Eureka

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Masters Edition (MED) Common
Legends (LEG) Rare

Combos Browse all

Eureka

Sorcery

Starting with you, each player may put a permanent card from his or her hand into play. Repeat this process until no one puts a card into play.

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Eureka Discussion

Carnak on Mach ₱ⱤØⱠł₣ɆⱤ₳₮Ɇ Wieder Großartig (ṩüṗệŕḟŕïệńďṩ)

5 months ago

Your thoughts about Humility , Eureka , Contamination Along Sorceries that act as ramp spells?

blunticus on Enter The Maelstrom

6 months ago

Thanks for the reply! I would love to include Eureka but it's way beyond my budget. Braids, Conjurer Adept was something I considered a while back but forgot about. I Might try to grab a copy since she's especially good with Teferi, Mage of Zhalfir to flash in on an opponents turn; plus she can take advantage of Strionic Resonator pretty well. Genesis might seem odd in theory here but in practice it just works too well with Greater Good + Maelstrom Wanderer and adds good recursion utility to my ETB creatures if my hand happens to get depleted; he's also a good discard if I end up having to. Bloodbraid Elf could probably find a comfortable spot here as it's going to hit a bunch of my 3 CMC or less utility stuff.

kameenook on Enter The Maelstrom

6 months ago

Hypergenesis but no Eureka ?

Braids, Conjurer Adept is also a repeatable show and tell.

I've never really liked Genesis as a card, and I really feel like you can do better here, if you get into a Hypergenesis war, all the goodies are just on the table, so you want to be able to maximize your big hitters.

I also personally probably couldn't resist Bloodbraid Elf and Shardless Agent for more efficient uses of cascade, fairly likely to give you a small body on board and a little bit of mana.

Boza on The List...

6 months ago

Additionally, no-one has a problem with the list, only a few cards on it (couldn't finish this point earlier); besides duals and power 9, there are few cards that are needed in more copies and are more than 100 dollars:

RL by price

  1. Transmute Artifact - more tutors in commander.
  2. Wheel of Fortune - more wheels in commander. (really, more than 100?)
  3. City of Traitors - bought out after eldrazi realese, needed in legacy.
  4. Lion's Eye Diamond - key piece of any Eternal storm deck.
  5. Mox Diamond - not a bad mox, but few applications in Legacy. 150+ range:
  6. Gaea's Cradle - elves in Legacy and commander applications.
  7. Natural Selection - really? some commander stuff I guess.

300+ range (aka more expensive than blue duals):

  1. Eureka - bad Hypergenesis is still a thing in a single Legacy deck. Could be good for Commander.
  2. Copy Artifact - Commander stuff and fringe Vintage applications.

Holy sheet range:

  1. Mishra's Workshop - 1 vintage deck.
  2. Candelabra of Tawnos - 1 legacy deck.
  3. The Tabernacle at Pendrell Vale - a couple of legacy decks.
  4. Bazaar of Baghdad - 1 vintage deck.

So, including power 9 and duals there are a total of 32 cards (and Eureka is quite suspect it should be on the list) I could identify that could have any applications. Most of them are limited to 1-2 decks in any format they are currently legal in.

The reserved list has 500+ cards. If more widely available, these cards would likely be banned or restricted even further.

Tl;DR Less than 30 out of 550 cards on the RL are actually prohibitively expensive, and of those most are playable now in any format in 1 or less copies.

UpsetYoMama on Eureka! It's Damia - Let's do some math!

10 months ago

If you're looking to make it more competitive, I would think about adding a combo or two. The easiest one that comes to mind is probably Mikaeus, the Unhallowed + Triskelion. Then you could Eureka them into play or use something like Victimize after you throw them in the graveyard. You just need a sac outlet.

Mikaeus, the Unhallowed is super strong with any sac outlet, allowing you to get multiple triggers off of stuff like Rune-Scarred Demon and Terastodon.

For sac outlets I would recommend adding Greater Good and possibly Ashnod's Altar. You can also Eureka both of those into play.

Survival of the Fittest and/or Fauna Shaman also seem like they would be strong in your deck.

Komamura on [List - Multiplayer] EDH Generals by Tier

10 months ago

"Eureka should only be used really when you're about to combo out anyway." is completely false. You use it when you have enough advantage justifying you letting everyone else play their hand too. That means you need big ass creatures to make this card worth it. You arent going to have your combo in your hand every time you have this card in a Naya deck.

the creature Mayael doesnt tutor. at all. The top 5 cards out of 99 is really small.

edric is an entirely new deck with different colors. There is not a single similarity. Mayael is a deck made for large creatures, and if you dont play large creatures there is no reason to play her. Thats the whole point.

I don't understand what you are trying to say by moving her to tier 4. She does pub-stomp the casual meta and is inconsistent. Thats the description of tier 3.

Komamura on [List - Multiplayer] EDH Generals by Tier

10 months ago

There is no point in playing Eureka that I had mentioned if you cant out pace your enemies. (they can play their hand too.) seeing as you have 2 creatures that are over 5/5 there is no way you could beat an aggro deck.

Komamura on [List - Multiplayer] EDH Generals by Tier

10 months ago

While my first deck was Mayael the Anime I can say that her placement is fair. In the highest level of play this deck could stretch its standing to a 2.5 tier.

The deck does have many pros that can give it an edge to most others, but at the end of the day the RNG is somewhat high. That's why I wouldn't put it higher than a 2.5, because there are decks that can more consistently win the game earlier.

You are playing massive creatures so naturally you will have some dead cards in your hand at the beginning of the game. There are times when Its ok to keep an all land opening hand due to this problem. That being said there are ways to make this less punishing such as Eureka. This can win you the game extremely early. The problem with this is that its a single card in a 100 card deck. Other "cheat into play" cards such as Sneak Attack further counterbalance the big creature con.

Late game this deck is in a pretty good place. The only decks that can beat a set up Mayael the Anima deck is blue and black to a small degree. Blue decks can steal your big baddies or bounce them making you hard cast them again. Black decks have Black Sun's Zenith which they can search for. While you don't need Mayael the Anima in play to get the win, it does speed up the process. Blightsteel Colossus and Xenagos, God of Revels is the main one shot kill you are looking for.

I would consider changing this deck to a 2.5, but would understand if it stayed in the tier 3 category due to its cons.

While this is my deck, Its the only one I could find that used Eureka. Most other decks will be fairly similar due to the deck requirements. Although, my deck is not the kind that cares what others are doing. I just race to the top of the mountain and try to stay there.


Claws of Vengeance

Commander / EDH* Komamura

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