Finally, Titania, Voice of Gaea Meld and Argoth, Sanctum of Nature Meld. You're no stranger to milling, discarding, even sacrificing lands here, so Titania can net some life and meet her condition easily, and Argoth's second ability gives mill in a pinch and has relatively low opportunity cost to run over a basic Forest. If you manage to meld them, that's a World Shaper death trigger and another enormous creature.
Kinz on Chishiro
1 year ago
Creature removal: Beast Within, Decimate, Kenrith's Command, Mawloc, Domri's Ambush, Ground Assault, Clan Defiance, Pit Fight, Ram Through, Inscription of Abundance, Ulvenwald Tracker, Lignify, Prizefight, Cosmic Hunger, Tail Swipe, Bite Down, Rabid Bite, Master's Rebuke, Devouring Tendrils, Warbriar Blessing, Epic Confrontation, Tandem Takedown, Chaos Warp, Vow of Lightning, Meteor Swarm, Volcanic Salvo, Arni Slays the Troll
Artifact/Enchantment removal: Migloz, Maze Crusher, Hull Breach, Kogla and Yidaro, Klauth's Will, Artifact Mutation, Cindervines, Vithian Renegades, Reclamation Sage, Tranquil Frillback, Kogla, the Titan Ape, Manglehorn, Masked Vandal, Titan of Industry, Woodfall Primus, Wickerbough Elder, Vandalblast, Abrade, Fall of the Hammer
Board wipes x3: Chain Reaction, Starstorm, Blasphemous Act, Anger of the Gods, Brotherhood's End, Chandra's Ignition, Klauth's Will, Monstrous Onslaught, Mizzium Mortars
Ramp: Goblin Anarchomancer, Incubation Druid, Springbloom Druid, Sanctum Weaver, Gyre Sage, Fertilid, Kami of Whispered Hopes, Biophagus, Wolfwillow Haven, Klothys, God of Destiny, Gift of Paradise, Font of Fertility, Dawntreader Elk, Omen of the Hunt, New Horizons, Blighted Burgeoning
We'll check these out next time.
JoosetheMuice on Gnoming on that green mana
1 year ago
Really love how this deck played last time. Some potential suggestions (not even necessary really) but anyway:
Titan of Industry serves the double purpose of artifact/enchantment removal and protection for Omntah.
Triplicate Titan as another late bomb for your top end.
Noxious Revival could be an interesting way to get omnath back cheap, but also has other versatility to grab your own creatures or stall an opponent with a bad draw in a tight situation.
Lesser stuff that could maybe work
Llanowar Visionary could be low-key good here as it replaces itself.
Squall Line if you think you need it, could be good to clear annoying creatures and win late game if u have a mana store.
Blackblade Reforged it's budget and could give the Nath a big punch late game.
seshiro_of_the_orochi on Cheaters always prosper
1 year ago
This is such a cool idea, very nice.
One quick note: Unnatural Endurance doesn't work here because Regenerate doesn't protect from dying to sacrifice. There are like seven similar spells you could choose from, but eight copies of the effect should already be enough.
You could replace it with some other fun, big elemental. Titan of Industry is obviously powerful, but looking at other possible includes, Earthquake Dragon and Tyrant of Discord would also make quite the impact.
mr5cientific on My Combo Runs On Fossil Fuel
2 years ago
Some cheap ramp/card draw you can bounce Prosperous Innkeeper or Topiary Stomper
More etb Teleportation Circle
Big daddy etb Titan of Industry or Sanctuary Warden
Likes etb Gala Greeters
Removal or bounce in an enchantment package Touch the Spirit Realm
Best of luck in your games!
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