Exemplar of Strength


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Uncommon

Combos Browse all

Exemplar of Strength

Creature — Human Warrior

When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you control.

Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.

Price & Acquistion Set Price Alerts



Exemplar of Strength Discussion

Ryjo on Pulled a Vraksa... want to ...

6 hours ago

Well, Golgari isn't that well represented within Standard right now. The only deck to post any results recently are constrictor decks that run over $250 currently. Vraska, Relic Seeker is in a weird place, where she's a pirate that doesn't fit in with other pirates. If you want a budget deck that uses Vraska, Relic Seeker, you could try a pirates deck that uses Treasure tokens to generate the mana for Vraska. Other than that, Vraska might fit in well with a -1/-1 counters deck like this:

It currently costs approximately $75, but since you already have 1 Vraska, it would only cost roughly $60 to acquire the rest of the cards.

VincentVonVeltschmerz on Stomping the ground

2 weeks ago

So I'm thinking of doing a variation of this deck but with Exemplar of Strength in conjunction with Young Wolf and Strangleroot Geist. Do you have any thoughts on how that might perform?

IzzetMtG on Abzan Solemnity

1 month ago

Tenacious Hunter and Exemplar of Strength are two other good creatures that might be worth considering. I dig the deck idea, especially with the prevalence of Temur/Sultai/4-Color Energy in the meta currently. Personally I would take out the Diabolic Tutor's and probably replace them with more Solemnity and/or removal.

galleadden on

3 months ago

okie dokie! lets begin


at this point I just like 24 lands in any 60 card deck I have, buuuuut I do have plenty of faith that the 22 you have is fine. now the only change I would make to lands is adding 4 Ifnir Deadlands and maybe 2 Grasping Dunes. the Ifnir Deadlands I must say from experience are way more powerful then they look and to top it off fit your decks theme, so 100% includes. now Grasping Dunes is weaker but it is in them, so they are maybes. now what i would replace is 4 Swampfor ifnirs and 2 Foul Orchard for Grasping Dunes. but once again dunes are definitely a maybe, it won't hurt you at all to not have them


now I know Liliana, Death Wielder is in theme, but for 7 mana she does not do nearly enough so I could never suggest her in any deck outside of commander. Now Vraska, Relic Seeker may not be in theme but she alone is a fire magnet that ends the game by herself while being good removal in your colors. so if you want a planeswalker in this deck shes the only one I can suggest.


no real suggestions, there really is only one for your slot. maybe add a fourth since its the decks theme.


you already have push but a few things you could add are Blossoming Defense it may not be in theme but it can act like a kill spell and save your hapatras. Hapatra's Mark is an in theme blossoming defense. buuut sometimes you may want that +2/+2. Splendid Agony its not super but it triggers your stuff and can kill creatures, so really good in your deck needs play testing to be sure. Torment of Venom its pricey but i like how many counters you get out of it, plus the punish effect can be fun. Vraska's Contempt is solid sideboard tech for a deck with gods or planeswalkers.


Grind is cheap, kills possibly two creatures and channeler initiate can cast the dust part. but probably better in the sideboard. its not super strong but Hazardous Conditions is a fun field bomb your creatures could technically survive if they have -1/-1 counters on them, but against constrictor decks it does nothing sooo sideboard against token decks or just don;t use it. Its just a funny card that would surprise your opponents when your creatures survive it. Lethal Sting is your decks unlicensed disintegration, that can trigger your other cards. lastly maybe a field bomb like Yahenni's Expertise.


Archfiend of Ifnir though you don't have much cycle or discard he can wipe a board and do massive triggers, just need some discard/cycle cards. Bone Picker not to theme but your deck should have things die often. so a 3/2 flyer for 1 is awesome. Crocodile of the Crossing this is one of the best cards you can add, its in them and as game ending as hazoret with 5 power haste. i just love the idea of playing it putting the counters on a festering mummy, making tokens then put festering mummies counter on an enemy card to make more tokens then hit for 5. its soooo good. Decimator Beetle i do agree with you its cost makes it slow, but a one of might be good. Plague Belcher no your not zombies but the counters and 3 cost 5/4 menace means he is in theme with ridiculous power. Ruthless Sniper like archiend if you go cycle in any way he fits the theme.

My changes

so those are all my suggestions the actual changes i would go through with is- trade 4 Swamp for 4 Ifnir Deadlands, trade lili for vraska, take outWalk the Plank replace it with 2 Lethal Sting (worse but in theme) or keep 2 walk the planks and add 2 Yahenni's Expertise. take out Baleful Ammit and replace it with 2 Plague Belcher, go down a Banewhip Punisher to 2 and add a Channeler Initiate to 3. take out the Defiant Greatmaw and add 4 Crocodile of the Crossing. trade 2 hapatras for 2 Exemplar of Strength. so you have 4 exemplars and 2 hapatras. I cant promise this will be super strong with what little support wizards gave us but this is what i suggest.

gryderart on Scarab Infestation

3 months ago

So, I like the new build. Very stream lined. I would take out the red duel land, as it comes into play tapped and slows you down. Less plains also.

Maybe also play a few games trying:

Blowfly Infestation

Plague Belcher

Blood Artist

Zulaport Cutthroat

Grasping Dunes

Exemplar of Strength

Channeler Initiate

Contagion Clasp

Kukitan on Upping my ULTRA BUDGET!

3 months ago

I have a similar deck. In total it was around 20 dollars. I have a few cards that are different though. Most notable are these 4:

Tenacious Hunter : Since you are always going to have a -1/-1 somewhere, a 4/4 for 4 mana with vigilance and deathtouch is pretty nice. Can get a set for under 40 cents easy on tcg player.

Majestic Myriarch : This card is a bit more expensive but totally worth it if you are willing to go over a bit. It's power and toughness is * / * where * is twice the number of creatures you control. (So say you have 4 tokens and Majestic on the field, he's a 10/10! Not to mention deathtouch if a snake is on the field!). He's a great late game card. However he's like $1 per card so a bit more expensive, but it's beast in this deck.

Channeler Initiate : A better card all around than Exemplar of Strength but also like 50 cents per card. The extra mana is really nice when you need it early in the game and has come in helping alot.

Driven : Highly recommend this card. You get plenty of creatures on the field and some are bound to damage a player, especially deathtouch snake. First would be trample and card draw, which this deck needs badly sometimes. The other is menace with card discard and that really cleans up your opponents hand. This card is so very useful in this deck, especially since the card uses exactly the colors this deck uses. Also like 20 cents per card.

Other noteworthy cards are Hapatra's Mark to help clear up counters on your Ammit Eternal and Life Goes On for cheap life gain, which I've needed to stay alive a bit longer and create more tokens.

As for the suggestions you had earlier, I really would consider another 2 if not 3 Ammit Eternal additions to have a total of 4, they really do make this deck shine. It really depends where you want to spend that $3-$4 though. If anything, I would most likely recommend another 2 Ammit cards and a set of those driven cards.

Argy on Counter Swarm

3 months ago

This deck needs to try to draw into Nest of Scarabs as soon as it can, as it is essential for it to win.

For that reason I would add 3-4 copies of Arguel's Blood Fast.

I would remove copies of Exemplar of Strength for it.

I would run 3x Ifnir Deadlands and 2x Grasping Dunes, and remove 2x Swamp.

See how that goes.

Load more