Eureka

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Vintage Masters (VMA) Rare
Masters Edition (MED) Common
Legends (LEG) Rare

Combos Browse all

Eureka

Sorcery

Starting with you, each player may put a permanent card from his or her hand into play. Repeat this process until no one puts a card into play.

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Eureka Discussion

UpsetYoMama on Eureka! It's Damia - Let's do some math!

4 days ago

If you're looking to make it more competitive, I would think about adding a combo or two. The easiest one that comes to mind is probably Mikaeus, the Unhallowed + Triskelion. Then you could Eureka them into play or use something like Victimize after you throw them in the graveyard. You just need a sac outlet.

Mikaeus, the Unhallowed is super strong with any sac outlet, allowing you to get multiple triggers off of stuff like Rune-Scarred Demon and Terastodon.

For sac outlets I would recommend adding Greater Good and possibly Ashnod's Altar. You can also Eureka both of those into play.

Survival of the Fittest and/or Fauna Shaman also seem like they would be strong in your deck.

Komamura on [List - Multiplayer] EDH Generals by Tier

2 weeks ago

"Eureka should only be used really when you're about to combo out anyway." is completely false. You use it when you have enough advantage justifying you letting everyone else play their hand too. That means you need big ass creatures to make this card worth it. You arent going to have your combo in your hand every time you have this card in a Naya deck.

the creature Mayael doesnt tutor. at all. The top 5 cards out of 99 is really small.

edric is an entirely new deck with different colors. There is not a single similarity. Mayael is a deck made for large creatures, and if you dont play large creatures there is no reason to play her. Thats the whole point.

I don't understand what you are trying to say by moving her to tier 4. She does pub-stomp the casual meta and is inconsistent. Thats the description of tier 3.

Komamura on [List - Multiplayer] EDH Generals by Tier

2 weeks ago

There is no point in playing Eureka that I had mentioned if you cant out pace your enemies. (they can play their hand too.) seeing as you have 2 creatures that are over 5/5 there is no way you could beat an aggro deck.

Komamura on [List - Multiplayer] EDH Generals by Tier

3 weeks ago

While my first deck was Mayael the Anime I can say that her placement is fair. In the highest level of play this deck could stretch its standing to a 2.5 tier.

The deck does have many pros that can give it an edge to most others, but at the end of the day the RNG is somewhat high. That's why I wouldn't put it higher than a 2.5, because there are decks that can more consistently win the game earlier.

You are playing massive creatures so naturally you will have some dead cards in your hand at the beginning of the game. There are times when Its ok to keep an all land opening hand due to this problem. That being said there are ways to make this less punishing such as Eureka. This can win you the game extremely early. The problem with this is that its a single card in a 100 card deck. Other "cheat into play" cards such as Sneak Attack further counterbalance the big creature con.

Late game this deck is in a pretty good place. The only decks that can beat a set up Mayael the Anima deck is blue and black to a small degree. Blue decks can steal your big baddies or bounce them making you hard cast them again. Black decks have Black Sun's Zenith which they can search for. While you don't need Mayael the Anima in play to get the win, it does speed up the process. Blightsteel Colossus and Xenagos, God of Revels is the main one shot kill you are looking for.

I would consider changing this deck to a 2.5, but would understand if it stayed in the tier 3 category due to its cons.

While this is my deck, Its the only one I could find that used Eureka. Most other decks will be fairly similar due to the deck requirements. Although, my deck is not the kind that cares what others are doing. I just race to the top of the mountain and try to stay there.


Claws of Vengeance

Commander / EDH* Komamura

SCORE: 13 | 32 COMMENTS | 3872 VIEWS | IN 6 FOLDERS


RamaLama on Quick...Kill The Hippo!!

1 month ago

Thanks for the comments and suggestions guys.

I like the Show and Tell and Concordant Crossroads ideas DrkNinja, although giving all creatures haste is a little worrying I must say. I'll have to test it out. Luckily (due to its price) I feel the same way about Eureka as I do Hypergenesis or the Tempting Wurm that NyanNijet suggested . They all push the game forward too fast, even for this deck and, considering all the card draw I'm giving out, if one player has an Reliquary Tower effect and the others don't, things could get ugly.

I've thought about including Hunted Wumpus in the deck, NyanNijet, but when you get up into the 6/6 creature range, people start taking notice. I even considered not putting the 5/5 Sheltering Ancient in the deck for this reason, but the cumulative upkeep is just so sweet on that card I had to include it.

DrkNinja on Quick...Kill The Hippo!!

1 month ago

Show and Tell? Concordant Crossroads? Eureka? Since this deck is a fun deck I proxy it and just have all the fun.

Pheardemons on Show Time

1 month ago

Does Show and Tell and/or Eureka ever backfire? Also, wouldn't some protection in the form of bouncing permanents (Vapor Snag) or creature destruction (Path to Exile) be worthwhile being that you're going to be giving your opponent something? Maybe even hand manipulation to take out whatever could be detrimental.

dbpunk on How many new legends do ...

1 month ago

I feel like Natural Order would be harder to phrase. Honestly a Magus of the Eureka Eureka would be super cool.

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