Leyline of Punishment

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Leyline of Punishment

Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.

Players can't gain life.

Damage can't be prevented.

FormOverFunction on Is the only problem with …

3 months ago

Accidental lifegain is almost as good as accidental “no one can gain life” lol Roiling Vortex, Leyline of Punishment, and Rain of Gore are such glorious unexpected rescue cards.

Malsorn on Rakdos Spellslingin'

10 months ago

Fear, Fire, Foes!, Everlasting Torment , Shadowspear, Smite the Deathless, Sudden Spoiling, Leyline of Punishment. Good ways to get around protection, indestructible, and similarly annoying mechanics!

freddiefrick on

1 year ago

I’ve been working my own version of Imodane, aiming to make her a high power commander. (I have a suspicion she’s cEDH viable, but wasn’t happy with the tactics for the deck I was making.) I would recommend moving Solphim and other damage doublers into the main deck, as Imodane doubles their effects (Imodane’s trigger sees the doubled damage and burns opponents, doubling the damage again).

I think Imodane lends herself to building in one of two ways: storm or big mana. A deck could try to do both, but my preference for her is big mana. I dislike the long, nondeterministic wincons of storm decks and I believe it would be easier to simply amass a lot of mana and blow out the table in one or two big X spells.

Heartless Hidetsugu is a card that works great for both storm and big mana. If you can untap with it, your job gets easier and easier every turn. He also is a part of some two card combos, I believe.

One other comment is that you may want to swap your planeswalkers for a little protection. Once it becomes clear that Imodane is the center of your whole gameplan, and once you start pinging (storm) or slamming (big mana) the table for lots of damage, she’s going to get a big target on her back. I slotted in Lightning Greaves, some Forks for utility and to copy counterspells against my wincons, and some removal to slow down decks that pose bigger threats. Leyline of Punishment is another must-add in my opinion in order to protect against lifegain decks.

Let me know what you think about these! I think Imodane has promise as a “go face” commander at high power tables and want to make the best version of her I possibly can!

jamochawoke on Wacky Waving Infallible Life Flailing Masochists

1 year ago

This is a really solid deck!

But how would you deal with things that mess up your lifegain?

I mean stuff like Erebos, God of the Dead, Forsaken Wastes, Everlasting Torment, Havoc Festival, Knight of Dusk's Shadow, Leyline of Punishment, Giant Cindermaw, Rampaging Ferocidon, and Witch Hunt.

I've seen people just scoop and leave when they were running a lifegain-based deck when they run into those cards. You've definitely got removal for sure, but you should either run more or have ways of digging for them just in case since those are total hosers for your strategy.

Also, to note, Atarka's Command, Molten Disaster, Sudden Shock, or Skullcrack could kill you in the middle of doing stuff so you shouldn't get too low if you've got a red player on the board. I've seen this very thing happen to someone running a K'rrik, Son of Yawgmoth deck. Just something to keep in mind!

Icbrgr on The One Ring

1 year ago

is Leyline of Punishment worth experimenting with against The One Ring?

I've been playtesting Caveman ungbunga pure burn lists recently and I was wondering if it seems to anyone else like a interesting tech piece to get around the Protection clase the ring provides.... kinda like using Skullcrack against somone with Kor Firewalker?

FormOverFunction on Disco Infernum

1 year ago

I’ve found that a weakness in a deck like this can be opponents gaining lots of life, so I would recommend something like Rain of Gore or Leyline of Punishment to block that off.

PhyrexianPraetor on SmAshZea Your Facey

1 year ago

BotaNickill I also played standard around the time of RTR and Theros. I favoured Black Devotion myself.

Here is a list of cards you might find fun to test with.

1) Leyline of Punishment for the side, Stigma Lasher is a good alternative. I suggest these due to the prevalence of food decks. Gaining life doesn’t generally win the game, but it gives the opponent enough time to get control.

2) Harsh Mentor was a good card for a few years. It was used in traditional burn decks to punish players with lots of fetch-lands, effectively bolting the opponent every-time they cracked a fetch.

3) Vexing Shusher is a card that I have seen in the past in Naya Zoo and Green Stompy lists. Can be good against control or forces the control player to waste a spell to deal with it.

4) Boros Reckoner was a common choice I saw in standard Red Devotion lists. More often than not it will get through due to it’s ability.

5) Robber of the Rich is a cheap alternative to Ragavan. It doesn’t give treasure tokens, but it more or less achieves the same thing.

6) These last two are neat ideas. Shivan Devastator is a new card you probably have seen. It’s a good card that scales with the game and unlike most other “X” spells it has haste and if you ever added Nykthos, Shrine to Nyx it would be a strong combo. One other card I have seen on a few occasions is War Elemental. I played against a burn player sometime back and he had three of these in his deck. Was kind of annoying to deal with due to getting three +1/+1 counters almost every turn.

Necramus on Miirym, Dragon Mommy

2 years ago

Atarka's Command, Tibalt, Rakish Instigator, and Leyline of Punishment are all good ways to keep your friend from gaining life from pinging you, then you can bonk him with dragons to the dome.

Orbs of Warding and Witchbane Orb are both excellent for giving you hexproof, making him unable to target you with his Commander's ability.

Three Visits and Farseek are great ramp spells that are pretty cheap that can replace some of your more expensive ramp. I'd also definitely advise picking up the Talisman of Unity in your maybe board.

You have a good density of creatures, in particular your dragons. I'd consider cutting some of the higher cost ones that have no immediate impact on the board to sub out for things like Old Gnawbone, Dragon Tempest, Dragonlord's Servant, Utvara Hellkite and Goldspan Dragon, though. These are things that help your gameplan (Dragon storm) and have immediate impact on the board. Some of those are kinda spensive, but #longtermgoals. Shared Animosity is also a nuts card in tribal decks.

Love,

Poppa Blake

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