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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Ruthless Invasion
Sorcery
( can be paid with either or 2 life.)
Nonartifact creatures can't block this turn.
InrolamJr on A fistful of Myr [Urtet, Remnant of Memnarch]
1 year ago
I’ve been working on a list on my side: 22-01-23-eKY-myr The list is not final
Some interesting cards for the deck:
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Storm the Vault  Flip This card is basically Tolarian Academy in this deck for only 5$
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Darksteel Forge this could be interesting since the deck is mostly artifact based it is very vulnerable to removal and so this can help protect your board
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Kuldotha Forgemaster this lets you tutor out any artifacts in the deck for free (this would be what i use most of the time to put Darksteel Forge on the board)
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Other artifact tutors: Inventors' Fair Fabricate Reshape Saheeli's Directive Whir of Invention
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Recursion: Buried Ruinsand Myr Reservoir
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Finisher/wincon:
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Ruthless Invasion This can let you easily go for the kill on everyone with pumped Myrs unless they are also playing an artifact based deck
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Mechanized Production Just cast it targeting a myr token et voila
Other Utilities: Alibou, Ancient Witness and Karn, Living Legacy Both let you go some damage or removal while helping you ramp or scry your deck
Paeldroth on Itsy Bitsy Teenie Weenies - Subira EDH
3 years ago
Made some adjustments. Removed Cryptic Trilobite, Akki Underminer, and Chandra's Pyreling. Moved Irencrag Feat and Ruthless Invasion to the maybeboard, and added War Cadence and Magus of the Moon to it as well. Added Bomat Courier, Bag of Holding, Flameblade Adept, Iron Myr, Manakin, and Priest of Urabrask to the main desk.
Ultimately Brash Taunter requires a certain playstyle that I don't think Subira wants. It is an excellent card for a deck like Torbran, Thane of Red Fell but Subira needs that 5 mana to play 3 other cards instead of one that requires some attention.
Spell_Slam on Howlpack alpha brawl
4 years ago
Cool deck! I think a lot of your burn is sub-par, however.
Staggershock is a great way to get an easy 2-for-1 in Red. I think it would be an improvement over something like Burn the Impure in most cases. I also would not leave home without Rolling Thunder . This card can turn the game around in the late game.
I have really like this card in my own red decks, and I see you also like these effects. I'd suggest Destructive Tampering instead of Ruthless Invasion . Tampering is just more versatile.
You don't seem to have much artifact/enchantment hate in your deck. Hull Breach does both for a competitive price.
It's hard enough competing with the card advantage that Blue and Black generate. I would move Entourage of Trest and maybe even Crown-Hunter Hireling .
Speaking of card advantage, Lead the Stampede is a good way to refill your hand on creatures.
I found in my games that Lightning Bolt and its ilk aren't really worth running in a multiplayer setting of PDH. They're just not cost-effective. You want to make sure that your burn can at least give you an advantage. I would prefer Firebolt over Searing Spear any day, for example.
Entens on Marchesa
4 years ago
Remove:
- Triskelion
- Curse of Disturbance
- Spiteful Visions
- Consuming Vapors
- Ruthless Invasion
- Shattered Perception
- Pyroblast
- Vampire Nighthawk
- Knight of Infamy
- Deadeye Navigator
Add:
Halbrechtt on No Blocks
5 years ago
I like decks like this that have themes! I remember trying to make a "steal all your stuff" deck — that was fun. XD
Seismic Stomp alternatives
I have no idea what your meta is like, but a possible card in place of Seismic Stomp would be Destructive Tampering . It's 1 CMC more, but if artifacts become a problem for you, the added flexibility might be worth it. Possible sideboard card?
If you're in a flyer-heavy meta (in which case Stomp isn't very good), some alternatives for Stomp, all at 3 CMC, are: Goblin War Cry (and the creature they choose you can easily deal with), Incite Hysteria if you tend to face more one- to two-color decks, and Ruthless Invasion in an artifact-light meta.
If you want to stick with Seismic Stomp , then consider Falter instead. Same CMC and effect, but it's strictly better as an instant.
Tail Slash alternatives
Fall of the Hammer is 1 CMC less than Tail Slash and Soul's Fire can hit ANY target for the same CMC.
A possible win-con with Zada out would be Chandra's Ignition . You'll kill all your own creatures, too, so it's effectively a boardwipe (though with Otherworldly Outburst it's a one-sided wipe), but who cares when you're Fling ing multiple creatures with power 3 and 4 at your opponents' faces!! Good in multiplayer, if that's your jam. I'd only put in 1-2, since it has 5 CMC.
Other cards for Zada
Rile is amazing for drawing cards! Sure, it'll kill some of your smaller dudes, and the trample doesn't really matter to you. But it basically reads "{R} -- Draw cards equal to the number of creatures you control." For red, that's a good thing, especially to re-fuel in the late game. Maybe 1-2.
Dynacharge and Weapon Surge are easy to Overload if Zada isn't out, but with her out they cost less mana, which can matter quite often. First Strike is less of a big deal if no one can block, so Dynacharge's +2 is better, BUT Surge's overload is cheaper. Possible replacements for Otherworldly Outburst if you find the Overload useful.
Also, imagine casting either of those on the same turn as cards like Fall of the Hammer and Soul's Fire !
mtg_artifacts on Healing Indestructible Artifacts
5 years ago
Minihorror227 I have all five types because I have full art ones that are all the same theme. I also went and added Ruthless Invasion to add a opportunity to attack for my six 3/4 pests wile also not having to use red mana. (I buff them by imprinting Chief of the Foundry to Soul Foundry) I replaced that Burnished Hart for another Palladium Myr. I asked for Expedition Map and my game store did not have it, but when I do have it I will replace it with Luxa River Shrine When I get my hands on those urzas lands I will replace it with my Radiant Fountain.s. If you think I should do something else please tell me! Keep in mind that I don't need too much mana, Mage-Ring Network does a great job at casting things like Darksteel Forge when I need too. Speaking of Darksteel Forge that's the only card that stayed in the deck after I first made it, but thanks to people like you that saw a deck with a Darksteel Forge and random junk like Will-Forged Golem and Neurok Replica, then told me to shape it into the deck it is today. Thanks for all of the help!
MohenjoDaro on We're the Rats... in pauper
6 years ago
Sinkhole and/or Dash Hopes could help slow your opponent down. Ruthless Invasion could be a finisher.
Overall, nice deck
MRDOOM3 on Modern Infect-Budget
7 years ago
First things first, are you aiming to extend the length of the game, or are you trying to make it an aggro deck? If you want it to be more aggro, I would make the colors of the deck green, since that color has all the buff spells. You can see my Infect deck here. Best case scenario, you can win by Turn 2. If you want it to be more midrange-y, you can run Phyrexian Crusader, Reaper of Sheoldred, Skinrender, Whispering Specter, Hand of the Praetors, etc. For more unblockable stuff, you can try out Ruthless Invasion.