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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Loxodon Lifechanter
Creature — Elephant Cleric
When Loxodon Lifechanter enters the battlefield, you may have your life total become the total toughness of creatures you control.
: Loxodon Lifechanter gets +X/+X until end of turn, where X is your total life total.
nafuller on
1 year ago
Blood Aspirant Martyr's Bond Minion Reflector Quest for Pure Flame Zektar Shrine Expedition Bonehoard Loxodon Lifechanter Strength-Testing Hammer
oke done for now
king-saproling on The 7 Year Itch
2 years ago
Great minds think alike! I have a similar list for this trio (https://tappedout.net/mtg-decks/none-can-rustle-the-triumvirate/) except it leans more toward combos.
You might consider these: Purphoros, Bronze-Blooded , Prismite , Stonework Packbeast , Gemstone Array , Signpost Scarecrow , Enchanted Carriage , Lavastep Raider , Sun-Collared Raptor , Soulbright Flamekin , Loxodon Lifechanter , Cloudgoat Ranger , Mastery of the Unseen , Diviner's Wand , Cloudchaser Kestrel , Cavalier of Flame , Bomat Bazaar Barge
Idoneity on Avacyn Reigns Supreme
3 years ago
So, Divine Sacrament doesn't quite do much for the deck, as the lack of creatures and ways to fill the graveyard cause it to add a little power to the board. I would just add Rest in Peace for disrupting the opponents.
Forenamed was the lack of creatures. Answered Prayers won't actually gain you that much life over the course of a match, thence I would cut it for Morose Machine.
Emerge Unscathed, Gods Willing, and Brave the Elements are fine spells. They are a solid one-for-one, but they act best in decks that can draw lots of cards. Mono-White cannot do that, so things that trade with the opponents don't cut it. Lightning Greaves continuously protects, Fractured Powerstone accelerates your game plan, and Enlightened Tutor is fantastic utility.
Loxodon Lifechanter probably isn't going to do that much in terms of gaining life, and six mana is a lot to get chump-blocked. Kill it for Kor Cartographer.
So, this deck is one that wishes to constantly hit land drops. You virtually have 35 lands accounting for Maze of Ith. I'd remove Mass Calcify due to its lack of utility for Seraph Sanctuary.
Anent being bereft of many lands, Temple of the False God is oft a dead card. It is only active if you are serendipitous enough to hit five lands without having much card draw. Scavenger Grounds hits the graveyards as a bonus to just being a lovely land.
Lastly, a Plains could be a Kor Haven, for it defends and produces mana.
That shall be all from me. May fortune betide!
Cypher83 on White Healing Devotion
4 years ago
If I could give you any suggestions it would be to make it so that your deck is more streamlined and to make it so that there is more consistency. From looking at the cards it is hard to see a theme but you have some stuff to start working on. What I would reccomend is take the cards that are the best ones in the deck (from looking at you list I like Daxos, Blessed by the Sun and Linden, the Steadfast Queen ) and make it so you have more copies of those. Since they are legendary I would reccomend 2 or 3.
Some suggestions
Gaining life is great but you also need a way to finish off the game so those are good cause they help with both.
You want 3-4 of the card you absolutely need the most in your deck. Have a bunch of 1 and 2 ofs leads to inconsistency
superwill123 on
4 years ago
I feel like there are better options than Loxodon Lifechanter for this deck, also I believe Huatli, the Sun's Heart would also be a great inclusion to help increase your chances of drawing an enabler.
gavriel1136 on Too Tough for Snuff
4 years ago
Remove->Replace:
Kambal, Consul of Allocation - Vesperlark ,
Benthic Infiltrator - Writ of Passage ,
Exquisite Blood - Shirei, Shizo's Caretaker -,
Felidar Sovereign - Lena, Selfless Champion
Test of Endurance - Brave the Sands
Nyx-Fleece Ram - Arboreal Grazer
Wall of Blossoms - Portcullis Vine
Rhox Faithmender - Loxodon Lifechanter
Belligerent Brontodon - Verdant Sun's Avatar OR Serra's Blessing
Also, some cards that may be of interest to you, but don't have an easy replacement: Proper Burial , Fruit of the First Tree , and Nissa's Revelation
BMHKain on
4 years ago
@bushido_man96 (Or someone else I don't have to rely on all the time... X/): My next two 4+ on the hot seat are Loxodon Lifechanter & Felidar Sovereign . This is prime Wincon material, much like several others thus far. But I feel Platinum Angel might outclass both, & to a fault where I actually am contemplating putting in Platinum Emperion . I'm trying to be consistent, but what to do, what to do... Cut a Wincon, or have the possibility of Losing even by conventional means? Thoughts, as well as from others in addition?
BMHKain on Help Wanted for Atla(s) Palani …
4 years ago
Atlas' Codex of Biological Transcendence of Time
Commander / EDH*
SCORE: 1 | 11 COMMENTS | 213 VIEWS | IN 1 FOLDER
(Not even Mayael the Anima can't sing an Aria to save her life anymore.)
NOTICE BEFORE QUESTION: Initially, this was meant to be a Mayael the Anima deck all around; even conforming to newer; & better standards. Then, after several thoughts over her, I wanted to make a WAY better Mayael the Anima -Deck. Atla Palani, Nest Tender was just that. Saccing Eggs to find some of the Most Powerful that Mayael can also do. But I believe that after what I get after all this, Mayael will only be an Afterthought. Questions? Well, here we go...
Q1: In terms of Range of Power; The Magic No. is 4 Power. Namely Stuff w/ Great Effects; 4+ Powered Powerhouses, & just great effects. What do you think is the best out of the ones Printed as of currently? There are so many, I can't mention them all...
Q2: Oh, almost forgot. Assuming the Sac Engines needed to make Egg Tokens that create Monsters w/ incredible power, what exactly would you want to cut & proceed? Also: SACRIFICES MUST BE MADE. (As of this update: this has 127 Cards now.)
Q3: While I've an optimal amount of Instants, I have much fewer SORCERIES. Does this deck need anymore of them, or is it just fine?
Q4 FINAL: The whole purpose of this deck is to bring an entire army to the table in ONE TURN. Since this is /Naya/AGGRO, I want to know your thoughts for how to do it through sacking Eggs & bringing Fat to life in Adult Form. Based on these terms; how would you do this?
Finally, I have to ask: Am I doing too many Help Wanted Deck Help Threads? I'm just curious; that & I couldn't remember what I was initially going to say; that, & I'm apparently doing too little to help my case of trying all I can to help my problems; & from there, for such great people like you.
Hope this helps! :D
Have (2) | SirFowler , metalmagic |
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