|Commander / EDH||Legal|
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Enchantment — Aura
At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
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Elemental Resonance Discussion
1 month ago
Ooh, I didn't think of Rofellos, I definitley gotta find a spot for that! And I do want an Oracle of Mul Daya, it's just a matter of making myself buy one lol. Druids' Repository looks good on paper, but I typically don't swing much until I'm ready for lethal, because doing so only makes that person target me harder since they know thier turns are numbered. Same situation for Elemental Resonance. It's good, but all it'll end up doing is painting a target on the back of one of my fatties. Since all my land tutors go to the field and not my hand, I don't see myself ever getting Sasaya, Orochi Ascendant to flip. Extraplpanar Lens is another "would be nice", but that likely wont happen unless I decide to pimp it out with snow forests, becuase if I'm spending that much on a card I'm damn well going to make sure no one else will benefit from it too
1 month ago
Rhonas monument might be able to help the green creatures. Champion of Lambholt would be great for any time you do pull tons of green insect creatures out of the Ant Queen. In responce to my comment above, here are some convenient mana ramp cards for your deck. Oracle of Mul Daya would be a help for mana if you are willing to sacrifice some privacy. Druids' Repository would recover a ton of mana after a full swing, especially if you had done some token ramping. Elemental Resonance would follow the Artisan of Kozilek quite nicley with some mana gain. Rofellos, Llanowar Emissary is great for a long-haul mana gain, he follows things like Boundless Realms and other mana ramp cards without much drag. Sasaya, Orochi Ascendant is a 75 cent 3 cost that does great later on if you use something like Boundless Realms where you have a lot more basic lands than usual. Vernal Bloom is a little Costly but is worth it late game. Lastly, Extraplanar Lens is something that would help your forests, but it does cost a pretty amount.
3 months ago
no Lightning Greaves or Swiftfoot Boots to protect your commander? Frontier Siege would be good since you would not lose your mana pool Patron of the Orochi, Carpet of Flowers, Loam Dryad, Citanul Hierophants, Cryptolith Rite, Deconstruct, Elemental Resonance. just some thoughts that could help. also as brutal as omnath is i feel elf tribal or elves and druids would make him even more brutal there are so many ways with them to put mana into your mana pull and fast because they are so cheap.
4 months ago
PaulaTricks, Elemental Resonance seems really good, I think I'll replace Elvish Piper with it since she's only useful to get out Vorinclex, Voice of Hunger a little early, with all the mana ramp in this deck I get most of the creatures pretty early anyways. TheRedGoat, Phyrexian Dreadnought is meh, if I already have 12 power I might as well cast Ghalta, Primal Hunger and keep the creatures, and if your thinking I could cast Ghalta, Primal Hunger before he dies instead of keeping him by deciding not to sac any creatures, that only works if I have Vedalken Orrery out which is too situational. Overall I think Phyrexian Soulgorger is better
4 months ago
I like all the different ways you have set up to use the sheer power of Ghalta, in that vein have you considered Elemental Resonance? Equip Ghalta and you get free 12 mana a turn, especially nice if you cast him for
6 months ago
I applaud your attempt to make a Gorgon deck but, as it stands, your early game seems incredibly clunky; you've got Sword of the Animist and Elemental Resonance for ramp but precious few cheap permanents to attach them to and, with no early pressure, Dash Hopes is pretty much always going to be a 5-damage burn spell, which really doesn't advance your game-plan.
For more reliable ramp, I would suggest Rampant Growth and Sakura-Tribe Elder or a combination of Arbor Elf, Voyaging Satyr, Fertile Ground and Utopia Sprawl, which allows you to generate multiple mana by untapping an enchanted land but is more vulnerable to removal and land destruction.
9 months ago
Overabundance, Winter's Night, Channel the Suns, Tinder Wall, Helm of Awakening, Elemental Resonance, Cloud Key, Animist's Awakening, Deathrite Shaman, Radha, Heir to Keld, Zhur-Taa Druid, Knotvine Mystic, Selvala, Explorer Returned, Animar, Soul of Elements, Weaver of Currents, Rosheen Meanderer
Cool list :)
11 months ago
Fun looking variation on the enchantress theme, I love it. I was thinking maybe some enchantment based Mana sources would be good because you plan on blowing up everything but enchantments. Cards like Elemental Resonance, Frontier Siege, Overlaid Terrain, Mana Reflection, Zendikar Resurgent, Druids' Repository, and Mana Bloom. And there are also a few more good Mana denial enchantments out there like Root Maze, Desolation, Kudzu, Destructive Flow. Into the Wilds, Rowen, Abundance, Elfhame Sanctuary, Khalni Heart Expedition, could help you recover from Mass Land destruction faster. As usual I'm likely suggesting way more cards than need to be changed or then I could even recommend what to swap in and out for. Happy Gathering!