Consuming Aberration

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Consuming Aberration

Creature — Horror

This creature's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Neotrup on Consuming Aberration – Does Milling …

1 month ago

Your opponent reveals cards until they reveal a land, then put those cards (not all other cards revealed) into their graveyard. Because the land was revealed, it goes to the graveyard. Consuming Aberration will always mill at least 1 card (unless their library is empty). Compare to Tunnel Vision which specifies that it mills the other cards and leaves the named card on top.

wallisface on U/B Mill

4 months ago

Mill decks only ever want to be running Hedron Crab and Ruin Crab as creatures. Any other options are just not helpful or conductive towards winning. Specifically:

  • both Consuming Aberration and Mirko Vosk, Mind Drinker cost such a high amount of mana that the game should already be over (mill decks should be aiming to win by turn 4). and both barely does any amount of actual milling for their egregious costs.

  • Duskmantle Guildmage is only useful as a combo card with Mindcrank. On its own it's basically useless. If you are doing the Mindcrank combo then there's no real reason to run any other mill cards.

  • Fog Bank does nothing and gives your opponent more time to overwhelm you or assemble their combo.

Other cards that i'd suggest are bad choices:

I would suggest looking at cards like Fractured Sanity, Maddening Cacophony, and Tasha's Hideous Laughter *list*. Archive Trap is also a mill-must-have, but may be less-useful if your playgroup isn't using fetchlands. Jace, the Perfected Mind is also serviceable as a planeswalker.

Your deck also really needs some interaction - mill decks are typically too slow to out-race aggro and combo, so you need options to make sure you slow those decks down enough to win the race. Options normally include Drown in the Loch, Fatal Push, and Surgical Extraction

DreadKhan on Muldrotha Mill

5 months ago

Any reason you're not running land ramp effects? This is the most resilient form of ramp in Commander, very few decks target lands. There are permanents you can recast, like Wayfarer's Bauble, Sakura-Tribe Elder, Dawntreader Elk, Diligent Farmhand, Wight of the Reliquary, maybe Path of Annihilation? There is always Wood Elves and it's ilk. I feel like you could shave a few lands for land ramp effects, it's a good way to test them out and see if you enjoy the acceleration vs drawing so many lands.

You should also look at cards that help 'grease the wheels' of the deck, things like Llanowar Visionary and Elvish Visionary offer a body while drawing a card, and fwiw later on if you have nothing better to do you can just draw a card via Muldrotha. On that note, you might like small permanents that draw, there is trusty old Urza's Baublefoil, as well as Mishra's Bauble, if you don't run many artifacts then you should use these as good recast targets. Technically the info can be useful, but you mostly want them for free card draw.

I don't know if they're strong enough for your meta, but I used to love the old Seal of Removal family cards when I wanted small Enchantments. The others that might apply are Seal of Primordium and Seal of Doom, Doom is a lot of mana, but repeatable Artifact/Enchantment hate can be pretty helpful.

If you want to mill yourself you might like Altar of Dementia. This Altar can also be a wincon with a big enough creature, like Lord of Extinction or Consuming Aberration, or if you have a big enough board of smaller stuff. It's especially useful if people are going to hit you with a Farewell, this can let your creatures go to the graveyard for recursion while also milling someone (maybe you, maybe an opponent).

DreadKhan on The Mimeospasm [Reanimator Terminator] - primer

9 months ago

I've heard of people using Phyrexian Dreadnought in decks like this, it's easy to get into the graveyard if you draw it and it's always 12 counters, which is usually enough to be impressive. It is $$$ though!

It might be too cute, but if you have a huge Lord of Extinction in your bin it'd be nice if you also had a Triskelion in there, right? If its late enough you can just kill everyone, early maybe hold it over everyone's head, the ability to just wipe out one opponent on a whim can be entertaining. You can also use it as a nifty board wipe, but that'd be a bit of a let down IMHO.

It's almost certainly too cute, but I have a real soft spot for Scavenged Brawler, if you want it's a sweet buff from the graveyard, but since it also has all those abilities as a creature you can use it as a decent base body in a pinch I guess.

Is 12 enough power to matter consistently? Ghalta, Primal Hunger is an old beefy beater, and similar to Phyrexian Dreadnaught he can come out for very little mana, but this guy can technically stay around, and only costs GG if you have a few bodies out. GG for a 12/12 Trample could be helpful, but it's also a 12 power body when the opponent wipes the board you can use for counters.

Do you get targeted much? Dawnstrider is a repeatable Fog effect that can soak up your most dangerous opponent's attack while also putting a card in your graveyard! I love this card in my Meren deck, where I also use Silverglade Pathfinder, this offers Rampant Growth and a discard source, though it can only find a Basic (looks like you've got 5). Pathfinder is worse than Dawnstrider, but both are a useful effect to have access to situationally, I love an early Pathfinder (as long as I can pitch something useful), but Dawnstrider is better later game.

Do other people you play against use graveyard strategies? Even if they don't I wonder if Consuming Aberration ends up big enough to bother with as a counter source? I guess if you're planning to Jarad people you could make Aberration your base creature and mill people for a bit until it's big enough to end everyone?

I think this is my last idea, Necrogoyf can have a decent power if the game has gone long, not as good as Lord of Extinction, but you can't run two of that, right? Do the people you play against make a point of using lots of creatures? For that matter there is also Urborg Lhurgoyf. I can't see you ever wanting more than 1 of these, but I felt like giving you the option of upfront mill or discard over time.

Here's hoping you haven't already written off all of these, either way nice work on your list!

DemonDragonJ on Mind Over Matter

10 months ago

I have replaced Consuming Aberration with Esper Sentinel, which reduced this deck's average converted mana cost from 3.89 to 3.82, and also improved the balance of colors within the deck, as well, which is very good, as the sentinel better suits the theme of this deck than did the aberration.

DemonDragonJ on Diabolical Machinations

10 months ago

I have replaced Consuming Aberration with Plaguecrafter, which reduced the average converted mana cost of this deck from 4.40 to 4.37, because the latter creature better fits the theme of this deck than did the former creature; this deck does not generate any tokens and has only a minimal focus on creature reanimation, so I shall need to sacrifice Plaguecrafter to its own ability, more often than not, but that shall still hurt my opponents and help advance this deck's strategy, which is a good thing.

Gidgetimer on Should I Keep Consuming Aberration …

11 months ago

The Mimeoplasm seems like the type of deck that Consuming Aberration would thrive in. I would cut it from the other 2 decks.

I'm not sure how much my replacement suggestions are going to be to your liking since I feel like your decks need mana ramp and you have been resistant to that suggestion in the past. So I would add a talisman to each deck. Since they are replacing a UB creature Talisman of Dominance is the easy one to name off, but any from the "pain lands, but as artifacts" cycle would do. To fulfil your "preferably creatures" requirement I'd say Grand Abolisher in Sen Triplets and Plaguecrafter for Thraximundar.

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