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Welcome to Clever Girl, a Deck based around the new creature Ghalta, Primal Hunger. The Game Plan's Simple, get powerful creatures and mana ramp early, then kill your opponents with commander damage. Ghalta, Primal Hunger does this ridiculously well, the only thing that differentiates her from any big green creature with trample is being able to be played earlier based around the total power of creatures you control. So First thing we need, Big Powerful Creatures

So to play Ghalta, Primal Hunger early we need creatures with lots of power that are also cheap to cast. And we only need them to be in play when we cast Ghalta, Primal Hunger after which we don't really need them. So I put big creatures that are cheap but come at a cost, either they benefit your opponent Hunted Troll or they go away after awhile Phyrexian Soulgorger(By sacrificing it). I also put in creatures that grow in power overtime Managorger Hydra, Omnath, Locus of Mana, Dungrove Elder, Drove of Elves, Gyre Sage. And then I have creatures with just good value, Rhonas the Indomitable, Wayward Swordtooth, Prowling Serpopard,Bane of Progress, Lupine Prototype, Cultivator's Caravan.
Now what are the benefits of having a high power commander and high power creatures in general other than the obvious? Well Selvala, Heart of the Wilds, Elemental Resonance(CMC instead of Power) and Traverse the Outlands allows you to ramp for ridiculous amounts, Soul's Majesty, Rishkar's Expertise, Hunter's Insight, Greater Good and Garruk, Primal Hunter draws you plenty of cards, Then theres Shaman of Forgotten Ways Formidable ability, which if your opponents aren't aware of could win you the game. Mosswort Bridge also allows you to cheat the mana costs of a card if you have a creature with power 10 or greater, so not only do you cast Ghalta, Primal Hunger you could also cast that Vorinclex, Voice of Hunger you exiled awhile ago. You can also make your creatures ridiculously large with both Overwhelming Stampede and Pathbreaker Ibex.
Now, How do you win once you've got Ghalta, Primal Hunger into play? The game plan is simple, deal damage to your opponents until they die, but it is more difficult than it seems. Most of the time you can get Ghalta, Primal Hunger out by Turn 6 or as early as turn 3 or 4, and while usually no one has big enough creatures to block Ghalta, Primal Hunger to the point where you'd be worried, Shortly after Everyone will devise a plan to team up on you. So, how do you win without being killed two turns after playing your commander? Well thats simple, win before then. Usually if you played Ghalta, Primal Hunger that means you at least have some pretty powerful creatures, all we need to do is to make sure there big enough to kill people. Cards like Pathbreaker Ibex, Overwhelming Stampede, and Triumph of the Hordes are what you're looking for. You also want to fill up your board, stuff like Tooth and Nail, Selvala's Stampede. You could also win by commander damage alone Fireshrieker, Nantuko Mentor, Inquisitor's Flail, and Berserk allows you to double your damage giving you the chance to kill someone right after casting Ghalta, Primal Hunger, just make sure you have Lightning Greaves,Swiftfoot Boots, Concordant Crossroads or Hall of the Bandit Lord so you can attack right away.

Thanks for your precious time and I hope you liked the deck, if you did make sure to upvote it (Or not I'm not in the right jurisdiction to tell you what to do)

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Top Ranked
  • Achieved #23 position overall 6 years ago
Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

38 - 0 Rares

18 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.30
Tokens Beast 3/3 G, City's Blessing, Faerie 1/1 U, Ooze */* G, Wurm 6/6 G
Folders Inspiration
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