Falter

Falter

Instant

Creatures without flying can't block this turn.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Vintage Masters (VMA) Common
Urza's Saga (USG) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
2019-10-04 Legal
Penny Dreadful Legal
Legacy Legal
Duel Commander Legal
Highlander Legal
MTGO Legal
Canadian Highlander Legal
1v1 Commander Legal
Pauper Legal
Casual Legal
Noble Legal
Vintage Legal
Commander / EDH Legal
Unformat Legal
Magic Duels Legal
Oathbreaker Legal
Pauper EDH Legal
Leviathan Legal

Falter Discussion

TypicalTimmy on Coldeyes' Warrior Gang

6 days ago

Adaptive Automaton and Metallic Mimic would be nice little boosters in here, too. Also Berserkers' Onslaught is both flavorful and cheap. Great fit, I think.

You can use Barrage of Boulders and Savage Beating as wincons to push damage out there. There's also Magmatic Chasm and Boldwyr Intimidator and Falter

Spell_Slam on PDH - Zada Hedron Grinder

1 year ago

Looks like a great start!

You're missing a few of the card-draw cards that really make this deck competitive. I'd recommend you add Renegade Tactics and Panic are the main ones you're missing, and the deck can't get enough of them. I even considered running Rile , but it's a bit risky.

I just wanted to make sure you knew that copied spells off of Zada won't trigger Prowess and other "Cast" triggers. They're still fine cards, but maybe not as effective as you maybe thought.

When playing Red PDH, I don't leave home without Destructive Tampering . That card is so good as an overcosted Shatter or Falter effect.

I see you're also playing Goblin Freerunner . Since Zada doubles up as an ally, I take advantage of that by also playing Akoum Flameseeker and Ondu Champion for some recurring fixing and trample-giving. They are pretty reliable with Zada.

It's not necessarily synergistic with Zada, but Rites of Initiation is an awesome finisher with all the card draw we do.

Here's a link to my list. I went with a more Goblin Tribal theme that has been shredding through opponents so far. I'd like to see what you think! Zada, Card Advantage Grinder

HalbrechtHalbrecht on No Blocks

1 year ago

I like decks like this that have themes! I remember trying to make a "steal all your stuff" deck — that was fun. XD


Seismic Stomp alternatives

I have no idea what your meta is like, but a possible card in place of Seismic Stomp would be Destructive Tampering . It's 1 CMC more, but if artifacts become a problem for you, the added flexibility might be worth it. Possible sideboard card?

If you're in a flyer-heavy meta (in which case Stomp isn't very good), some alternatives for Stomp, all at 3 CMC, are: Goblin War Cry (and the creature they choose you can easily deal with), Incite Hysteria if you tend to face more one- to two-color decks, and Ruthless Invasion in an artifact-light meta.

If you want to stick with Seismic Stomp , then consider Falter instead. Same CMC and effect, but it's strictly better as an instant.


Tail Slash alternatives

Fall of the Hammer is 1 CMC less than Tail Slash and Soul's Fire can hit ANY target for the same CMC.

A possible win-con with Zada out would be Chandra's Ignition . You'll kill all your own creatures, too, so it's effectively a boardwipe (though with Otherworldly Outburst it's a one-sided wipe), but who cares when you're Fling ing multiple creatures with power 3 and 4 at your opponents' faces!! Good in multiplayer, if that's your jam. I'd only put in 1-2, since it has 5 CMC.


Other cards for Zada

Rile is amazing for drawing cards! Sure, it'll kill some of your smaller dudes, and the trample doesn't really matter to you. But it basically reads "{R} -- Draw cards equal to the number of creatures you control." For red, that's a good thing, especially to re-fuel in the late game. Maybe 1-2.

Dynacharge and Weapon Surge are easy to Overload if Zada isn't out, but with her out they cost less mana, which can matter quite often. First Strike is less of a big deal if no one can block, so Dynacharge's +2 is better, BUT Surge's overload is cheaper. Possible replacements for Otherworldly Outburst if you find the Overload useful.

Also, imagine casting either of those on the same turn as cards like Fall of the Hammer and Soul's Fire !

Mokiflip on Vic Vinegar's 8Whack Whacktastic Wonder

2 years ago

Hey man,

Thanks for the suggestions.

Glorious End is definitely interesting, had never seen it before. Nice option.

As for Falter I was thinking of replacing it with Seismic Stomp which is basically exactly the same card, so it's still an instant.

Cheers!

Sin089 on Vic Vinegar's 8Whack Whacktastic Wonder

2 years ago

Could do Magmatic Chasm instead of Falter. It's a sorcery instead of an instant, but serves the same purpose.

Glorious End could be an option for "taking an extra turn" over Final Fortune. It does cost 1 more mana and has different text, but it accomplishes a similar goal.

GoldenDiggle on Pirates

2 years ago

Teleportal, Magmatic Chasm, Falter, Mark for Death, Seismic Stomp, and Tectonic Rift all muddle up your opponent's non-fliers. All star Bedlam could make or break the game, a more one-sided option is Goblin War Drums, Raging River, and War Cadence.

Door of Destinies, Obelisk of Urd, Cover of Darkness, Metallic Mimic, and Vanquisher's Banner all help out your chosen creature type well.

Look into some shroud and hexproof options, as you won't be targeting your creatures with anything, so making sure they don't get removed is important.

ROUROU on Zada Token Grinder

3 years ago

really, REALLY nice and original deck. How about Brute Strength ? it will give you the extra damage you need to win, if the opponent has a shenanigan and blocks somehow your hordes xD And while we're at it , i have won games with Falter , or Magmatic Chasm . +1

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