Doom Foretold

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Doom Foretold

Enchantment

At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.

plakjekaas on Dominaria United Spoilers

1 year ago

They did get played, but only in combinations with colors that could get rid of them, like a Disperse on your own Demonic Pact or more recently, sacrificing your Treacherous Blessing to your own Doom Foretold.

DanMcSharp on Orzhov Control actually OKAY?

2 years ago

Yeah I ended up in the same position, I built the entire deck around Tergrid, God of Fright  Flip but eventually figured that it was still almost always better to use Tergrid's Lantern instead.

She still sees some play either as the 2nd copy I draw, or when brought back from by Elspeth Conquers Death though. Sometimes against deck with few or no removal she works wonders too. For what it's worth, running a must answer Rankle, Master of Pranks sometimes makes it more likely that she survives later as well.

As for what you could cut, I would also go with Doom Foretold mostly because I tend to cut 4x higher cmc first when I try to make room, and yeah cutting an Elderfang Disciple seems fine too since running 8 of those weak creatures that make the opponent discard can make for pretty weak top-decks eventually.

Btw, any reasons why you play 4 Vanishing Verse rather than maybe 2 of those and maybe 2 Heartless Act to have more removal conditions to work with?

Sorin_Markov_1947 on Orzhov Control actually OKAY?

2 years ago

Thanks for the feedback, Dan!

In my experience, this deck doesn't use Tergrid's frontside often enough to make Soul Shatter better than any of its current removal. You're most often casting the Lantern for a stickier threat that also drains your opponent's resources.

As for Rankle, it's a good thought. Maybe a two-of instead of 1x Doom Foretold and 1x Elderfang Disciple ? The reason I'd think only two is because Rankle isn't likely going to be on the board for very long. There's not a lot else for your opponent to use removal on, so he'll likely just eat whatever they've been holding all game unless they used it on the two-drop discard creatures.

Titus7007 on Orzhov Control actually OKAY?

2 years ago

Looks solid to me. Doom Foretold is a Hell of a card and one that a lot of my decks has a hard time beating.

Spirits on Undying Persistence

3 years ago

Forgot my friend Erebos, Bleak-Hearted , definitely one of my fav's and fits your indestructible/god theme too. Phyrexian Arena is a good 6 power draw.

Last couple topics,

I made an assumption and grouped Draw above Damage, and Deathtouch above Token.

Deathtouch 16%, Control 16%, Damage/Life 15%, Recursion 8%, Token 6%, Draw 6%, Discard 2%, Ramp 2%, Land 29%

Further on Card Advantage (which includes draw):

I know why your doing it and the thought process behind it, but here's an alternative perspective.

Your cards like Blood Divination , Costly Plunder , Pitiless Pontiff , Bone Splinters , Final Payment , Severed Strands , Spark Harvest are usually paired with LTB effect (like your damage/life and afterlife abilities), more along lines of Grave Pact (Also Dictate of Erebos , Butcher of Malakir , Dark Prophecy , Nightmare Shepherd , Etc.) or Reveillark / Academy Rector types.

The issue is Blood Divination why not Necropotence ( Greed ) for CMC1 less, and no sacrifice, let's you refill your hand anytime, Grim Haruspex /Etc. Why Spark Harvest / Bone Splinters over Swords to Plowshares or Path to Exile or Mortify or even Bloodchief's Thirst / Generous Gift if your after planeswalkers.

So how are creatures getting into the graveyard, if your not sacrificing them along with other effects, a value engine!! Skullclamp is a necessity, Viscera Seer is strong, Phyrexian Altar (this card is cEDH level though), more things like Priest of Forgotten Gods & Ayara, First of Locthwain . Why sacrifice a deathtouch creature to LTB damage/life when you can Corpse Knight instead and get the value up front? Yahenni, Undying Partisan , Village Rites is ok because its CMC1 and Instant, you don't need tutor in battlecruiser/low (up to power 5), but cards like Diabolic Intent which also feed into things like Mausoleum Secrets are value. Ashnod's Altar , Doom Foretold , Razaketh, the Foulblooded , etc.

Key is value in / value out. Don't waste the value out just to enable your recursion. Value-in, Value-out, then recur. More Immortal Servitude (battlefield), less Soul Salvage (hand). Reanimate / Animate Dead (anyone's graveyards), Unburial Rites , Victimize , Agadeem's Awakening  Flip, Revival / Revenge , Command the Dreadhorde , Blood for Bones .

Luminous Broodmoth / Lurrus of the Dream-Den could be some cool interaction with the graveyard.

Topic Interaction:

Kinda touched on it, in previous. Control 16% is quite a bit, inline with power level. If you replace Ashen Rider , Bone Splinters , Final Payment , Severed Strands , Spark Harvest . Some should become the "sac outlets", like Skullclamp / Viscera Seer and some just better interactions (Instant speed whenever possible). Anguished Unmaking , Utter End , Swords to Plowshares , Merciless Eviction , Plaguecrafter / Demon's Disciple (Better Fleshbag Marauder unless your utilizing the Zombie part), Shriekmaw , Path to Exile , Generous Gift , Deadly Rollick , Dire Tactics , Hagra Mauling  Flip, Unmake there's lots.

Burglar Rat : If you like him! Elderfang Disciple , Yarok's Fenlurker , Rotting Rats (with Unearth).

If you want to jump on a teams chat or anything when you have some time happy to help, just discord chat me, hopefully something that helps you focus this deck to a 4-5

OberstHati on Dreams from the abyss

3 years ago

Oh, i changed a Bit or 2 The last weeks, less Doom Foretold Made me drop the Treacherous Blessing s, so that‘s what it‘s like now,...

Polaris on Stonecoil Serpent

3 years ago

To further supplement dragonstryke58's answer:

It might be useful to cover what protection won't stop.

It can be destroyed or take -X/-X effects from things that don't target it, so Kaya's Wrath or Ruinous Ultimatum will still destroy it.

It's not immune to things multicolored cards have its controller do, so Doom Foretold can make you sacrifice it.

The damage-prevention part of protection can be circumvented by cards that stop damage prevention, so if your Serpent blocked a Leyline Prowler (not the other way around, because protection would stop Leyline Prowler from blocking Stonecoil Serpent) while they also had Questing Beast in play, your Serpent would still take damage and get killed by the deathtouch effect.

HarleythePanther on Attempting to create a standard …

3 years ago

Thank you for your thoughts! I'll explain my reasoning behind the three cards you mentioned:

  1. I initially had planned to build a mono black deck around Erebos, and Gray Merchant of Asphodel was a must at the time. I left it in this deck because I had more black cards in the deck than white (which might've changed).

  2. I thought Omen of the Dead would be a good card as 1 black mana can return a creature card from the graveyard, but the deck is enchantment heavy, so I reduced it from 4 to 2 copies and added Omen of the Sun.

  3. As for Treacherous Blessing, I was going to use it for card draw, and then it would be sacrificed to Doom Foretold.

I'll remove the 2 Gray Merchants from the main deck, and in their place add a 2nd Vito and a 4th Birth of Meletis (Cheap enchantment to sac to Doom Foretold) I'll remove the Omen of the Dead and add 2 more copies of Omen of the Sun in their place. Reduce Treacherous Blessing from 3 to 2 and add a 3rd copy of Bastion of Remembrance. I will modify the sideboard accordingly.

Most of the decks I play against are precons, but one friend of mine (who I haven't played MTG with in a while) used to run a dinosaur deck. Let me know what you think of my changes!!

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